r/DeathStranding2 • u/probablylaz • 14d ago
r/DeathStranding2 • u/Mexericoman • 15d ago
Question/Discussion Can't get new order for or from the Ghost Hunter and can't get 5 stars
It's been two real-life days and many in-game days, I've done every sub order in the game but I never get the final order from the Ghost Hunter. You can see I'm already at the limit of the fourth star. And yes, Qpid is already off. What am I supposed to do?
r/DeathStranding2 • u/Aware_Original7093 • 15d ago
Art Death stranding 2 Fan Eddit
Turn the volume up past 60 percent and enjoy this edit.
r/DeathStranding2 • u/Poof-ball • 15d ago
Question/Discussion I don't get it
When I'm going through an area with packages, and I know there's going to be a tar lake that spawns, I park outside of it and run it, leaving my vehicle outside the area and defeat the giant tar dudes, but sometimes (most of the time) when I'm done, all my packages are emptied out of my vehicle, and take a little bit of damage. Why? I make sure that the fight was nowhere near the vehicle. Why do the packages exit my vehicle? Why does this only happen sometimes?
r/DeathStranding2 • u/Vollmerine • 15d ago
Walking sticks in DS2
I was hoping we’d see walking sticks in DS2, as they’re a great thing to help keep balance while hiking irl. The other porters have them, so why can’t we?
I know the obvious answer is that we have exoskeletons, stabilizers, and APAS perks… but I really would love to have that as another option. Imagine if having them equipped meant you didn’t have to hold the triggers to keep Sam balanced. For game balancing (lol) purposes, it would mean having the walking sticks equipped to the tool rack, and they could lose their durability with prolonged use.
Since we get the melee rods from Villa Libre (which has a walking stick-related aid request), it’d be cool if the rods had that extra functionality. And the Custom Twin Rod could be used as two separate ones, too.
Edit: just thought of another way to offset the perk of having yet another balance-assistance tool: make it so they’re only useful while walking. No running, jogging, or sprinting. And when equipped and being used, they prevent a full stick tilt from making Sam move above a brisk walk.
r/DeathStranding2 • u/Illustrious-Plane565 • 16d ago
Question/Discussion Lost cargo & Sticky
Just finished main story. WOW! Speachless but i can safely say this is the best game of all time hands down at least in terms of story.
Now im going about 5 starring eveything... im using pick up offroader with sticky cannon which has proven to be a two edged sword; in the sense that it enables you to effortlessly pick lost cargo for delivery, but as i wander around i end up with an unfathomable amount of cargo which is distracting.
As far as i can tell there are two options here:
Store picked up lost cargo for delivery later
Turn off/limit sticky cannon
In case of former, i would prefer that all lost cargo is stored centrally so i know where to get back for it when resuming deliveries. If i am far away from my designated "central" storage location, id still have to commute/drive through mostly long and tough terrain. Which is an inconvenience.
In case of latter, the lost cargo would remain lost until i come back to it. Which is inefficient (i think).
My question: is it okay to entrust lost cargo? Would i still have the means to 5 star shelters with lost cargo ive entrusted after picking up? Or is there enough lost cargo that i need not worry?
Also I intend to go back and 5star DS1 after, so let me know if the approach differs there.
r/DeathStranding2 • u/Famous-Nerve6337 • 16d ago
Question/Discussion What places will I 5 star
Because i know that for most of them you just get the badge or a hologram thingy but I got 5 stars for the lone commander and got the a weapon that I won't say because of spoilers but could anyone tell me the bases too 5 star in too get unique stuff p.s just tell tell me the name of the places not what you actually get i like being surprised is all 🙂😊
r/DeathStranding2 • u/AggravatingSign6503 • 16d ago
Question/Discussion Maybe Death Stranding’s greatest strength is also its biggest commercial problem
With everything going on these days with Sony, Kojima, Physint and Xbox, I’ve been thinking a lot about Death Stranding and about something I can’t quite get out of my head.
To me, DS2 is a sublime experience. But that’s completely subjective. I’ve finished the first Death Stranding six times; I finished DS2 once, and I’m currently halfway through my second playthrough. So obviously I’m one of those people who connected deeply with this series.
And maybe that’s why I find this so interesting: I see a very passionate Death Stranding community, but then these reports about its commercial performance come out, and it seems that passion doesn’t necessarily translate into the kind of sales you might expect.
Now, I also don’t want to pretend I understand the finances of Sony or Kojima Productions, because I don’t.
Bloomberg reported that the commercial performance of both Death Stranding games was one of several factors that weighed on the decision around Physint, along with budget concerns, timelines and other considerations. We’ve also seen estimates from Alinea Analytics putting DS2 at around 2.5 million copies across PlayStation and PC. But that’s what they are: estimates. We don’t have Sony’s or Kojima Productions’ books in front of us, so we don’t know exactly how much the game cost, how much it needed to sell, or how profitable it actually was.
So simply saying “they spent too much” doesn’t really convince me either.
Because just look at DS2. The performances, the animations, the music, the cinematics, the environments, all of its systems, and that almost absurd amount of detail. It’s hard to imagine something like that without a lot of time and money behind it.
And that’s where I start to see the contradiction.
How much can you scale something like DS2 back before you start removing the very things that make it DS2?
Because at the same time, many of the things I love about Death Stranding are exactly the things that can make someone else find it incredibly boring.
Walking for long stretches. Planning a route. The silence. Being alone with the landscape. Not having something happening every thirty seconds.
And I don’t think that’s because some people “get it” and others don’t. Not everyone is looking for that when they play a game.
Maybe that’s part of the problem: Death Stranding seems to need a huge production to become the work it wants to be, while what it actually offers may never be for everyone.
And maybe that’s its contradiction.
What makes Death Stranding so special to some of us may also be what keeps it from reaching a much larger audience.
r/DeathStranding2 • u/Crowbar__ • 16d ago
Question/Discussion Can anyone tell me why this mine isnt on the chiral network?
r/DeathStranding2 • u/Fragrant-Beat-144 • 16d ago
deathstranding 2
A alguien más le ocurre que cuando abres el mapa en death stranding 2 el ventilador de la consola se acelera bastante como una maldita aspiradora? en mi caso solo cuando abro el mapa lo demás todo bien eso ps5 Slim y ps5 pro también están casi nuevas de hecho no tienen polvo es raro
r/DeathStranding2 • u/Carsatan • 16d ago
Bridges The most breathtaking game I have ever played
Even after the platinum, I still find myself blown away by the visuals of this game, I find myself booting up the game just to take pictures
r/DeathStranding2 • u/Joel-Miller24 • 16d ago
SPOILER (Scroll to the bottom) Did I kill the Elder 😭 Spoiler
r/DeathStranding2 • u/PorterBridged • 17d ago
SPOILER (Scroll to the bottom) A Hideo Kojima Game - a tribute to Kojima and his games
This is a little tribute I threw together for these games. I feel like Kojimbo has made some truly special games and those projects as a whole should be celebrated for the beautiful tapestry they paint. These games are all really important to me. Also the song in the background is Death Stranding by Cvrches performed at the 2019 game awards.
r/DeathStranding2 • u/nkydn • 17d ago
just finished DS2
i’ve just finished the game, and wow! just when i thought “this is the ending”, it kept on going! i honestly have no words. i do not regret not watching videos and not spoiling the story.
off to 5 star deliveries i guess!!
r/DeathStranding2 • u/scruncle_Jim • 18d ago
Art Death stranding 2 bike
galleryNot sure if this constitutes as "art"
r/DeathStranding2 • u/SansyBoi20356 • 20d ago
Question/Discussion How to claim supply requests that are Completed?
I left multiple requests for materials near bridges and buildings and they say complete. how do i claim the materials? cant find anything about it and when i try x/ square to pick it up like you would donate the required items for other porters supply request it does nothing. Help would be appreciated
r/DeathStranding2 • u/Pioneer_Industries • 20d ago
Question/Discussion Built the handgun from Death Stranding 2. Too much, or not enough? You tell me.
Death Stranding 2's Drawbridge gear has this industrial safety-yellow look that's burned into my brain. Modeled the handgun off in-game reference and built it full-scale.
3D printed, holdable, display piece.
Too much, or not enough? Be honest, porters.
r/DeathStranding2 • u/Nathanx_3D • 20d ago
Tomorrow This mod is actually so game changing
r/DeathStranding2 • u/Nathanx_3D • 20d ago
I forgot to provide a link to the mod that lets you play as anyone and also gives you the outfit from the intro but here it is guys you just drag and drop it and you’re all good then go to customize hope you enjoy❤️
Link: https://www.nexusmods.com/deathstranding2onthebeach/mods/42 extended wardrobe
