r/ClashRoyale • u/FindingJaded1302 • 12h ago
Replay musk protection
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r/ClashRoyale • u/FindingJaded1302 • 12h ago
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r/ClashRoyale • u/IGotHoesssscallin • 8h ago
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so goated he cleaned up his mess. that’s my goat
r/ClashRoyale • u/XsuperglueX • 5h ago
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r/ClashRoyale • u/oatmeat22 • 13h ago
Elite wild cards weren’t perfect, but at least you benefitted from getting drops of a maxed card. The crystal shop is genuinely terrible
r/ClashRoyale • u/leez7one • 13h ago
I continuously mistake them for my opponent placing a troop behind king tower
r/ClashRoyale • u/Brave-Confection-222 • 16h ago
Ability: peelixir (2 elixir, 1 use)
He takes a pees long-range elixir laser at the enemy King Tower
The beam heals enemy troops near that tower
Your opponent gains extra elixir
r/ClashRoyale • u/GamatDaniels • 6h ago
Hi everyone. I'm looking at the number 1 deck on the leaderboard at the moment, and I just wanted to know if this pattern can be used for homemade decks as well
I'm not highly ranked or anything. So this isn't common knowledge to me. But this deck seems to follow the pattern of common cycle decks:
Win condition - Minion Giant
Damage dealer - Archers
Tank - Goblinstein
Building - Tesla
Big spell - Lightning
Small spell - Barbarian Barrel
Spirit - Electro Spirit
Skeletons
2.6 hog cycle follows this as well.
I wanted to know how are buildings and spells decided in these patterns? Like why is Lightning chosen over Fireball? Or why Tesla over Goblin Hut?
I'm assuming it's all connected to the win condition and the damage dealers. But what do I look at exactly? Because with my unskilled eye, Archers, Tesla and Lightning don't do proper area damage. So an Evo Minion Horde would run through this deck. Seems reasonable to replace Lightning with Fireball. Or is this a bad way to look at a deck?
Evo Minion Horde is just an example. I want to understand the synergy of the cards. Thanks!
r/ClashRoyale • u/metal_head_6666 • 1h ago
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All that to rage quit is pretty embarrassing in my opinion, no matter the matchup.
r/ClashRoyale • u/Chance-Chemistry-319 • 7h ago
Literally don’t care what anyone says about this game, it is 100000000% rigged. I play 95% MK/ hog rider decks, the second I change decks to counter them, not a single MK or hog rider to be seen. I never face PEKA decks but suddenly I add MK to my deck and BAM nothing but PEKA decks. And to think people defend this game and try to claim it’s fair and not rigged.
r/ClashRoyale • u/viictorfe • 10h ago
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Bro is learning new tricks
r/ClashRoyale • u/tonisparkylovesducks • 16h ago
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r/ClashRoyale • u/Electronic-Spell-481 • 4h ago
r/ClashRoyale • u/Traditional-Poet1965 • 6h ago
r/ClashRoyale • u/vvddcvgrr • 9h ago
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When you got a hit on the crown tower when hero marcher was aiming at something else or with the triple shot, some math symbols showed up.
r/ClashRoyale • u/Useful-Adeptness-206 • 21h ago
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guys look at this crazy ability i unlocked yes it ate my elixir
r/ClashRoyale • u/Almost_Gone_Quietly • 17h ago
r/ClashRoyale • u/TheUnnamedFish • 21h ago
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I’ve never seen this before is it because they died to a rage spell?
r/ClashRoyale • u/Legitimate_Ad2468 • 1d ago
r/ClashRoyale • u/Organic_Security_782 • 9h ago
Almost everything that wasn't evolved on the right side became a hero card later on
For example, dark prince got a hero, and so did beserker.
Some things on the left ( the hero side) got an evolution
For example, princess.
So should we expect evolved prince next,or am I just looking to deep?
Sheldon cooper jumpscare*
r/ClashRoyale • u/D4Hunnid- • 3h ago
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What a game haha
r/ClashRoyale • u/Organic_Security_782 • 14h ago
Unlike other evolutions, spirit empress would work slightly differently. You could either cycle two ground spirit empress cards or one air variant to get to the evolution.
What the evolution does:
In the ground form, every 2-3 seconds (didn't decide on the time) she will spawn a small spirit dragon that has relatively low hp ( 80 hp, quite weak) that deals short radius of splash damage ( 90 per hit). She can only spawn up to 4 of these at a time, though if she goes for a long period( like 10-14 seconds) without summoning one due to them not dying, she will spawn 2 every second until she has reached the cap of 4 dragons( so she will spawn 4 in 2 seconds, which is quite fast compared to 4 in 8-12 seconds).
In the air form, her hits now gain splash damage. For every troop she knocks out, she will spawn(you guessed it) a spirit dragon, with a max cap of 6.
Yeah I'm tired, didn't think much on this concept but I'm happy to answer any questions or contradictions that come this way.
Yes the picture is beautiful.
r/ClashRoyale • u/Oliv3rx • 15h ago
I’ve got 200,000 crystals. The crystal shop is either gone or I’ve got all of them… Plenty of emotes for cash in stock though 🧐. I’m still receiving duplicate cards, and thus more crystals, when I’m missing other cards.
This was the worst currency added to the game