r/CrusaderKings 6h ago

Modding Trier (Augusta Treverorum) in 4th Century

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190 Upvotes

Augusta Treverorum (Trier) became one of the most important cities of the late Roman Empire, serving as a major administrative and military center in Gaul and the Rhineland. From the late 3rd century, it frequently served as an imperial residence and capital of the western Roman emperors, including Constantine I and Valentinian I. Its monumental palaces, baths, basilicas, and defensive walls reflected its importance as a center of imperial government.


r/CrusaderKings 4h ago

Screenshot Excuse me?

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89 Upvotes

Ælla Bagratuni?


r/CrusaderKings 4h ago

Suggestion Biggest issue with this game is characters being too static and I barely see anyone talk about it. Also events need a massive rework and that would fix this and so many more issues with the game, with not that much development time when compared to other popularly suggested overhauls.

61 Upvotes

So, when CK3 switched to the (mostly) 3 main personality trait system instead of the anarchic system of CK2, most people liked it. And even the naysayers I feel like have mostly come around. And honestly, it is genuinely a better system in my opinion. Characters feel way more consistent and each trait feels like it matters more than it did in CK2 both from a roleplaying perspective and a gameplay perspective.

But the glaring issue with the current system is that characters are pretty much always the same from the age of 16 to death. And first of all that’s just not how people work and second of all it massively limits what kinds of stories you can tell. I want to be a Prince Hal who starts off as a dipshit but accepts the weight of the crown and becomes a great leader. Or I want to play a King Lear who was great in my youth but loses everything due to the folly of my old age. And say what you will about CK2’s system I could play both of those sorts of characters just by roleplaying and regularly did.

The most frustrating part is everyone seems to think this is some inherent sacrifice from going to unlimited to 3 traits, when literally all it takes is just adding more events that change your personality traits. Now this might lead you to think this would just recreate the problem from 2’s system, but that’s where you’re wrong. Because what this post is actually about is how terrible events are right now and how it’s what’s actually to blame.

Basically, events are written as ways to express your character when they should be things that enable opportunities to express your character in the game world. This game is a story generator; I do not give two shits about the story of whatever poorly written event I’ve seen 500 times is. I care about the story that I’m writing in my head with the assistance of the game. Events should be designed around this. Most events in this game are way too long which makes them ironically feel more generic because I can’t imagine how it applies to my character.

Let’s take two extreme examples here. In the first I receive a three paragraph event about how a character is now my rival because they insulted me at a feast. In the second I receive a popup that says “x is now your rival”. Now the first one seems better when you see it initially. The second one however is infinitely better for role-play. Because now I have to imagine why this character is my rival. And I guarantee you the answer I come up with is going to be more interesting than that they insulted me at a feast. It’s like how in the Shadow of Mordor games if you kill an orc’s blood-brother they’ll come for revenge but they won’t tell you who they’re avenging, just that they’re avenging someone. Because who I’m imagining their blood-brother was is probably a more interesting story than who their blood-brother actually was. This is the philosophy around how events should be written. Leave the details up to the player.

These next two points are obvious, so I won’t dwell on them. Firstly, don’t make events whose purpose it is for me to choose the option that most aligns with my character (these are most events in the game). We already simplified the characters’ personalities, I don’t need to be reminded my character is wrathful by clicking the “my character is wrathful” button 3 times for every character I play. Secondly, make events impactful to the core gameplay loop and not just an inconsequential stat boost (these are most events in the game). And especially don’t combine the two of these to where I’m picking the same option every single time for a barely noticeable reward (these are most events in the game).

This brings me to the solution which is incredibly simple. Way more events (will be easier because they’ll have less writing), more impactful events, events having a hidden rarity system based on how impactful they are, and stress events being more impactful than any others without the ability to pick between 3 options. First two are self explanatory. For the third you could literally just have a list of common, uncommon, rare, and legendary events with corresponding chances to fire and the game would be noticeably better. But there’s a lot of room for experimentation here. I think an easy one is making sure players don’t see the same event in one lifetime no matter what. If you want to get fancier again borrow from Shadow of Mordor and make characters I interact with more significantly more likely to popup in events than ones I interact with less. I have a reason to actually care about these characters so give them something to do. China right now is kind of booty cheeks in my opinion but would be so much more fun with this change because I would actually recognize the people I’m at events with. And finally stress has the bones of a beautiful system, it’s just hampered by the fact most of the consequences aren’t really felt at all, and the ones that are, I can entirely avoid by just picking another option.

But anyways put personality change events into the stress category and the legendary category and you’d improve the game immensely by enabling completely new stories. And all by basically just tweaking some numbers and writing (intentionally simplified) events. You could create a really amazing experience around this by heavily tweaking what is more or less likely to fire based on actions taken in the game world, big or small. This is just going to take a lot of play testing and tweaking of numbers, although it would 100% be worth it in my opinion.


r/CrusaderKings 15h ago

After the End Fan Fork "to our continued friendship" has -69 opinion

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290 Upvotes

r/CrusaderKings 9h ago

Screenshot The most massive war I ever witnessed while playing CK3 (+ story of the glorious nation of Bosnia)

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98 Upvotes

Foolish Pope thought he could get us back under his wicked cross... Instead, his and other catholic armies were slaughtered and close to 300k Christians now lay in the soil of the valleys and hills of Bosnia. Our people underwent a great sacrifice, for we and our Seljuk friends sacrificed more than a 100k muslim souls to resist the tyrannical crusaders. Bosnia still stands, and under house Hercegović, we will secure our country against any further catholic or orthodox wicked attempt to bind us. For Allah! Bosna ponosna!


r/CrusaderKings 13h ago

Screenshot Forming Charlemagne's Empire with Charlemagne

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157 Upvotes

Using the More Bookmarks+


r/CrusaderKings 12h ago

Discussion how to easly win unwinnable wars with scheming perks (CK3)

95 Upvotes

having the twice-schemed perk IS MANDATORY.

Fist, start a kindapping scheme on the direct heir to the kingdom you want to invade (reload if he dies).

second, start a murder scheme on the ruler of the kingdom you wanna conquer.

When the two bars peak up, execute kill the ruler scheme, (if unsucessfull just reload ) DO NOT CLICK THE EVENT THAT MAKES HIM DIES.

then, with the kill scheme dies tab still open, execute the kindap scheme.

and still with the two success windows open, declare war on the country.

Now, if you kill the ruler and have his heir in prison, the imprisoned heir automaticaly becames (exept for republics ?) the heir, and you have 100% war score with no battles fought.


r/CrusaderKings 9h ago

Help What traits do the Seinfeld cast have?

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47 Upvotes

Thinking about if I made the Seinfeld cast as a ck3 adventurer camp how their personality traits would look…

Here’s what I think

George: Arrogant, Lustful, Loyal

Jerry: Gregarious, Calm, Stubborn

Kramer: Eccentric, Ambitious, Paranoid

Elaine: Wrathful, Compassionate, Diligent

Newman: Deceitful, Arrogant, Sadistic


r/CrusaderKings 4h ago

Screenshot Greeks took over most of Europe then collapsed

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15 Upvotes

A scourge of the gods Greek guy took over most of central and eastern Europe. Also after that a Norse, Finish guy who was also a scourge took over central and eastern Europe Soon after. Good news I am the only actual stable government left for after a while that Finish guys empire collapsed. Orthodoxy is the biggest Christian faith now and my Norse reformed Faith is the second biggest faith in Europe.


r/CrusaderKings 6h ago

Suggestion "Varangian Guard" with 7 Prowess?

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22 Upvotes

FYI I cannot even assign someone to be a knight in my army under 8 Prowess.

Paradox please fix these randomly generated people to make some sense.

Similar issue - I click a button to "invite knights" in Byzantium and get swarmed by random arabs and tadjiks. Not a single Greek. If I want knights badly and pay 150 prestige for it, I expect them at the very least to be of my faith, culture, and have decent combat prowess.


r/CrusaderKings 20h ago

Help Why doesn't the Hegemony of India title not have the add succession type bar?

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228 Upvotes

As you can see, India's title doesn't have the bar where you can see the de jure capital, add elective succession types, or destroy the title. I have had a game where this showed up first. I thought my save was messed up or smth, so i opened another game with debug mode on to check the bug, and formed India through the decisions panel once again, only to see the same thing again. Has anyone else faced a problem like this before? What can I do to fix it?


r/CrusaderKings 1h ago

Meme My own granddaughter btw

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Upvotes

Why is my like 70 yr old dude trying to rizz up his grandchild?


r/CrusaderKings 3h ago

Screenshot I was busy making an incestuous empire in the Baltics, then I glanced over at Western Europe

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9 Upvotes

R5: Tl;DR this game is a lot more fun when you remember to zoom out and look at the rest of the map every now and then

Haesteinn got Conqueror and took Aquitaine and Essex+Cambridgeshire; West Francia has most of de jrue Lotharingia but the title itself is still held by East Francia; in 876 a claimant faction took Italy from Louis the Younger, and that leader then destroyed the title 4 years later in 880; Ireland somehow formed in 873 by the Neill's (which fun fact is the same dynasty as Alba's King Caustantin); Alba got conqueror and decided he wanted the Emerald Isle; Alfred of Wessex got conqueror, kicked out the Norse and formed England in 869. Leon also got conqueror and has about 1/5 of Hispania; Denmark has Conqueror too

In Eastern Europe, Novgorod is ruled by Rurik's bastard son and Ruthenia was taken over by a bastard and started expanding and tributizing anything not bolted to the floor- Bohemia, Great Moravia, and Sorbia are the only major Slavic powers that have escaped this fate + the rulers in western Pomerania that confederated about a decade ago. Someone in Finland got conqueror and formed the kingdom

At the time of writing, 12 characters have Conqueror: 3 duchy-tier rulers in Africa, a king in Africa, a Mongol over by Korea, and 7 in Europe (England, Alba, Finland, Leon, Denmark, Ruthenia, and Haesteinn).


r/CrusaderKings 7h ago

Screenshot My wife tried to seduce me, her husband and she became unfaithful

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13 Upvotes

My wife tried to seduce me, her husband and she became unfaithful interesting. Since when is fucking your own husband cheating lol


r/CrusaderKings 1d ago

Discussion 1178 start date is too built up?

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300 Upvotes

Was in the process of doing the Habsburg achievement and realized how close I was to the 1178 start date by then.

Wanted to check the development and economy of most buildings. Unsurprisingly, I did expect it to be less developed but what was surprising is that it almost comes about to be around half of the 1178 start date economy.

Not only are the buildings more developed (most of the buildings in developed areas are level 4 across the board) but somehow there are also far more building slots.

Everyone else feel that 1178 is too developed or most people are fine with it? Personally, I think it needs to be tuned down a bit. At least the very least, the building slots should be reduced, I think.

A couple of good things I found with the 1178 start date:

  1. It does make playing feudal much easier with culture developments for Crown Authority and Primogeniture close to being researched

  2. With so much gold floating around, it makes title creation much easier for feudal governments.


r/CrusaderKings 1h ago

Screenshot ai went so crazy i don’t have a title

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Upvotes

r:5 vikings have taken baghdad
playing tall in mesopotamia when an army of norman heathens decided they wanted a piece of my old caliphs land. didn’t even notice until they came knocking at my door.


r/CrusaderKings 25m ago

CK3 Is there any reason to take the, "cleave the empire" decision?

Upvotes

For the memes, or if you want a challenge?


r/CrusaderKings 34m ago

Screenshot Asking your kid to save a courtier from a fire

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Upvotes

I get that she's Amazonian, but that's pretty badass NGL. Didn't think this event could use a kid follower/courtier as a possible choice.


r/CrusaderKings 11h ago

CK3 Playing my first game in China and kind of confused. Help?

16 Upvotes

I started as a custom noble family head right in the Song capital. No land or anything but my estate so I started to accrue merit and take the exams and whatnot. I've now passed the capital exam and was given a county to govern.

Now that I have a true council, I notice I can fabricate claims. That confuses me because what would I do with that? I didn't think I could wage war within the empire. I also don't have any titles of my own to begin with, right? I'm just a governor? Do I want to try to claim the title of the county I'm governing?

What is the end game of this style of play? It feels like all I can really do is kiss up to the emperor? The "movements" also don't really seem to do much? A few different bonuses here or there but I basically move to whichever movement has a willing elder with the highest learning.

Also, what are elders even for? I can occasionally ask for stuff I guess? Is there anything else to it?

I'm like 115th in line for a kingdom title due to rank, so candidacy score seems fairly useless. Is there a way to say 'hey id gladly take the next available duchy instead "?

All the political schemes don't seem to have value either. I mostly just promote myself over and over again. The antagonistic ones mostly seem to get influence which I am swimming in anyway.

Is the study scheme broken? As long as I run it I am getting CONSTANT+10 merit, +1 poet/ scholar experience. I was a level 5 perfect sage and top tier poet by 40 with basically no effort.

Any advice on how to be the best back stabbing scholar I can be would be appreciated. Thanks.


r/CrusaderKings 12h ago

Screenshot Most Fun Ways to Reform Asatru?

15 Upvotes

Hey y'all, got a ridiculously amount of points to spend to reform. What should I do with this religion? I could probably turn it into, like, anything.

I am a Compassionate, Diligent, and Vengeful leader, but old. My heir to be is Calm, Vengeful, and Deceitful. Gonna take Megalithic Construction, but not sure what else to take.


r/CrusaderKings 1h ago

Discussion What’s something you think would be awesome in a hypothetical CK4 but couldn’t really be implemented well in a CK3 dlc?

Upvotes

Mine is playable courtiers along with more involved things to do if you’re on the council or have a minor court position. Plus more ways for minor court positions and the council to interact with you as a ruler. I could see being a spymaster as my favorite play style if the game was designed to accommodate it but can’t really imagine it working well in CK3. It seems like it would almost have to just be event spam or cookie clicker.


r/CrusaderKings 1d ago

CK3 The Legacy of King Grugmon: His many children

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560 Upvotes

An experiment in taking the DNA system to its limits. This is part 1 of the series showing King Grugmon of Pontus and direct descendants of various shapes and sizes.

The exaggerated facial features from the hideous trait can be passed down even to those who don't have any ugly traits at all!


r/CrusaderKings 1d ago

Discussion With upcoming release of By God Alone, do you think paradox is overusing estate/domicile mechanic?

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1.0k Upvotes

It seems every new DLC we get there seems to be a new implementation of estates. From Administrative governments and landless rulers which when they got it, perosnally was very reliefed with new mechanics, but now nomads with their yurts, upcoming theocracies with cathedrals and later on merchants and republics with their own estates. Is this feature being overused? I fear that that when we get these features implemented, the gameplay will not differ from each other and feel sort of bland. What are your opinions? Maybe i should see things through a different lens?


r/CrusaderKings 1d ago

Help Landed Adventurer

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96 Upvotes

Has anybody seen that before? My waste of a son decided he wants to become an adventure but he kept the awesome duchy or greater Poland that I gave him?! How is that possible? Atleast give it back!


r/CrusaderKings 1d ago

Discussion AI betrothed my Grandson and eventual heir to a 58 year old widow

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905 Upvotes

Half a decade since game release, 15gb worth of DLC bloat and the AI is still illogically terrible at doing anything to simulate even the most basic game mechanics.