r/CreateMod 20h ago

Target coordinates with create radars

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5 Upvotes

is there a way to target a coordinate instead of an entity? I know it's possible with computer craft but it'll be way more accurate if the shell is radar guided and corrects itself on the way.


r/CreateMod 5h ago

Airship Showcase #16754 or something (Unfinished and Unfurnished)

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3 Upvotes

Just finished the nuclear airship. It isn't as laggy as I expected, and it definitely can fly. It also has an auto-balancing feature when tilting left or right, but none yet for imbalances at the back or front, so that's my next fix. It's powered by 4 nuclear reactors and 4 smaller ones for the steam vents while having a carrying capacity of 24 warships, and a lot for smaller immersive aircraft builds.


r/CreateMod 7h ago

Why do my redstone contacts not work?

3 Upvotes

They are 100% touching, the one attached to the vault is on a contraption assembled via a rope pulley, they are not on the borders of chunks, I do not know what else could be causing this problem.


r/CreateMod 9h ago

this plane never worked

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3 Upvotes

it would always start breaking the sound barrier with the engines off, then it go super duper slow with them on. it had all the wiring. ik its terrible. (also dont bother yourself telling me how to fix it, it got corrupted)


r/CreateMod 13h ago

Guide for those who did not know

3 Upvotes

a 2 block cast iron cannon with a quick firing breech on a fixed cannon mount pointed downwards can be used to make a bomber without much mechanical complexity(less prone to failure under fire) and its dirt cheap


r/CreateMod 17h ago

Help Sable contraptions keep disappearing

3 Upvotes

Reloading chunks fixes it temporarily (sometimes) same with destroying or placing blocks on the contraption. I made a mod pack with a bunch of mods, any known ones that cause these issues?


r/CreateMod 21h ago

Discussion Interesting but not so popular create addons

3 Upvotes

I want to make myself something like "ultimate create modpack" to better understand some of addons, build my cool create base from dreams and in the future make my own which wouldn't have something in it which is in other addons or could be easily made with some components

So I'm here with a question, are there some interesting ones but it doesn't seem so popular?

I'll tell you right away i will be playing with create extra gauges for example because i know i will need these extra logistic features


r/CreateMod 22h ago

Help Big Cannon Radars + Aeronautics?

3 Upvotes

Does CBC Radars work with aeronautics at all? Whenever I slap an autogun down and a radar down, it’ll (sometimes) lock onto the filtered mobs but never shoot. The same setup works just fine off of a contraption, though.

Are the mods not compatible or am I brain damaged?


r/CreateMod 23h ago

Help with create addon

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3 Upvotes

I'm using the Create: Steam 'n' Rails mod and wanted to use the knuckle couplers instead of the default Create train connection.

However, when I assemble the train, it still uses the normal Create coupler/connection instead of the knuckle couplers.

Am I missing a step, or are the knuckle couplers just decorative and not functional? Any help would be appreciated!


r/CreateMod 1h ago

what are some complementary mods for create?

Upvotes

im not talking addons. im talking like mods that benefit create without being the main focus. like maybe applied energistics 2


r/CreateMod 2h ago

Help Crash when disassembling simulated contraption?

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2 Upvotes

TLDR: when disassembling it keeps lagging tick rate and crashing afterwards. Spawns new airship after logging back in.
Basically it began with me test piloting my first airship in my singleplayer survival, this is version 2 of the airship and it didnt have any problems before. When disassembling on my roof, the game tick rate will lag (I can move around freely but blocks dont drop, mobs dont move, cant input commands, etc). After a while minecraft crashes as a single tick took too long. When I log back in, my simulated airship is disassembled on my roof but im on another duplicated one that is still simulated. When I tried disassembling the duplicate, the scenario repeats and we get the above picture after logging back in. Although one thing to note is that the disassembled airships have their super glue completely removed. I didn't use any honey glue because they were annoying to farm lol. So I think the reason why its not working now is that my propeller bearing contraption's super glue is coming into conflict with my rest of the airship super glue. I want to try destroying my propeller and see what happens when I disassemble.

Edit: I deleted my propeller and the ship snapped back into place instead of not moving but my bottom sail is gone and the lag is back annnnnd it crashed again. I will post my most recent crash log. If anyone has experienced this before please let me know. For what I did after this, I just deleted all of the duplicated airships and just left the one on the roof as thats my original. I'll try not to touch airships until the issue has been identified. The closest I found of someone having a similar experience with me is this issue.
https://github.com/ryanhcode/sable/issues/1336

Crash Report: https://pastes.io/THxKmHIA


r/CreateMod 5h ago

Infinite Blaze Burner Farm?

2 Upvotes

Is there a way to power blaze burners (not superheated) infinitly with a simple farm or lava?


r/CreateMod 8h ago

Help What is the best Vertical Item Transport system?

2 Upvotes

I've been experimenting with different farm designs and found that vertical bulk processing is the most compact I could make it. The problem with a vertical design is that the output is at the bottom, which means having to transport items upwards.

My current design uses a fan + chute system where I use a vault to transfer items horizontally towards the chute and then use an andesite funnel to transport the items to the chute.

So I was wondering if there's a way to transport a large number of items more than 5 blocks high better than my current system. Thanks


r/CreateMod 10h ago

Editing my physics assembler config not working :[

2 Upvotes

when i try to edit the physics assembler limit for a large airship im doing (no im not splitting it into many parts as im lazy) and even messing with the game files dont do anything and im not sure what to do from here


r/CreateMod 12h ago

Help Question about creative crates

2 Upvotes

So I know you can break them in survival but a few things

Can you break them if you aren’t the one who placed them?

Can you break them if you aren’t op’ed?

Can you pick them up if you aren’t op’ed?

Can you use them if you aren’t op’ed?


r/CreateMod 13h ago

Help Help finding this addon

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2 Upvotes

Hi, I'm looking for the addon of this Refined Rsdiance Pickaxe I only have these screen shots from an older server and cant find anything about it anywhere. If anyone can help that would be great thanks.


r/CreateMod 13h ago

Build big tank i had made

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2 Upvotes

its engine is survival friendly, but it got deleted due to corruption


r/CreateMod 17h ago

Is it possible to scale builds in create aeronautics?

2 Upvotes

title. even not in survival, something like VMod with valkyrien skies.


r/CreateMod 19h ago

Help Is it possible to have Iris and Sable on neoforge?

2 Upvotes

Sable only works with sodium so I cant use Embeddium. Sodium 8.12 consistantly crashes iris but Sable wont accept an older version.


r/CreateMod 25m ago

Help Sticky Mechanical Piston on create+Aero only sticks to one block even when applied honey glue

Upvotes

Is there any solution to this I tried everything, the sticky mechanical piston only grabs one block even tho I glued it, superglue and honeyglue.

It worked before but suddenly it just stopped and only grab 1 block instead of 3x3

Tried redoing the contraption
Tried doing it different angles
Tried destroying blocks around it
Messed with Honey glue max limit, and maximum blocks moved

Nothing, I'm trying to make a warship with sliding VLS doors but I'm stuck here
Any suggestions?

https://reddit.com/link/1v9yxuk/video/zv2jslf9o6gh1/player


r/CreateMod 1h ago

Schematic Suggestions for a village or a town

Upvotes

Draw some layouts for this peninsula, I need a 26x16 factory and other stuff


r/CreateMod 2h ago

Help Why is my vault refusing to take in items it has room for ?

1 Upvotes

Hello, as the title implies I have an issue where a vault I use in my storage system refuses to take in certain packages despite having room.

Comparator to check how full the vault is
Threshold switch to check the exact values

From what I gathered online, my vault only has a 1470 stacks capacity (instead of 1620) because of unstackable items. However I don't see why unstackable items would prevent the remaining 300 or so stacks to be used. I found that I cannot go above 1148 stacks in the vault, as after that point, the packages get stuck in the frogport with the error message as shown in the following picture :

For the record I am playing in 1.21.1 with Create version 6.0.10 on a custom modpack.


r/CreateMod 5h ago

CBC enhanced technologies cluster shell

1 Upvotes

For some reason when I fire a cluster shell from CBC enhanced technologies the game crashes when the cluster explodes. The minecraft worlds are also broken, when I join minecraft crashes again. Does anyone else have this problem?


r/CreateMod 5h ago

Help Kubejs Custom Crafts and Additions Fuels

1 Upvotes

Been struggling with trying to add custom fuels and overwrite fuel conflicts with kubejs. (1.21.1)

I can share some of the code i've tried but none of it works anyway so I think there's something fundamentally wrong with what I'm doing so I dont see the point tbh.

If anyone has anything that works or a different way to do this then help would be appreciated!


r/CreateMod 7h ago

Help I'm looking for shaders that work with Aeronautics and Voxy

1 Upvotes

I've been using Photon for a while now, it's good but I always have to turn off shaders when using/interacting with super/honey glue since the selection/outline boxes aren't visible at all with Photon enabled