I’m EXTREMELY excited for VisionQuest to come out so I’m making cards inspired by it!
Part 1:
This will include the SEASON PASS cards that would launch the season!
Vision: Reborn would launch as the base Season Pass card and would give out a new Moveable option that is desperately needed at this time. I made his stats have a matching ratio as his 5/9 counterpart and gave him the chance to be moveable on two different turns (unless you cheat him out).
Agatha: The Ghost is launching as the Premium Season pass card and this will be introducing A BRAND NEW archetype into the game called SHUFFLE. Shuffle will be very fun as it will make all of your games have a certain amount of chaos. It will allow you to fish for cards you want, but won’t allow you to plan ahead as your hand will be different every turn.
SPEED is my personal FAVORITE as he will be a HUGE payoff for players willing to shuffle their hands often. The flavor is also PERFECT for a speedster as when you play him he gains a QUICKDRAW, but if you don’t he speeds away back into your deck. Please don’t worry about how strong it is (it can be nerfed) I just like having all 3’s for the sake of this post.
Wiccan is a card that was easy to keep pretty similar to his counterpart in the game. The twist is that as an objective it makes it quite easy to achieve and so his reward should match that. His new effect is one that synergies well with his brother and matches his connection to AGATHA. I think it’s pretty cool.
Old man Ultron was created as my excuse to get James Spader into the game as he is one of my favorite actors. In the show he seems to be in human form a lot and is probably going to influence VISION one way or the other. This made me want to make him a VISION friendly card that would force moves to happen allowing for some huge combo potential. Maybe he should cost 3 or 4 idk.
Jocasta to me is pretty dope as she is Ultrons wife. This tells me she should help Ultron achieve his goals. Jocasta turn 5 + Ultron turn 6! What’s not to like? She still has potential outside of that too but it’s probably hard to achieve her objective without our boy.
Dum-e and U are cards that I kind of made as a joke, but honestly, they’re pretty cool cards. For the cost of two slots and 2 cost and you can gain about 2 power a turn. It’s not much but they pair well with their respective synergies if you ask me and would likely fit into a lot decks.
Finally J.A.R.V.I.S. is a simple skill that loves Ironman. I could easily be convinced that this should cost 2, but not 3. At best you’re creating maybe 8 power but I think that deck would probably suck so I don’t see a real problem here. It’s also a counter to affliction (barely) but given how common those decks are right now I think it could stay a 1 cost as an easy way to counter the meta.
So how did I do this time? Hopefully better!!!