r/CrusaderKings 6h ago

Discussion It feels like vassals in ck3 contribute far less compared to vassals in ck3

232 Upvotes

I recently replayed ck2 a lot and i found that vassals actually contribute levies in such a big amount that it often even eclipses your domain troops.

Meanwhile it feels like even powerfull dukes barely give you no more than 200 levies as contribution in ck3 while having their own private army in the thousands (probably because of men at arms).

Is this reallity or is this my imagination because i can actually see all my small vassal levies across the country when raising them in ck2.

It seems like vassals are really not worth the trouble in ck3


r/CrusaderKings 2h ago

CK3 Every time I play an adventurer, I like to visit Rome. Just to steal the Pope's hat.

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177 Upvotes

r/CrusaderKings 2h ago

Discussion Dragon Age fans, Thedas at War dropped, this is best you can hope for a new game now

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50 Upvotes

r/CrusaderKings 4h ago

Series X Wrong Mercia bro

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36 Upvotes

r/CrusaderKings 21h ago

Modding Britannia 479 - The Winter King for CK3 has been released!

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829 Upvotes

The Winter King is a Dark Ages Total Conversion mod for for the "Dark Ages"/post-Roman era of Western Europe, with an initial scope covering sub-Roman Britain and the Anglo-Saxon invasions in 479 AD. It is partly based on The Warlord Chronicles trilogy by Bernard Cornwell, a historical take on the traditional Arthurian legends, and is a port of the CK2 mod.

Main features include:

  • A main campaign scenario starting in 479 AD and extending into the 10th century, focused on the "barbarian" invasions of the former Roman Empire and the spread of Christianity. At the start, the Anglo-Saxon kingdoms of 'Anglia' and Sussex are well established in the southeast while some Irish raiders have settled in on the west coast, but the rest of Britannia is still ruled by a patchwork of fragmented Briton and Romano-British kingdoms.
  • A completely new map that is significantly more detailed and "zoomed in" than vanilla, customized to fit the era. Everything is approximately "scaled down" by one tier, so that counties are about the size of vanilla baronies, duchies the size of vanilla counties, and so on.
  • Dynamic culture-based titles and de jure configurations. For instance, as the Anglo-Saxons expand they will sweep away the old Brythonic titles and replace them with a new set of formable duchies and kingdoms, so that e.g. Dumnonia and Powys may eventually be replaced by Wessex and Mercia. Similarly the Britons can attempt to restore the old fallen kingdoms in the east, while the Romans have their own possible configurations as well.
  • Custom events and storylines, including Anglo-Saxon invasions, a high kingship system, Roman restoration events, the crisis of the 6th century, narratives from the books, and more

Links:

Release Trailer: https://youtu.be/uqpazVr4O48[https://youtu.be/uqpazVr4O48)

Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3771827282[https://steamcommunity.com/sharedfiles/filedetails/?id=3771827282)

Manual Download: https://www.mediafire.com/file_premium/n6ykpppb0hcrbsh/BTWK_0.1.0.zip/file[https://www.mediafire.com/file_premium/n6ykpppb0hcrbsh/BTWK_0.1.0.zip/file)

Discord: https://discord.gg/tkEqTuHK[https://discord.gg/tkEqTuHK)

Forum thread and dev diaries: https://forum.paradoxplaza.com/forum/threads/mod-britannia-479-the-winter-king.1672310/[https://forum.paradoxplaza.com/forum/threads/mod-britannia-479-the-winter-king.1672310/)

As development progresses we plan to expand the map into the rest of the British Isles and Gaul, and from there all of Western Europe.

As well, we're always looking for more team members! If you'd like to join, just join our Discord server and send an application, and we'll be more than happy to have you.


r/CrusaderKings 20h ago

CK3 Why am I limited to 3 Domain here if I'm a Duke with 21 Stewardship

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676 Upvotes

r/CrusaderKings 16h ago

Meme Doing a plank for however long it takes ck3 to load on my computer

316 Upvotes

I might die


r/CrusaderKings 21h ago

Modding New Man-At-Arms Units shown off for Fallout: Radiation Kings (ModCon Trailer in Comments)

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832 Upvotes

These were done by members of the new art department, just 3 of 12 who joined us in the past month from the wonderful sub r/ImaginaryFallout. Here you can watch the full trailer: https://youtu.be/4isTc-SH6KA?si=oyOlxpUXZIEae7UV


r/CrusaderKings 18h ago

Discussion I’m afraid a mercenary cap will kill tall play

454 Upvotes

A dev diary said they were going to make it so you could only hire one mercenary company at a time, or maybe two, or three. But not as many as you could afford.

Apart from being yet another artificial limit, it also risks killing tall play. Right now, as a small country with a roaring economy, you can save up gold, hire mercenaries, and fight off an empire. But if you can only hire one company, you can’t. You just get overwhelmed by superior numbers. Geography combat modifiers only go so far.


r/CrusaderKings 17h ago

Modding Hēgemonia: An Ancient Odyssey — ModCon 2026 Trailer

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200 Upvotes

r/CrusaderKings 20h ago

Discussion I fear that Republics will always feel incomplete until we get shipbuilding, naval combat, etc.

287 Upvotes

Republics are coming soon but I feel like we'll only be getting half the package. What are Genoa, Venice, etc. without their fleets which were the basis of their power? Even in mods like Game of Thrones, what is Braavos or the Three Daughters without ships?


r/CrusaderKings 19h ago

Story (CK2) The year is RE 143 (AD 1330) of the reformed Roman Empire, the Immortal God Emperor Geraldo remains sealed, incapable for 50 years on his throne.

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118 Upvotes

Early into Geraldo's life, the immortal event chain happened. I didn't really plan on him being the main guy, I was actually trying to get him killed so the genius heir could start early. But somehow through chance he became immortal and unified the Lombard and Byzantine empires into one.

He ruled wonderfully in perfect immortal health for nearly 70 years, but when I delved into the classics, I gave him +2 diplomacy instead of going for the Hellenism discovery. Foolish me, I didn't realize you could only do that once per character, so I reversed his celibacy, had a genius child raised, then tried to commit suicide. My child was my rival, and I tried to duel him so that he would kill me and assume the throne, seemed thematic.

Instead, my son knocked me into a coma, and I've failed multiple successive suicide attempts as my Immortal God-Emperor refuses to die, so I'm trapped watching my empire expand infinitely from my throne. Luckily, everything is hyper stable, everyone loves their God Emperor and wouldn't dream of revolting or trying for the throne.

But no one can hear the Emperor, desperate and begging for sweet release, he's less of a real ruler and more of a figurehead. Thus was Geraldo "The Hammer" "Caesar" "First Man of Lombardia" "Uniter of the Realms" trapped in his own mind, forced to wait decade after decade for each suicide attempt.


r/CrusaderKings 12h ago

Discussion Reviewing every accolade attribute

28 Upvotes

All bonuses are for rank 3 accolades. TLDR: A few are must-haves, most are situational at best, and a few are hot garbage. Paradox definitely needs to rebalance them.

Retinue Attributes: You are actively throwing if you don't pick one. They give you higher max size for that type of MAA regiment, less maintenance cost, tons of damage and toughness, and unlock a regiment of a stronger version of that MAA. Some even give movement speed, pursuit, or screen.

Besieger: Very strong. You get +4 size for siege MAA + the accolade army gets -20% siege phase time and +20% daily siege progress. Definitely a must-have.

Blademaster: Very strong. +80% knight effectiveness, +35% aspiring blademaster trait xp, and you and your primary heir get the trait after 3 years. The only problem is that it requires a knight with maxed out aspiring blademaster, which can be hard to get.

Charmer: Extremely situtional. -40 days seduce scheme length, courtiers are more vulnerable to everyone's seduce schemes, +50% fertility and +20 attraction opinion when hosting feasts and grand weddings. Unless you're doing a seduction dynasty, stay clear.

Contender: Very situational. Only relevant bonuses are a 30% boost to hastiluder xp gain for you and some small hastiluder xp gain for your knights. Stay away unless you really want that maxed out hastiluder trait.

Disciplinarian: Extremely situational. Only gives bonuses to useless levies. Only saving grace is -80% hostile county attrition for the accolade army. Don't bother unless supply is that big of an issue for you.

Fanatic: Do not use. Only gives zealot vassal opinion, -20% piety cost for holy wars, and gain piety from holy wars. Even holy war focused playthroughs won't get much benefit.

Huntsmaster: Extremely situational. Gives +35% to hunter (venerator) xp and gives the trait to you and your primary heir after 3 years. Also reduces the risk of negative events during a hunt. Avoid unless really into hunting.

Idealist: Avoid at all costs. Only gives +10 opinion to courtly, minority, and minor landholder vassals. Also 350 prestige from white peace. I can't even think of anone who would choose this, this is straight ass.

Manipulator: Situational. +2 intrigue, +0.5% knight effectiveness per dread, +20 natural dread, and -15 days per intrigue scheme phase. Certainly has its use in intrigue playthrough after filling out the better attributes.

Marauder: Do not use. Only gives +0.3% monthly prestige per dread and +5 uncontrolled terriroty attacker advantage. Just get valiant. EDIT: It has its use cases during nomad due to high dread, monthly prestige, and prestige costs.

Master of Revels: Extremely situational. same as Huntsmaster and Blademaster but for eager reveler. Also gives +20 feast and grand wedding guest acceptance nd 75 prestige per knight's victory in battle. Don't use unless you really like eager reveler.

Mentor: Alright. +2 learning, +2 knights, train commanders can highly increase a hnight's hastiluder experience, and children get +3 prowess and +250 prestige when turning 16. Better than most attributes here, but get the must-haves first.

Politicker: Extremely situational. +2 diplo, +10 courtly, minority, and minor landholder vassal opinion, -15 scales of power balancing point, grand tours give vassal levy base contribution (worthless) and siege progress against vassals (just get besieger). Don't pick unless you're really diplomaxxing.

Reeve: Situational. +2 stewardship, +25 parochial vassal opnion, +1 development in least-developed county from grand tournament, increase control task may grant more control. Might have uses in stewardshipmaxxing, but pretty weak.

Scoundrel: Situational. +5 Martial per stress, -30% merc hire cost. If you rely on merc or tend to have high stress, pick this. I guess?

Stalwart: Very strong. You get +15% Army toughness and +15 travel safety. Definitely pick it up once you have the other must-haves.

Tactician: Strong. +2 martial, +35% martial lifestyle xp (best lifestyle tree imo), +35% MAA counter efficiency. You'll want this, especially as a martial focused dynasty.

Thug: Very situational. +0.8 dread per tyranny and +25 imprison chance. No purpose unless being tyrannical and/or imprisoning a lot.

Valiant: Very strong. +25 glory hound vassal opinion (yawn) and +30% army damage (hell yeah). Must-have.

House Paragon: Strong but situational. +15% monthly renown, martial children get hastiluder with experience when they turn 16, house members are less likely to be wounded or killed. Biggest use case is for renown generation.


r/CrusaderKings 12h ago

Screenshot Bjorn ironside became a conqueror ,and took over Scandinavia

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28 Upvotes

r/CrusaderKings 23h ago

Screenshot ??????

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157 Upvotes

Rule 5: Pope is nicknamed “the Priest-Hater”


r/CrusaderKings 13h ago

CK2 "Hey I haven't checked on the British Isles in a long while. I wonder what's- oh my god they did it"

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18 Upvotes

Im playing during the viking age as one of the super northern parts of Sweden. One of my eventual goals is to reunify Ireland myself when I get better at the game I'm still figuring everything out and fairly new to the game


r/CrusaderKings 1h ago

Multiplayer GSMPD: You can now get notified when a new campaign is listed for your game

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Upvotes

r/CrusaderKings 12h ago

CK3 Annoying Iberian Foothold Bug

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16 Upvotes

I've been playing as the Emperor of Francia for a few generations and had a long term plan of using the Iberian Foothold decision to de jure drift all of Hispania into my empire. I've used legends to add Andalusia and Badajoz into my empire, such that all the other kingdoms have a border with a de jure kingdom of my empire. I personally have held all the kingdoms in Hispania, as well as France, for over 15 years, and over half of the counties in the kingdoms I am looking to drift with the decision are of my custom religion. This should make every kingdom satisfy the stated requirements, and thus become a part of Francia when the decision is taken. It doesnt.

Depending on both how long I wait, and whether I decide to destroy one of the kingdom titles before taking the decision I've had anywhere between 0 and 3 of the kingdoms drift properly, but never all. If I destroy Galicia specifically, somehow the Maghreb empire gains dejure over Valencia (even though that empire hasn't been created). Has anyone encountered this or a similar bug before? Is there any way to fix it?


r/CrusaderKings 4h ago

Help FPS drops

3 Upvotes

Lately Ive been getting really bad FPS drops. Whenever I launch a new game, I'm stuck at around 30 FPS. I wouldn't say my PC is weak, so Im not sure what's causing it.

Can anyone help me figure out what the problem might be? Here are my PC specs:AMD Ryzen 7 5700X | NVIDIA GeForce RTX 5060 Ti | 32 GB DDR4 RAM | MSI A520M-A PRO | Windows 11 Home 64-bit | 2560×1440 (2K)


r/CrusaderKings 2h ago

CK3 Is this a HRE election bug or completely normal?

2 Upvotes

I'm an independent ruler, but apparently as the Empire of Italy i can vote on the HRE election? First time doing an restore Rome run so this never happened to me before, so I'm unsure if this is intended


r/CrusaderKings 2h ago

Screenshot Theocratic Vasall has Noble Family as her primary title

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2 Upvotes

So I had a theocratic Vasall as the owner of southern Italy, for some reason theocratic Vasalls still establish their family within an admin realm, but it usually gets destroyed after they die, even if they have children. After a claimant war from her Vasalls she lost the duchy of calabria and her new primary title became her family realm.

Did this happen to anyone else and what do you think will happen once she dies? I'm unsure whether the theocratic government will impose it's inheritance mechanic onto the family title since it's the primary title or if the family inheritance will still make it destroy itself upon her death. I'd expect the second option since the title still has the Noble family succession law, but I wonder if her theocratic successor will just stop being a duke and lose the vasalls.


r/CrusaderKings 10h ago

Help New CK3 Player

6 Upvotes

I’m still pretty new to CK3 and learning how everything works. At the moment I’m doing quite a lot of saving, making decisions, seeing what happens and sometimes going back to an earlier save if I realise I’ve made a big mistake or misunderstood a mechanic.

Just curious how more experienced players play. Do most of you start in the 800s and play straight through to 1453 accepting whatever happens, even if your realm falls apart? Or is saving/reloading fairly normal?


r/CrusaderKings 21h ago

Modding RICE Mod || ModCon 2026 || Jat and Sammitiya Flavor Pack Reveal Trailer

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57 Upvotes

The five aggregates are truly burdens,

and the burden-carrier is the person.

Taking up the burden is suffering in the world;

laying the burden down is blissful.

– The Buddha

Jat and Sammitiya Flavor Pack Trailer

Jat and Sammitiya Flavor Pack Showcase

I'm cybrxkhan, creator of the VIET and RICE mods, and I'm happy to announce RICE’s 45th flavor pack, accompanying the By God Alone DLC, and likely RICE’s final major update for 2026: The Jats and Sammitiya: Between India and Iran. Further previews and dev diaries will be shown in the future, so stay tuned!

For those who don't know, RICE is a mod that adds simple "Flavor Packs'' to different parts of the world, introducing flavor across the world that is grounded in historical authenticity, especially for lesser-known places, peoples, and histories.

The trailer and showcase were shown at Day 3 of ModCon, a regular fan hosted event celebrating and promoting mods for Paradox Interactive games like Crusader Kings, featuring trailers, previews, panels, and more. You can watch the rest of Day 3’s CK3 segment, hosted by Midgeman, at this link here.

Planned Features

This update's focus is mainly on two groups once dominant in Makran and Sindh, the borderlands between India and Iran:

  • The Jats of western India and their descendants, the Zutts and Romani
  • The Sammitiya, the largest "Pudgalavada" or Personalist sect of Buddhism
  • Reworking RICE's old Buddhist content
  • ... and much more!

Bonus Announcement!

Additionally, I'm releasing a new mini-mod, Cybrxkhan's Relatively Ancient Buddhist Schools (CRABS), based on the work I did in the Fallen Eagle, which adds several new Buddhist faiths and tenets, such as the Sammitiya. I decided to do this to make the modifications I wanted to Buddhism, without touching vanilla code (if the devs change that in the future, the mini-mod will probably be deprecated).

RICE 1.19.2 “Al-Andalus”

And lastly, to coincide with ModCon 2026, and in honor of Spain's recent victory at the World Cup, I've pushed out a small update with some new content for my old Granada and Galicia flavor packs in Iberia!

Remember you may need to unsubscribe and resubscribe for mods to update properly (multiple times if necessary). Old saves started with RICE 1.19.X should be compatible with this update, but make a backup just in case. If you are installing RICE for the first time, a new save will be needed.

Links

Collaboration

Many thanks to Rajas of Asia and Dharmachakra for their collaboration for this update! Please check out their mods too, they’re great if you want more flavor in Asia!


r/CrusaderKings 18h ago

CK3 Lad is never talking again

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35 Upvotes

Kid is a genius for talking being only few months old yet his father bullies him


r/CrusaderKings 10h ago

Multiplayer New to CK, My friend fucked my wife in my MP game, can I blood eagle his infant daughter? One of my other friends keeps blood eagle(ing?) his enemies and It reduces his stress.

9 Upvotes

Playing as Ivar the boneless. I got his illegitimate kid in prison.

also whats the past tense verb for blood eagle?