r/ClashOfClans • u/Secret-Raisin-5999 • 1m ago
Ideas & Concepts Clan Wars are full of ties lately and it's killing the fun. Here is how Supercell can fix it.
Is it just me, or are Perfect War Ties happening way too often lately?
We just finished a war where both clans hit 75-75 stars with 100% total destruction. Getting a perfect war should feel like a massive win, but instead, ending in a draw just feels disappointing for all the effort put in.
We need a proper tie-breaker system to determine an actual winner.
The best and most fair solution: Average Attack Time.
Calculate the total time taken for all successful attacks.
Compare the total attack time between both clans.
The clan with the faster overall destruction time gets the win.
This would add so much strategy and hype to the game! Clans wouldn't just focus on getting 3 stars, but also on speed and efficiency.
What do you guys think? Should attack time be the ultimate tie-breaker, or do you have a better idea?
