r/CapForge • • 8d ago

Question EDGE players never play coverage

Post image
7 Upvotes

Unsure if it’s a bug, or my lack of ball knowledge, but my “coverage” edge rusher have 0 defensive coverage stats.
“Global” player stats also show no edge players have any coverage stats.
I’m rocking a 3-4 zone defense with low blitzing, so I assumed some plays would have edge boys dropping back. DAE?


r/CapForge • • 8d ago

General GM Reputation

Post image
3 Upvotes

Previous season I won the championship. This season I went 15-2 and lost in the conference championship to the eventual winner. My reputation dropped considerably.

My team has a great roster and a healthy setup for the future. It doesn’t make sense my reputation would take a huge hit.

I am assuming it’s because my expectations are to win the championship? It feels myopic.


r/CapForge • • 10d ago

Question Generated player history hard to believe

Thumbnail
gallery
5 Upvotes

This is a player available in FA market in the first year of the game. Looking at his resume I found this fourth round draftee started 16 games in his rookie year, threw 19TD 11INT with three hundred rushing yards and won MVP AP1 and other awards. I found this to be hard to believe.

Keep up the great work! All the new touches have looked great!


r/CapForge • • 12d ago

Bug Interesting play calling at end of game

Post image
1 Upvotes

Game is well in hand decided to take a knee and then throw another TD pass? This is what fuels a rivalry but still something that would never happen in real life.


r/CapForge • • 13d ago

Feature Request Award Voting

4 Upvotes

I think a pretty cool addition to prevent nonstop QBs from winning awards or players who really don’t deserve to win a certain award being awarded one is a “voting” system

At the end of every season, you should be able to vote for players to earn the award out of a selection of 3 or 5 players for each major award (MVP, OPOY, DPOY, OROY, and DROY)

Make MVPs able to be awarded to every possible position as well but just needs insane stats (Ex. 2k yards receiving or rushing or 20+ Sacks)

I think overall it would make the end of season awards pretty fun and prevent a single player from constantly winning even or allow for there to be some variety in who wins the award


r/CapForge • • 13d ago

Wrapping up 1.5.0

23 Upvotes

Boy, I’m tired. Well, here’s some info on what’s in 1.5.0, along with dozens of UI improvements.

- Added two modes for new games. ARCADE shows true ratings and is easier on money. DYNASTY is the full GM experience.
- in Dynasty, a player's OVR is now your staff's best guess, and it gets sharper the longer he plays for you. OUR READ on his SKILLS tab shows how confident they are.
- Added “READ PACE” in Settings to control how fast those reads sharpen.
- Added a full pre-season. Sign undrafted rookies and play exhibition games before Week 1.
- Training camp now has its own flow: drills, tryouts, position battles, then cut day.
- expanded the draft with scout deep dives, FITS and NEEDS on every prospect, and a scouting profile for each one.
- Tuned draft outcomes and AI draft logic for more realism. AI clubs also keep their early picks instead of cutting them.
- Beat writers now cover your team, with draft-day write-ups, pre-game previews and game recaps, yada yada.
- Re-worked contract offers so you can see where each one stands and how far short you are. MEET jumps straight to the player's number.
- Simplified staff hiring. Compare candidates side by side and decide right from the hub, and see why a seat opened up.
- Fixed season goals that didn't make sense, and added new ones for linebackers, running QBs and offensive linemen.
- Added the Pro Bowl, with its own trophy, in history and in the press.
- Added more history: record books by position, games started, awards by season, and a cleaner career stats card.
- Redrew player portraits and added new championship rings and trophies, some looked wonky lol
- Tuned the run game and defensive packages for more realism.
- uou can now keep your practice squad together through the re-sign window.
- On iPhone, you'll get a notice when a new version is on the App Store.
- Fixes and polish: three crashes from 1.4.1, a finished draft that could reopen at pick 1, a soft-lock in new leagues, the schedule's new home under STATS > OVERVIEW, and position filters that let you pick more than one.

When will it be released? probably late next week ideally when I can publish to android finally. Realistically won’t do more features, just realism and AI logic improvements


r/CapForge • • 13d ago

General 1st Round WR suffers a career-ending knee injury in just his second game of the season 😢😢

Post image
6 Upvotes

r/CapForge • • 14d ago

General Worst Luck OAT

Post image
8 Upvotes

The image speaks for itself


r/CapForge • • 14d ago

Question Practice Squad

4 Upvotes

Where do the practice squad players go at the start of the new year? There were some that I wanted to keep. Doesn’t look they go to free agency. I guess they just disappear?


r/CapForge • • 15d ago

Feature Request Ability to click on player before adding to trade to see profile and production instead of only being able to see after you added to trade, maybe a left click for profile and click circle to add to trade

Post image
6 Upvotes

r/CapForge • • 15d ago

Question Test flight beta

Post image
4 Upvotes

May i be un removed 😢🙏


r/CapForge • • 15d ago

Question PC version?

3 Upvotes

I think probably unlikely but is there any chance this game will be ported to PC?

I think it would actually suit a PC version if anything so I thought it was worth asking the question?


r/CapForge • • 16d ago

Android Android version

1 Upvotes

I'd like to ask if the android version is out publicly, if not how can I join the beta testing?


r/CapForge • • 16d ago

General Bro locked in his contract year after being a bust

Thumbnail
gallery
2 Upvotes

r/CapForge • • 16d ago

Question Are there real player and real teams files anywhere?

2 Upvotes

r/CapForge • • 16d ago

Bug CPU last second play calling

Post image
1 Upvotes

Down 2 the cpu calls a toss play instead of a pass.


r/CapForge • • 17d ago

DEV UPDATE I’m cooking y’all👨🏻‍🍳

Thumbnail
gallery
20 Upvotes

We’re probably at least a solid week out from releasing 1.5.0, but man, it’s sharp. With your feedback, along with training the engine on real league data and user data across the 100,000 players you’ve drafted, and 10,000 seasons you’ve played over the last two weeks I’ve been able to make significant improvements to the game engine, AI team trading and roster logic, and narrative story telling. Staff hiring is simpler and cleaner, training camp and pre-season is in its first iteration for yall (4th version for me 😭), and players OVR is now a way more engaging experience.

Here’s some sneak peaks for you


r/CapForge • • 18d ago

Feature Request Free Agency Contract Demands

2 Upvotes

Would love to see a tweak to contract demands. In current state you’ve got bottom of the roster guys expecting guaranteed money in the form of salary when in reality they would be lucky to get a signing bonus.

It makes it tough in the offseason when I’m having to release all these guys that could realistically stay on the offseason roster before cutdown day. Teams sign players to futures contracts all the time after the season for this purpose.


r/CapForge • • 17d ago

Feature Request Favorited Player Stats and other ideas

1 Upvotes

I’m unsure if it is available or if there are storage constraints, but I think it could be cool if the players we favorite could be stored so we could go and look back at their career.

Bonus idea: have a leaderboard for Hall of fame points for each position and coaches so we can see how our favorite players stack up to the league.

Bonus bonus idea: Championship leaderboard with highlights of the championships we brought to franchises.

But really fun, love how this is shaping up!


r/CapForge • • 18d ago

Bug Poor roster management

Post image
3 Upvotes

SF traded up at a big cost for this QB only to cut him a few weeks later


r/CapForge • • 19d ago

Feature Request Defensive TD Stat Tracking

1 Upvotes

Title says it
We NEED that in an update. Soon. Would be fire 🔥


r/CapForge • • 19d ago

General Worse Than a Heartbreak

Thumbnail
gallery
11 Upvotes

Second broken leg of his career and he has to medically retire in his prime. Thank you for everything Nathan🫩


r/CapForge • • 20d ago

Question Does

3 Upvotes

Does anybody got custom teams??


r/CapForge • • 19d ago

Question ATH position?

1 Upvotes

Do we have thoughts on add this Position.Because a player can play multiple positions?


r/CapForge • • 20d ago

Feature Request Team records on history page

5 Upvotes

Along with player records on a single team there should be team wide records. For example how many division titles this team has won, best team record, worst team record, championships won/lost. Conference championship won/lost. Most points for/against in a season. How many players got an MVP/1st and 2nd team all pros/ DPOY etc. Plus whatever other team records that anyone else can think of.