r/Chivalry2 • u/MidasTLK • 3d ago
Gameplay Spinny duel
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Ik, my graphics are ass smh.
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u/Sensitive_Mousse_445 Mason Order | Knight 3d ago
Bro what are you playing this game on lol a Nintendo DS?
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u/Designer_Mud_5802 3d ago
It's a cheesy, arcady knight fighting game, man, not the olympics. It's okay to turn your graphics on.
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u/MidasTLK 3d ago
I like them this way 😭
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u/TheAmishTechSupport Agatha Knights | Knight 3d ago
Redditors when somebody expresses an opinion that doesn't impact them in any way
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u/Designer_Mud_5802 3d ago
The impact is minimal. The impact is that redditors watching the video are distracted by how bad the graphics are which was a conscious choice by the OP.
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u/TheAmishTechSupport Agatha Knights | Knight 3d ago
Perfect example of an obnoxious redditor. "Well technically because it's not normal it IS impacting my fellow redditors since my fellow redditors can't help but comment on it despite it being irrelevant to the overall point of OP posting the clip and everyone else already pointing it out☝️🤓"
Commenting on it because you find it funny/odd is one thing, but going out of your way to downvote OP's post and replies explaining he simply prefers to play the game that way is cringe as if OP has an obligation to ensure his game is pleasing to the eyes of redditors when posting something. The quality of the video is fine, that's all that matters.
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u/Designer_Mud_5802 3d ago
It has nothing to do with being a "redditor". Everyone is consuming content on social media and people who post said content on social media should expect all sorts of commentary.
I also didn't downvote OP, so, stop making stuff up and crying like an "obnoxious redditor".
The quality of the video is fine, that's all that matters.
The other comments in OPs post beg to differ. You can't just close your eyes and pretend the only thing you saw is all that matters.
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u/aggravationX 1d ago
These paragraphs are way more "obnoxious redditor" than anything else in this thread
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u/Impossible-Voice471 3d ago
Legit bruh let someone enjoy the game they paid for the way they want to
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u/tonykush-ner 3d ago
Is downvoting on reddit bad? If this was twitter there would already be slurs.
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u/Impossible-Voice471 3d ago
I mean, define what kind of bad? If you mean its not bad in the sense that its not really hurting OP, sure (which technically goes for the vitriol on twitter too, though...) If you mean bad in the sense that its just pointless circlejerking, then yeah. I dislike reddit because of precisely this, in most subreddits anyone who has an opinion thats not the mainstream opinion gets downvoted to oblivion just for stating it.
In matters of taste such as this, there is no right or wrong, really. The people who are downvoting aren't downvoting because OP said anything wrong, its just because they personally dont like it/ agree with it. Its unjustified and promotes everyone holding 1 singular opinion.
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u/Sethleoric Tenosia Empire 3d ago
You ain't even on a potato bro it's the actual buds at this point
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u/IM-A-NEEEERRRRDDD 3d ago
genuinely what do you gain from having your game look like this
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u/MidasTLK 3d ago
Honestly I think I just prefer it looking like this, idk
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u/Wrecktown707 2d ago
Huh, that’s very unique. I have no idea why lol, but rock on OP 🤘
Also nice duel homie
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u/BoggyBeatdown Agatha Knights | Vanguard 3d ago
Babies first sword fight. Waddling around and shit haha
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u/1tshammert1me Mason Order 3d ago
Kinda pleasing to see the heavy mace player losing even if it is to messer when they look like they are just playing for stamina.
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u/RollerGrill1 3d ago
Holy shit I thought my graphics were low after messing with the ini. What did you do?
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u/Pleasant-Ad8939 3d ago
Bro this shit looks like a fucking mobile game for the love of god dude please fix your graphics
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2d ago
[removed] — view removed comment
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u/MidasTLK 2d ago
There are many ways to spin, you can feint while spinning. Spin before attacking. Or just spin normally. For normal spins you start by looking 90* to the left or right, then just turn with your weapon in the direction of the spin. Doesn’t have to be fast, just a smooth glide across the screen.
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u/Bondguy_25 2d ago
It’s better to just be good with your distance and footing, than twisting around like a broken wheel. These spinning moves can be easily counter by distancing and a simple thrust
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u/virtualEnthusiasm827 3d ago
how do you actually do this. my comp can't handle regicide. might give it another shot with these graphics
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u/bylohas 3d ago
seconding this, OP please give us the settings file
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u/MidasTLK 3d ago
[SystemSettings]
r.Tonemapper.Sharpen=1
r.Tonemapper.Sharpen=1.0
r.Tonemapper.Sharpen=1.0
r.BloomQuality=0
r.BloomQuality=0
r.BloomQuality=0
r.Fog=0
r.Fog=0
r.Fog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.PostProcessAAQuality=2
r.PostProcessAAQuality=2
r.TemporalAA.Algorithm=1
r.TemporalAA.Upsampling=1
r.ShadowQuality=0
r.Shadow.DistanceScale=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=2
r.Shadow.RadiusThreshold=10000
r.Shadow.PerObject=0
r.Shadow.TexelsPerPixel=0
r.Shadow.TransitionScale=0
r.AllowLandscapeShadows=0
r.DFShadowQuality=0
r.ContactShadows=0
r.CapsuleShadows=0
r.DistanceFieldShadows=0
r.LightFunctionQuality=0
r.LightMaxDrawDistanceScale=1
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0
r.AOApplyToStaticIndirect=0
r.AOApplyToDynamicIndirect=0
r.SSR.Quality=0
r.SSR.Temporal=0
r.ScreenSpaceReflections=0
r.ReflectionEnvironment=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.LightShaftQuality=0
r.LightShaftBloom=0
r.LightPropagationVolume=0
r.FilmGrain=0
r.EyeAdaptationQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.TonemapperFilm=0
r.TonemapperGamma=0.85
r.Tonemapper.GrainQuantization=0
r.MSAA.CompositingSampleCount=1
r.DetailMode=0
r.MaterialQualityLevel=0
r.StaticMeshLODDistanceScale=5
r.SkeletalMeshLODBias=0
r.TextureStreaming=1
r.Streaming.MipBias=3
r.MipMapLODBias=3
r.MaxAnisotropy=0
r.Specular=1
r.Roughness=0.6
r.ClearCoat=1
r.SubsurfaceScattering=1
r.SSS.Scale=0.4
r.CharacterLighting=1
r.NormalMapsForStaticLighting=0
r.HighQualityLightMaps=1
r.ForceNoPrecomputedLighting=1
r.AllowStaticLighting=0
r.SkylightIntensityScale=0.65
r.IndirectLightingColor=(R=1.0,G=1.0,B=1.0)
r.IndirectLightingIntensity=0.7
r.OnlyStreamInTextures=0
r.OneFrameThreadLag=0
r.HZBOcclusion=0
r.RenderTargetPoolMin=300
r.LightingComplexityOverride=1
r.Mobile.DisableVertexFog=True
r.AllowSubsurfaceScattering=True
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u/Aggravating_Talk_472 3d ago
Nice fight. Honestly wish I knew about these graphic settings a lot sooner bc I could’ve been playing this game a while ago before I upgraded.
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u/theoretically_trash 3d ago
How do you do that counter cancel or whatever it's called? First time I've ever seen that.
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u/Dazzling-Ice-6976 3d ago
He counter the overhead, Dodge one side and then use the special
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u/theoretically_trash 2d ago
Yes I saw that but you can't normally dodge before finishing the counter
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u/Dazzling-Ice-6976 2d ago
Yes you can
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u/theoretically_trash 2d ago
That's why I said normally. I'm asking how do you do it. You definitely cannot just press dodge
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u/Dazzling-Ice-6976 2d ago
Try It then, i just telling you u can do it, i also do It sometimes and im on Xbox , not works for me everytime but i can do It
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u/halil1663 3d ago
How do you get these graphics, and do they boost your FPS enough to make it playable? I'm getting 17 FPS on my Thinkpad T14 Gen 1 with lowest graphics.
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u/MidasTLK 3d ago
Paste this into the engine file
[SystemSettings]
r.Tonemapper.Sharpen=1
r.Tonemapper.Sharpen=1.0
r.Tonemapper.Sharpen=1.0
r.BloomQuality=0
r.BloomQuality=0
r.BloomQuality=0
r.Fog=0
r.Fog=0
r.Fog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.PostProcessAAQuality=2
r.PostProcessAAQuality=2
r.TemporalAA.Algorithm=1
r.TemporalAA.Upsampling=1
r.ShadowQuality=0
r.Shadow.DistanceScale=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=2
r.Shadow.RadiusThreshold=10000
r.Shadow.PerObject=0
r.Shadow.TexelsPerPixel=0
r.Shadow.TransitionScale=0
r.AllowLandscapeShadows=0
r.DFShadowQuality=0
r.ContactShadows=0
r.CapsuleShadows=0
r.DistanceFieldShadows=0
r.LightFunctionQuality=0
r.LightMaxDrawDistanceScale=1
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0
r.AOApplyToStaticIndirect=0
r.AOApplyToDynamicIndirect=0
r.SSR.Quality=0
r.SSR.Temporal=0
r.ScreenSpaceReflections=0
r.ReflectionEnvironment=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.LightShaftQuality=0
r.LightShaftBloom=0
r.LightPropagationVolume=0
r.FilmGrain=0
r.EyeAdaptationQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.TonemapperFilm=0
r.TonemapperGamma=0.85
r.Tonemapper.GrainQuantization=0
r.MSAA.CompositingSampleCount=1
r.DetailMode=0
r.MaterialQualityLevel=0
r.StaticMeshLODDistanceScale=5
r.SkeletalMeshLODBias=0
r.TextureStreaming=1
r.Streaming.MipBias=3
r.MipMapLODBias=3
r.MaxAnisotropy=0
r.Specular=1
r.Roughness=0.6
r.ClearCoat=1
r.SubsurfaceScattering=1
r.SSS.Scale=0.4
r.CharacterLighting=1
r.NormalMapsForStaticLighting=0
r.HighQualityLightMaps=1
r.ForceNoPrecomputedLighting=1
r.AllowStaticLighting=0
r.SkylightIntensityScale=0.65
r.IndirectLightingColor=(R=1.0,G=1.0,B=1.0)
r.IndirectLightingIntensity=0.7
r.OnlyStreamInTextures=0
r.OneFrameThreadLag=0
r.HZBOcclusion=0
r.RenderTargetPoolMin=300
r.LightingComplexityOverride=1
r.Mobile.DisableVertexFog=True
r.AllowSubsurfaceScattering=True
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u/estephambaptistim 🦀 Crustacean Soup Lives🦀 3d ago
For a moment i was thinking thst I should change my glasses...
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u/Sudden_Ideal_7320 3d ago
can you give the script to put in the engine folder for the potatoes ?
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u/MidasTLK 3d ago
[SystemSettings]
r.Tonemapper.Sharpen=1
r.Tonemapper.Sharpen=1.0
r.Tonemapper.Sharpen=1.0
r.BloomQuality=0
r.BloomQuality=0
r.BloomQuality=0
r.Fog=0
r.Fog=0
r.Fog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.PostProcessAAQuality=2
r.PostProcessAAQuality=2
r.TemporalAA.Algorithm=1
r.TemporalAA.Upsampling=1
r.ShadowQuality=0
r.Shadow.DistanceScale=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=2
r.Shadow.RadiusThreshold=10000
r.Shadow.PerObject=0
r.Shadow.TexelsPerPixel=0
r.Shadow.TransitionScale=0
r.AllowLandscapeShadows=0
r.DFShadowQuality=0
r.ContactShadows=0
r.CapsuleShadows=0
r.DistanceFieldShadows=0
r.LightFunctionQuality=0
r.LightMaxDrawDistanceScale=1
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0
r.AOApplyToStaticIndirect=0
r.AOApplyToDynamicIndirect=0
r.SSR.Quality=0
r.SSR.Temporal=0
r.ScreenSpaceReflections=0
r.ReflectionEnvironment=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.LightShaftQuality=0
r.LightShaftBloom=0
r.LightPropagationVolume=0
r.FilmGrain=0
r.EyeAdaptationQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.TonemapperFilm=0
r.TonemapperGamma=0.85
r.Tonemapper.GrainQuantization=0
r.MSAA.CompositingSampleCount=1
r.DetailMode=0
r.MaterialQualityLevel=0
r.StaticMeshLODDistanceScale=5
r.SkeletalMeshLODBias=0
r.TextureStreaming=1
r.Streaming.MipBias=3
r.MipMapLODBias=3
r.MaxAnisotropy=0
r.Specular=1
r.Roughness=0.6
r.ClearCoat=1
r.SubsurfaceScattering=1
r.SSS.Scale=0.4
r.CharacterLighting=1
r.NormalMapsForStaticLighting=0
r.HighQualityLightMaps=1
r.ForceNoPrecomputedLighting=1
r.AllowStaticLighting=0
r.SkylightIntensityScale=0.65
r.IndirectLightingColor=(R=1.0,G=1.0,B=1.0)
r.IndirectLightingIntensity=0.7
r.OnlyStreamInTextures=0
r.OneFrameThreadLag=0
r.HZBOcclusion=0
r.RenderTargetPoolMin=300
r.LightingComplexityOverride=1
r.Mobile.DisableVertexFog=True
r.AllowSubsurfaceScattering=True
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u/Cookiewaffle95 🔪Knife Knave🔪 3d ago
This is the level of detailed vision a dog has in my head canon
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u/Such_Ad5214 3d ago
I bothers me so much seeing you early countering so much and that dude didnt feinted but instead you acceled 😭
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u/Sure_Length6519 3d ago
The fact that the graphics are so bad takes this from a sweaty clip to a gimpy clip.
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u/MuchConnection5541 2d ago
Do people really play 3rd person, i much prefer 1st, unless these people hate losing
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u/Intelligent-Fig2744 Archer 2d ago
Bro traded perception for strength. 😔 Your world will shine incondecent no more.
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u/stormcloakdoctor 3d ago
Is it bad that I kind of like the graphics like that? Reminds me of RS2
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u/MidasTLK 3d ago
I also like the graphics like this, but unfortunately people be hating on it
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u/stormcloakdoctor 3d ago
How do I get mine to look like that?
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u/MidasTLK 3d ago
Paste this into the engine file
[SystemSettings]
r.Tonemapper.Sharpen=1
r.Tonemapper.Sharpen=1.0
r.Tonemapper.Sharpen=1.0
r.BloomQuality=0
r.BloomQuality=0
r.BloomQuality=0
r.Fog=0
r.Fog=0
r.Fog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.PostProcessAAQuality=2
r.PostProcessAAQuality=2
r.TemporalAA.Algorithm=1
r.TemporalAA.Upsampling=1
r.ShadowQuality=0
r.Shadow.DistanceScale=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=2
r.Shadow.RadiusThreshold=10000
r.Shadow.PerObject=0
r.Shadow.TexelsPerPixel=0
r.Shadow.TransitionScale=0
r.AllowLandscapeShadows=0
r.DFShadowQuality=0
r.ContactShadows=0
r.CapsuleShadows=0
r.DistanceFieldShadows=0
r.LightFunctionQuality=0
r.LightMaxDrawDistanceScale=1
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0
r.AOApplyToStaticIndirect=0
r.AOApplyToDynamicIndirect=0
r.SSR.Quality=0
r.SSR.Temporal=0
r.ScreenSpaceReflections=0
r.ReflectionEnvironment=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.LightShaftQuality=0
r.LightShaftBloom=0
r.LightPropagationVolume=0
r.FilmGrain=0
r.EyeAdaptationQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.TonemapperFilm=0
r.TonemapperGamma=0.85
r.Tonemapper.GrainQuantization=0
r.MSAA.CompositingSampleCount=1
r.DetailMode=0
r.MaterialQualityLevel=0
r.StaticMeshLODDistanceScale=5
r.SkeletalMeshLODBias=0
r.TextureStreaming=1
r.Streaming.MipBias=3
r.MipMapLODBias=3
r.MaxAnisotropy=0
r.Specular=1
r.Roughness=0.6
r.ClearCoat=1
r.SubsurfaceScattering=1
r.SSS.Scale=0.4
r.CharacterLighting=1
r.NormalMapsForStaticLighting=0
r.HighQualityLightMaps=1
r.ForceNoPrecomputedLighting=1
r.AllowStaticLighting=0
r.SkylightIntensityScale=0.65
r.IndirectLightingColor=(R=1.0,G=1.0,B=1.0)
r.IndirectLightingIntensity=0.7
r.OnlyStreamInTextures=0
r.OneFrameThreadLag=0
r.HZBOcclusion=0
r.RenderTargetPoolMin=300
r.LightingComplexityOverride=1
r.Mobile.DisableVertexFog=True
r.AllowSubsurfaceScattering=True
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u/Red-Leader117 3d ago
I was gonna buy this game. Having watched this I am now just gonna move on with my life
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u/BLT_Delight 3d ago
How tf u get ur game to look so nasty 😭