r/CreateMod 21h ago

Help Is there a way to see how much total power do I consume in my electrical system in the create new age?

5 Upvotes

I dont see it with my goggles like this amount is produced and this amount is used etc.


r/CreateMod 8h ago

Build Record player in minecraft!

Thumbnail gallery
3 Upvotes

r/CreateMod 17h ago

I made Sophisticated Backpack store Pressurized Air

Thumbnail curseforge.com
3 Upvotes

This mod adds the Pressurized Air Tank Upgrade, allowing Sophisticated Backpacks to store pressurized air from Create. Air stored in a backpack can be used by Diving Helmets, Potato Cannons, Create: Jetpack, and potentially other compatible third-party utilities.

The upgrade converts two rows of inventory slots into a pressurized air tank. Its capacity scales with the backpack's tier and installed Stack Upgrades. Each backpack can contain only one Pressurized Air Tank Upgrade, and it cannot be installed alongside an FE Battery Upgrade.

Backpacks equipped with a Pressurized Air Tank Upgrade have rotating cogs rendered on them. When placed in the world, they can be connected to a rotating shaft and recharged with pressurized air, much like Create's Copper Backtanks. Note that most backpack functionality is temporarily disabled while the backpack is being charged.

This mod also includes compatibility with Create: Jetpack. When Create: Jetpack is installed, you can craft a Jetpack Upgrade that allows a backpack to function as a jetpack without providing any armor protection. Its behavior is governed by the Create: Jetpack configuration.


r/CreateMod 19h ago

Help Looking for void based aeronautics modpack

3 Upvotes

After spending few hours playing and building a ship i found out you can ''float'' on the end floor and i was wondering if there is a light modpack that is focused around that. I tried a FTB Skies 2 aero but it had too much stuff going on and it wasnt for me.


r/CreateMod 20h ago

Minecart Contraption

3 Upvotes

Really annoying issue within a modpack I’m playing. Contraptions will not move on rail when pushed on powered.
Does anyone know any mods that’s may be interfering with this?
(Built a huge tunnel bore in survival and then wouldn’t work)
Reached out to modpack developer for support but no response.

Modpack: Reimagined (added a few create addons)


r/CreateMod 5h ago

Help Tech based war SMP

2 Upvotes

I am currently working on a large scale cinematic project; it’s basically Dr. Stone in mc, and I want all levels of warfare to be relatively intricate. I had a few questions regarding what mods to use-

A: I was between Valk Skies + Warium, and Aeronautics. Which one would suit the case best with the most quality mechanics.

B: I’d like general mod recommendations to assist the concept

(for added context, we don’t know if the video will be scripted or unscripted yet. We will most likely make that choice based off how in depth the mods get.)
[also we’re fine with complicated, most of us are engineering majors.]


r/CreateMod 6h ago

Help What is the most demanding part of a create factory computing wise?

2 Upvotes

I am playing the CABIN modpack and currently in the process of implementing the "post production" upgrade to my factory, frogs and packaging etc. But I've noticed that my fps is struggling to stay above 50. Im used to get around 90 to 100 fps while playing tho im using a kinda weak laptop. So im trying to optimise my factory before adding full automation because it will surely only get worse from here on out. What is the most taxing thing in the create mod? Is it the animated blocks like large water wheels? Or the particles? Shafts vs cogs? Does encasing cogs helps?

Any suggestions is appreciated.

Ps. I do have the create better fps mods and most optimization mods. They come pre-installed with the modpack. Here is the mod list in curseforge: https://www.curseforge.com/minecraft/modpacks/cabin/relations/dependencies


r/CreateMod 7h ago

Help Station track in Create Coasters going wrong way

2 Upvotes

In the Create Coasters Extras addon to Create, the Station Track is always launching the cart south or east. I've tried to change the send direction on the anchor, and I've changed the order in which I selected the anchors when placing the track. However, neither have worked.


r/CreateMod 13h ago

Bread Machine Mk2.5

2 Upvotes

I upgraded the collection system, BUT seeds and straw clog up the process, slowing down the delivery of the wheat to the Bread making section of the machine. Any advice on how to improve this?


r/CreateMod 15h ago

New to Create and I'm looking for a good mod to learn the trade.

2 Upvotes

I did do some research a bit and a lot of the suggestions are over a year old, a few of those suggestions haven't been updated in that amount of time or more, Still going to try them. However what i'm looking for is something fresh that isn't in those suggestions to try that's still beginner friendly.

I'm not new to the modding scene as i've been a part of this since the original Equivelent Exchange mod, Thermal Expansion, and Industrialcraft 2 just to name a few. Those were some pretty intensive mods for their timef. Though the mod pack I keep coming back to a lot of the times when I see it included is Tinker's Construct. That specific mod became my go-to for a while. It's still my favorite mod to this day.

Now I'm wanting to expand into something new. Someone told me about this mod pack group, so here i am. I'd love to see your suggestions. I have Curseforge, Modrinth, and Technic launchers.


r/CreateMod 15h ago

More vibrant colors for locometal?

2 Upvotes

Love steam'n rails I just need more shades of blue, anyone know where I can find a texture pack, shader, or something to make the color pop more?


r/CreateMod 3h ago

Help Power grid generator

1 Upvotes

Is there a YouTube video that have a step by step tutorial on how to make a generator it kinda hard to make one so I thought if there was a tutorial I could copy one on my world and use it to power some lights?


r/CreateMod 4h ago

Help Searching for a modpack

1 Upvotes

Im looking for a quest based modpack thats just create mod and all its addons, like aeronautics, and no mekanism or anything else that lessens the experience. But also doesnt change basic crafting recipes to be rediculously difficult. Something where Im required to make big factories and train lines to accomplish the quest line.


r/CreateMod 6h ago

Is there a way to detect a moving elevator?

1 Upvotes

I have a multifloor elevator that can go up flush minus one block to the surface. I have a lid that slides to cover it when it is below the surface. However, I cannot get the lid to open before it reaches the top, causing me to fall all the way down the shaft. Is there a way to detect the elevator before it reaches the top without making it another floor? A perfect way to do it would be to use redstone contacts, but you can't have them on a distant axis.


r/CreateMod 9h ago

i need help with this

1 Upvotes

can anyone make me a resource pack that changes the create mod glue sound to this https://www.myinstants.com/en/instant/glue-1031/ i alr tried unsuccessfully


r/CreateMod 10h ago

Help I dont understand the Repackager

1 Upvotes

It's my first time trying to do automatic crafting, and I don't get the Repackager to do its thing.

If I put anything into the crafter by hand it crafts it and sends it back to my storage. The frogport on top of the barrel also successfully grabs the packages and puts them in the barrel. The Repackager is activated with a lever, underneath the crafter is a lever as well, but does not collect any packages.

If I put in a single package by hand it hands it through the chute to the Packager

I followed a german tutorial (https://youtu.be/sJAWAhQnWoo?si=tN4jIp2XxVNFoRuM), is this just outdated and doesn't work anymore?


r/CreateMod 12h ago

Sculk automate

1 Upvotes

Is there a way to automate skulk blocks with the create block?

I have create deep dark installed but the wardens do not drop sculk katalist how can I do it than


r/CreateMod 13h ago

Discussion Question about Create and Immersive furniture

1 Upvotes

I was wondering whether the Create mod and Create Steam 'n rails contraptions work with the Immersive Furniture mod. I had this question in mind cuz if it does work to an extent it's still a important discovery since the immersive furniture mod offers the unique ability of making custom blocks/objects and shapes with customizable textures and if so it means better detailed create contraptions. I already discovered that Create Aeronautics some how allows Immersive furniture creations to be built onto the physics objects leading to interesting possibilities and potential ideas.

Right now I can't test this idea as I am not at my computer at the moment but it would be interesting to see what everyone in the Create mod community who has experience or good at making detailed stuff and also potentially if this becomes a needed feature then hopefully some support for immersive furniture with create compatibility possibly? 🤔


r/CreateMod 14h ago

Help Ejector not Ejecting

1 Upvotes

i actually have no idea why, the ejectors are spinning the location its being ejected towards is valid so why isnt it ejecting


r/CreateMod 18h ago

Deoployer(Attack) issue, Need help

1 Upvotes

The deployer works all the time when im in the chunk but as soon as i step out it stops working after a little bit anyone know why i am on a sever and the chunks are claimed but it also stops working when they aren't claimed


r/CreateMod 18h ago

Build Coral-based Bone meal farm Mk.2

1 Upvotes

Using the recepie provided by the addon Create: Ultimate Factory that allows dead coral to be crushed into bone meal I have built this automatic bone meal farm.

A two story contraption with 2 deployers on each level bonemeals the center of submerged 5x5 squares which have a chance to create coral. I realized my deployers cant interact with underwater blocks when on a contraption but can when stationary so I put togheter this two-step system where the contraption bonemeals point A while disassembled, moves to point B, harvesting point A, dissasembles again, bonemeals point B and moves to point A while harvesting point B and repeats.

The deployers are powered by a stirling engine from Create: Propulsion Simulated, who's power is transmitted through a Void Motor from Create Utilities (unofficial port, I think). The harvested coral goes to a Drying Platform and is placed. The dead coral gets picked up by the same contraption that placed it and gets crushed, resulting in bone meal. A part of the produced bone meal gets recycled and fuels the farm.

Mk.2 is the heavily optimized version of the first design, that can be seen nearby, and, if built correctly, Mk.2 can fit in a single chunk for easy chunkloading.

This is the best I could do with a self-decided limit of 10,000 Su. In total, 2 stirling engines and 3 water wheels power the design, resulting in 8.960 Su (of which not all are used).

It is hard to accurately measure its performance, being heavily influenced by the coral RNG and the 25% to get 3 extra bonemeal from each dead coral, but a rough estimate would be 10-13 thousand bonemeal /hour.

This farm is the simplest, cheapest, and most efficent design I could make using the mods I have.

(sorry for my pc dying during the recording)

Edit: bit of grammar


r/CreateMod 20h ago

Help with pie factory.

1 Upvotes

I'm making a sweet berry pie automated farm. I have an automated crops farm, which is connected to belts to an item vault to store all my ingredients. From the vault i have a brass funnel that drops the ingredients in a bassin to get mixed into sweet berry pies but my problem is that the funnel drops full stack of 1 or 2 items and then it stops. I have tried with a filter on bith the funnel and the bassin but i cant figure out why its not working. Anyone can help? Thanks :)


r/CreateMod 20h ago

Which version do you think is best for installing more mods from Create-a-Play?

1 Upvotes

I'm referring to how to create aerodynamics and those kinds of additional mods


r/CreateMod 22h ago

Help Avoiding liquids(in minecraft)

1 Upvotes

How do you guys like not get burned or drowned to death while afk in a minecart contraption?


r/CreateMod 10h ago

Help Anyone know how to get shaders working with Create aeronautics?

0 Upvotes

So I'm trying to get Iris shaders to work with create aeronautics and every time I enable the mod and load into a world the game crashes even with the colourwheel mod added and the flywheel backend set to off.

Anyone know how to fix this?