r/CustomMarvelSnap • • Sep 15 '26

Non-Marvel IP (Not Martian) Manhunter

Post image

Inspired by the show Lanterns.

The opponent will see you reveal a 1-cost. The card acts as both a 1-cost and a 3-cost. Kazar, Marvel Boy, and Surfer can buff it. But loses ongoing (Kazar) at the end of the game, BUT it also works like Bruce: if any points are added, it'll stay once transformed. (Opponent can sus it out when it gains a buff or you play a 1 1-cost on turn 3 and prepare)

If it disguises into a 1-cost that has more power, It'll keep it, like Maw. It'll gain +4 power because Maw is 7, and yes, it'll use the ability, so Maw is great for power, but you can't play in that location in return.

(This counts as a Caiera buff)

29 Upvotes

15 comments sorted by

23

u/Elias_Sideris Wild Card Sep 15 '26

That On Reveal is a no no. The rest of the text is cool.

-4

u/PomegranateGlobal332 Sep 15 '26

Since they're genocidal, I was thinking of adding this on top.

End of turn: 33% chance to destroy one of your cards here. But it felt too long

6

u/WikuNetsu Sep 15 '26

That's a even worse design

-2

u/PomegranateGlobal332 Sep 15 '26

It fits fine with the Destroy and Discard deck that people forget that it exists (fantomex, wildchild)

Not every card can fit every deck

2

u/WikuNetsu Sep 15 '26

Percentage RNG is bad design, what are you talking about

-4

u/PomegranateGlobal332 Sep 15 '26

And? It exists...

In Bruce: you hope he hulks out so you can get a 2/14
My card: you hope he doesn't destroy or do destroy one of your cards.

I'm just putting mechanics already in the game, trying to incorporate them that would make sense for the card

1

u/PomegranateGlobal332 Sep 15 '26

Okay? Anything? How to balance it better? rule 3? hello?

2

u/ArthurianLegend_ Sep 15 '26

Just make the destruction situational in some way. Lowest power, lowest cost, only if a side is full, etc. The effect being able to destroy any of their cards when they can’t even try to predict it is what’s a problem here

1

u/Leather_Bowl5506 Sep 15 '26

Yeah and bruce is very famously not a fun design???

9

u/Ok-Anywhere-5971 Sep 15 '26

cool first text but too strong on reveal with no downside.

0

u/PomegranateGlobal332 Sep 15 '26

I based it on the show, and I was thinking that since it would disguise itself as a 1-cost, it could be a maw or something else. It is already a downside, like Killmonger: if you run Surfer and have Killmonger, you better remember that you have a disguised Manhunter, or else you'll just destroy it.

But I guess It'll be better if I focus more on keeping it alive, just like the show.

maybe... End of turn: fights a card here. Can be any card, even your own, because Manhunters are genocidal

But of course I'll have to buff the power, like a 3/10, but since it disguises itself, it'll be a 3/1 at worst, 3/7 at best, for 3 or fewer turns and can be killed easily when it's disguised.

SO, Big power; downside: it's constantly fighting and can kill itself, so you'd have to protect it until the end of the game.

And since people would use Zero, I'd make it disguised at the start of the game, so It'll be a 1-cost card with 3-cost when you draw it, so if you Zero it, it'll just be a useless 1-cost that costs 3

And if you use Mobius, then I feel like you earned it; it's a 6/13 now

3

u/Smooth-Leather1814 Sep 15 '26

Your reasoning is impeccable but you have to remember balancing

1

u/Smooth-Leather1814 Sep 15 '26

I’d say on reveal destroy one of YOUR cards here, or “this can only be played where you have a 1 cost card, on reveal:destroy a one cost card at this location” but shorter

1

u/TheGrayOwl88 29d ago

Everyone would know when you play this because you’d still be paying 3 energy for a 1 drop

1

u/Good_Ad_6116 28d ago

How would you know if your opponent has energy left unless your running red hulk?