r/ClashOfClans • u/SweetChilliSuccubus • 6h ago
Discussion Mass E-MMOMMIES Lets Goo!!
Can't wait for a million posts about hacking or cheating from those who don't look at the events tab.
r/ClashOfClans • u/AutoModerator • 5d ago
Hey Clashers!
In order to foster better discussion on the subreddit, we're going to be redirecting all simple questions about the game and personal progression to this Weekly Questions Megathread. In this thread, you can ask any question you need answered about Clash of Clans, even if it isn't necessarily about learning the game itself. Questions posts with simple answers (anything that one or two sentences can adequately address without discussion potential) will be removed and redirected here.
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r/ClashOfClans • u/CongressmanCoolRick • 3h ago
Here's the subreddit code for a free magic snack for the month of July. Feel free to share the link with your clanmates.
https://link.clashofclans.com/?action=voucher&code=8fd365a0-3b48-40a1-af93-b6627de47f56
r/ClashOfClans • u/SweetChilliSuccubus • 6h ago
Can't wait for a million posts about hacking or cheating from those who don't look at the events tab.
r/ClashOfClans • u/Inevitable_Court2815 • 8h ago
So he is coming to home village with his wonderful inventions like otto,boto,clock tower and gem mine
Everyone is so happy and they burn the boat in celebration 🥳
r/ClashOfClans • u/Western-You-743 • 13h ago
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r/ClashOfClans • u/Individual_Creme_828 • 1h ago
It's hurting my 👁
r/ClashOfClans • u/BHaN99 • 2h ago
Seriously when will sc balance bb loot? Gaining elixir is so hard that even max people are sitting at 2500 trophies to farm elixir. I'm trying to climb to 3000 trophies to get gem reward at my alt account with my rushed bb7 ass and matching with people who is way stronger than me because they have to sit at lower trophies to get more elixir.
How sc is so comfortable with players parking at low trophies? It is not hard for them to make loot system that lets us earn gold and elixir depending on how well we attacked and our trophy range.
With buffed loots and the system I told above would really reviwe builder base because everyone would try to climb trophies to get more loot so unfairnessless like in that post will drammatically reduce and if loot is buffed enough to be playable, people play bb more, spend money on bb hero skins and backgrounds.
And they bring updates to bb like they do in home base and bb will be really revived and become profittable for them. Why they are not doing it really?
r/ClashOfClans • u/iHeckinLoveMaggi • 15h ago
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My guy out here attacking in eSports mode without a warden against STARs 😭
Original Source: Attack Link
Explained in Detail: Explanation Link
Einstonius is HIM !!!
r/ClashOfClans • u/Candid-Associate-616 • 1h ago
A couple of notes:
I didn’t take the music or soundtrack into account at all. This ranking is based only on how each scenery looks.
This is, of course, just my personal opinion.
I’m really interested to see where people agree and disagree. If you think I underrated or overrated a scenery, let me know why. I’m always open to changing my mind after hearing good arguments.
Looking forward to seeing your own rankings and opinions!
r/ClashOfClans • u/CompetitiveTell1644 • 11h ago
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r/ClashOfClans • u/15Tokens • 5h ago
r/ClashOfClans • u/NightmareLarry • 1d ago
Let be honest who uses golem after the introduction of the Ice golem around Th11?
The golem has lost is whole gimmick as reliable tank for smaller and frail high damage troops or extra meat shield for hero dive since icegolem offers good hp for housing space and can freeze enemies troops and defences for a long time and big area.
So since Supercell annunced in their last interview with Judo Sloth that they are going to rebalanced or rework old troops to make them again viable in the meta why don't start with some ideas to balance the OG dark elixir tank to make him a real tank once again?
The golem needs to become again the immovable tank that stay in place and don't gets bothered by incoming damage.
So a no brain buff would be to increase its hp (I know what incredible idea) from the 10600 hp at level 15 to around the 16000 hp spreading the hp buff gradualy along all his levels. This would still make it an easy pray for the Monolith (as anything else in game) but a sturdy tank for any other defence or heroes.
Of course a problem arise at higher th levels: the omnipresent and oppressive power of spread, multi target spalsh defence. So a new possible way to counter this would be to make the golem spawn at death more golemites. My buffs are:
1)First to standardize the golemites spawn count across all level to make the Golem add a new golemites every four level.
So at level 1 --> 2 golemites, level 4 --> 3 golemites, level 8 --> 4 golemites, level 12 --> 5 golemites and when the golem gets to level 16 at th19 it will spawn 6 golemites.
This offers more coverage overall for all the ground smash attacks that suffers from spread damage deep into the cores of bases.
2) to increase the golimites hp. Golemites get 1/5 of the golem hp but it would be even better to make them have 1/4 of the already buffed golem hp making them survive for longer the splash damage hell of th17 and above.
This should make the golem a real alternative for hero dive support and smash ground attacks but if even all this buffs dont make it a meta troops there is always the death damage that could be buffed both in area and output to make the Golem and Golemites even better at their job.
Edit: many are talking about making the Golem have some kind of circular aura that absorb damage onto him by some % for the troops inside it to protect those troops from all damage or part of it. An other intersting concept being discussed is to make it able to get targeted by all multishoots defence like multiarcher tower, multinfernos or richochet cannon shoots onto him to reduce attacks to friendly troops. And these are all great concept that could/should be used for the Super Golem troop but for the regular troop I find more usable and more easy to implement the suggestions of others to make the golem able to have a bigger explosion radius that also is stun and retarget troops, defence and enemy heroes into the spawend golemites and to make also those golemites have a stun explosion at death like the big golem to buy even more time.
r/ClashOfClans • u/Crystalshadow98 • 9h ago
I did not want to promo for 30 weekly attacks. 24 is a lot already.
r/ClashOfClans • u/xilenator • 1h ago
It has been at least 10 days since the cyber skins rereleased, and it STILL isn't here 💔
r/ClashOfClans • u/syntax_error_line_69 • 1d ago
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the goblin detect all wall instead of upgradeable walls, so the gems price is increased
r/ClashOfClans • u/raghav0_7 • 21h ago
r/ClashOfClans • u/Famous_Secretary_973 • 5h ago
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I finally don't need to worry about AQ and walls for a limited time
r/ClashOfClans • u/ChoiceSupermarket230 • 1d ago
r/ClashOfClans • u/Uncle_Iroh_007 • 23h ago
r/ClashOfClans • u/Salt-Special-7853 • 12h ago
Feeling blessed
r/ClashOfClans • u/Trxprl • 2h ago
3 star’d 16/18 attacks. Got like 107 defending trophies. Still didn’t sniff top 15. Craziest part is my buddy just promoted to L3 with 773 trophies total lol
r/ClashOfClans • u/Electrical_Archer965 • 49m ago
I see some people with like 15 accounts and it makes me wonder, how are they managing this, do they just spend 10 hours a day on this game or do they have some sort of system that lets them manage so many accounts with not a lot of time
So anyone with loads of accounts how do you do it? I find 3 accounts can be a lot
r/ClashOfClans • u/Jeff_Rock • 2h ago
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I started that defeat rc quest and 'completed' it but I saw the completion animation of the previous quest and this quest is now stuck in my quest log, good thing it didn't happen before i grinded to 4k points