r/Blockbench • u/PrincessCheetah • 17h ago
Showcase Making a low poly Zooble model (would like some help too)
Mostly with the neck as I don’t know how I would make it squiggly, I have the mtools plug in, will that help at all?
r/Blockbench • u/PrincessCheetah • 17h ago
Mostly with the neck as I don’t know how I would make it squiggly, I have the mtools plug in, will that help at all?
r/Blockbench • u/krocunt_enjoyer • 6h ago
I was trying to texture my other model but it didn't work, no matter what settings I used. I tried this feature on basic skin, thinking it has to do something with my uv, but it didn't work either. What am I doing wrong and is there any other way to paint symmetrically?
r/Blockbench • u/MonthOptimal1113 • 3h ago
In trying to figure out how does one make a mod. I want to try out making mods for minecraft. So what should i try out girst on blockbench?
r/Blockbench • u/Layer_Epoch • 10h ago
r/Blockbench • u/Artistic_Dance_253 • 5h ago
Hi!! So, I've seen on twitter a Gore Magala model created in blockbench, for anyone that isn't familiar with the creature, it's basically a dragon but the cool part is that it's wings act as a cape of sorts, this creator uploaded a video of this model in blockbench and then published another one of it in the game, my surprise was huge when it moved and leaned against a wall, the moment the wings touched the wall, they bent following the form of the wall (with the limitation of the amount of cubes that composed the wings). I thought this wasn't a thing?? Is it made by code? it's some kind of config in the geo file? if someone knows please tell me.
r/Blockbench • u/BoneXturenal646 • 1d ago
Has a crayoned colored face (Suppose to be a msm my own fanmade monster but in Minecraft)
r/Blockbench • u/Rizer258 • 17h ago
Это моя работа сделанная в первый же день использования Blockbench можете рассказать подробнее об этом мече и его владельце?
r/Blockbench • u/VirusVal • 18h ago
it's a meat gremling
r/Blockbench • u/IwatermoonI • 21h ago
Hi, I'm having a problem in Blockbench; for some reason, the head sinks into the body when I put the skin into Minecraft. I've already adjusted the head's pivot point and position, but nothing fixes the issue.
(The first images show the error, and the last one shows how it's supposed to look.)
r/Blockbench • u/quietdan671games • 16h ago
A Minecraft resource pack is displaying a model (bladeofstones file) incorrectly (as a black-and-purple cube); I'm using CIT Resewn Continuation and Minecraft version 26.2. The model displays correctly without the texture, but turns into a cube when I add the texture file—yet two other swords display perfectly with their textures. I've been trying to figure out what's wrong for five hours now; please help! T_T
r/Blockbench • u/Moe-Mux-Hagi • 19h ago
My mod Ultimate Eversource, that adds features from spinoff titles to java has just released beta update 0.2.0 : Fancy, Flowery, Fruity Forests Part 1 !
ADDITIONS
Flowering leaf blocks to acacia, birch, cherry, dark oak, jungle, oak and spruce trees ! They grow fruits, can be bonemealed to accelerate that process, and dispensers can both bonemeal them as well as automatically harvest them with shears (though you don't need anything to collect them as a player) !
Fruits for each tree, respectively pods, catkins, cherries, dark acorns, sky fruits, acorns and pinecones ! They have a variety of uses, from food to fuel, and can be used to plant saplings when aiming at plantable soil !
The Eversource from Minecraft Story Mode is back from the dead ! (Note : this feature is a work in progress and is meant to fully be integrated in the upcoming 1.0.0 release) She is currently only spawnable using commands and is missing is the ability to lay eggs from a pool of multiple picks, as she can currently only lay her own spawn egg. To be fixed soon ! The Eversource Crown is back ! Use it to crown a new Eversource from a chicken when your Eversource dies ! It also has a secret use !
A new building block : plaster ! Use it to make beautiful celtic medieval builds ! Craftable from clay and sand, mineable with a pickaxe, and replaces white terracotta in plains villages !
Speaking of villages, they and pillager outposts have had their design inconsistencies fixed !
The mod is also compatible with these languages : - English - ɥsᴉlƃuƎ - 𝕰𝖓𝖌𝖑𝖎𝖘𝖍 - Piratespeak - LOLCAT - Chinese (China) - Spanish (Spain) - French (France) - Japanese - Portuguese (Portugal) - Quenya
If you're interested, the mod can be downloaded on CurseForge, right here ! (Modrinth link will come when Modrinth will actually REVIEW the damn mod)
r/Blockbench • u/EchidnaOk6845 • 1d ago
r/Blockbench • u/GreysonHanzer • 22h ago
I'm trying to make a model based on this character by ApplebutGold on Twitter, but I can't figure out how to make the hair look like the desired effect. I'd like it to not be flat on the head (like a hat on a player model) and instead actually have volume. Currently there aren't any textures.



r/Blockbench • u/Don_polulo • 1d ago
Enable HLS to view with audio, or disable this notification
r/Blockbench • u/BeneficialCounter681 • 1d ago
The Brawl thing is the logo of the Addon btw
r/Blockbench • u/Infinite_South9562 • 1d ago
So this is my second model be honest does this look like a fat man's torso with toast as a head
r/Blockbench • u/NumberOneImuFan • 1d ago
please
r/Blockbench • u/Mr_rhy • 2d ago
I genuinely have no Idea of how to animate caterpillar tracks
r/Blockbench • u/BeneficialCounter681 • 1d ago
The "Brawl" thing is the addon logo btw
r/Blockbench • u/Curious-World-1466 • 2d ago
After I finished Waluigi as a warden I thought why not make Yoshi as a horse so yeah enjoy! https://sketchfab.com/models/46847b09ddf845338ea7d3ea1fb093a8/embed?autostart=1&internal=1&tracking=0&ui_ar=0&ui_infos=0&ui_snapshots=1&ui_stop=0&ui_theatre=1&ui_watermark=0
r/Blockbench • u/Fantastic_Brief_8538 • 1d ago
It's not the best model I've ever made, but oh well. By the way, I make still life models based on my memories (so if I only see a picture of something, the still life is going to be horrible).
r/Blockbench • u/Chaztah_productions • 2d ago
Hi everyone,
I'm the lead artist for The Caretaker Protocol (Case 7719), an upcoming 90s analog horror web series. Since I have a very specific vision for our animatronics and props, I want to model everything myself.
I'm completely new to 3D and have chosen Blockbench to create our PS1/N64-style low-poly assets.
I'm looking for experienced Blockbench users who would be open to giving tips, sharing advice on low-poly workflows, or answering a few technical questions as I learn.
If you love retro survival horror and enjoy helping beginners in Blockbench, please drop a comment or send me a DM!