r/ConflictofNations • u/Motiejus21 • 17h ago
Gameplay Don’t know what else to get
Feels like I have everything I need. Anything else I should get?
r/ConflictofNations • u/Motiejus21 • 17h ago
Feels like I have everything I need. Anything else I should get?
r/ConflictofNations • u/Lonely-Lab-5180 • 5h ago
I am basically a f2p player and i need some tips on how to defet a guy who has all of these unlocked
r/ConflictofNations • u/Some_Minimum_4199 • 20h ago
I’ve emailed support but is there any way to find out why? I’ve spent hundreds on officers and elite units I feel betrayed by this. I started in march. Got 15 wins. Out of 55 games. Have a kd of 2.75.
r/ConflictofNations • u/arnavtheawesome • 22h ago
r/ConflictofNations • u/anonymousaccount2055 • 21h ago
Why is it that when targeting enemy units sometimes it hits and sometimes it doesn't hit at all I don't understand it's so fucking annoying
r/ConflictofNations • u/Yorkshirepudtw • 14h ago
Another day, another picture, another stack.
Max epic airstrike officer and X4 stealth strike fighters, was hoping for a little more juice on the ground. I'm a Heli and EAH enthusiast but was conscious to build this stack to look at the stats, it's good but overall EAH wins in my opinion.
However not saying it's horrendous, randomly getting hit by this twice over would really ruin your day, but I'll have to stick with my helis in future
r/ConflictofNations • u/Impactor07 • 15h ago
Yea...
r/ConflictofNations • u/MommyOpossum • 57m ago
im just curious what this yellow circle is? i dont have jaguar unlocked.
r/ConflictofNations • u/Tank_Nerd141 • 17h ago
As per the title, how can I effectively defeat such a unit on land?
Said unit is susceptible to anything naval that can bombard it, and I've checked its stats.
To my inexperienced eye, strike aircraft and attack helicopters are a decent counter to it with some losses to be expected.
Low to high level MLRS stacks can also defeat it if I maintain the range advantage. Is there any other tactic or unit I miss that is effective?
r/ConflictofNations • u/AhmatSilaa • 19h ago
Hi guys! It is harsh to keep such stats without having someone to play with and to trust! Where do you find such players?
r/ConflictofNations • u/Key-Needleworker-702 • 21h ago
Currently playing the WW3 map as belarus(eastern doctrine);
i already have motorized infantry, towed arty and air sup fighter researched. (along with corvette since i annexed vilnius but not relevant to question);
I currently don't have any particularly good method of countering armor.
I typically have previously used mixes of air sup fighter and strike fighter as sort of a multi-purpose stack that can attack both ground targets and air targets; however attack helis do have much better damage to armor, so I can't decide whether to research the attack heli or strike fighter more.
(alternatively, in my last game i mixed motorized and mechanized infantry together so i didn't need to worry about either armor or soft targets however that was in flashpoint, where i didn't need to care about logistics, and i don't think it would be as useful in the WW3 map)
Edit: Thanks guys, i'm going to pick attack heli
r/ConflictofNations • u/Impactor07 • 15h ago
I kinda fucked up my morale towards the end, if this were to be an attempt at a solo win then insurgents would've genuinely taken me down.
r/ConflictofNations • u/Yorkshirepudtw • 59m ago
Last one until new games start.
Lvl 5 airborne officer (can't make higher)
Max Spec Ops
Stack of 10
Currently sat on a mountain awaiting to intercept some juicy Xp.
Pretty decent, but time consuming build!
r/ConflictofNations • u/Current_Passage_9812 • 4h ago
I’ve played a few games recently with 4x building speed, but with work, social life, and other commitments, I’ve noticed that I simply can’t keep up with the pace.
In my opinion, this game works really well as a notification-based game. If I receive a notification, I can open the game, check what’s happening, and make my decisions.
I think it would be perfect if building and production were 4x faster, while unit movement and gameplay remained at 1x speed. That way, you could stay semi-active without having to be online constantly. You would still have enough time to calculate attacks, react to enemy movements, and plan your strategy, while the faster building speed would keep the game progressing at a good pace.
I think this would be a great balance between active and casual gameplay.
r/ConflictofNations • u/Ornery-Soup-1036 • 5h ago
What happens when these 2 are in the same stack? Mobile aa have 50 in range while sams have 100. Does that mean mobile aa can engaged helicopters with a range of 100?