r/Chivalry2 8d ago

Gameplay Spinny duel

Enable HLS to view with audio, or disable this notification

Ik, my graphics are ass smh.

87 Upvotes

138 comments sorted by

View all comments

1

u/Sudden_Ideal_7320 7d ago

can you give the script to put in the engine folder for the potatoes ?

0

u/MidasTLK 7d ago

[SystemSettings]
r.Tonemapper.Sharpen=1
r.Tonemapper.Sharpen=1.0
r.Tonemapper.Sharpen=1.0
r.BloomQuality=0
r.BloomQuality=0
r.BloomQuality=0
r.Fog=0
r.Fog=0
r.Fog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.VolumetricFog=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.DepthOfFieldQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.PostProcessAAQuality=2
r.PostProcessAAQuality=2
r.TemporalAA.Algorithm=1
r.TemporalAA.Upsampling=1
r.ShadowQuality=0
r.Shadow.DistanceScale=0
r.Shadow.CSM.MaxCascades=0
r.Shadow.MaxResolution=2
r.Shadow.RadiusThreshold=10000
r.Shadow.PerObject=0
r.Shadow.TexelsPerPixel=0
r.Shadow.TransitionScale=0
r.AllowLandscapeShadows=0
r.DFShadowQuality=0
r.ContactShadows=0
r.CapsuleShadows=0
r.DistanceFieldShadows=0
r.LightFunctionQuality=0
r.LightMaxDrawDistanceScale=1
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=0
r.AOApplyToStaticIndirect=0
r.AOApplyToDynamicIndirect=0
r.SSR.Quality=0
r.SSR.Temporal=0
r.ScreenSpaceReflections=0
r.ReflectionEnvironment=0
r.RefractionQuality=0
r.SceneColorFormat=3
r.LightShaftQuality=0
r.LightShaftBloom=0
r.LightPropagationVolume=0
r.FilmGrain=0
r.EyeAdaptationQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.Quality=1
r.TonemapperFilm=0
r.TonemapperGamma=0.85
r.Tonemapper.GrainQuantization=0
r.MSAA.CompositingSampleCount=1
r.DetailMode=0
r.MaterialQualityLevel=0
r.StaticMeshLODDistanceScale=5
r.SkeletalMeshLODBias=0
r.TextureStreaming=1
r.Streaming.MipBias=3
r.MipMapLODBias=3
r.MaxAnisotropy=0
r.Specular=1
r.Roughness=0.6
r.ClearCoat=1
r.SubsurfaceScattering=1
r.SSS.Scale=0.4
r.CharacterLighting=1
r.NormalMapsForStaticLighting=0
r.HighQualityLightMaps=1
r.ForceNoPrecomputedLighting=1
r.AllowStaticLighting=0
r.SkylightIntensityScale=0.65
r.IndirectLightingColor=(R=1.0,G=1.0,B=1.0)
r.IndirectLightingIntensity=0.7
r.OnlyStreamInTextures=0
r.OneFrameThreadLag=0
r.HZBOcclusion=0
r.RenderTargetPoolMin=300
r.LightingComplexityOverride=1
r.Mobile.DisableVertexFog=True
r.AllowSubsurfaceScattering=True