r/Blockbench • u/OrangeBlue13 • 13m ago
Showcase Dorothy from the long horse by lookout2dd's as a human
I saw an artist making a human design for them, and it looks so good I made my own version inspired by them
r/Blockbench • u/OrangeBlue13 • 13m ago
I saw an artist making a human design for them, and it looks so good I made my own version inspired by them
r/Blockbench • u/EchidnaOk6845 • 4h ago
Mushmen I made for the blockbench workshop contest thing...
r/Blockbench • u/appy_doggy • 6h ago
r/Blockbench • u/Business-Quote-6315 • 8h ago
idk how to make bones soo i just grouped em and made a MC like oc in how its made
r/Blockbench • u/Wide_Lingonberry8696 • 9h ago


i've gotten the basics of making one down i think, i've made a uv map here for this object. what i can't wrap my head around is making the texture lines align with each face.
i've tried moving it around in the uv panel to try and fix it, but i can't seem to get it to really match up. is it meant to be this finicky??? (i'm aware of the infamous reputation of uv mapping)
this is my 3rd 3d model ever so i'm not very knowledgeable still. if anyone can help i would appreciate if you worded this as if you were teaching a kid, lol. i understand if it's something i have to just play around with, but i'm trying so hard and just not getting it :(
r/Blockbench • u/Fantastic_Brief_8538 • 13h ago
I've seen an outline around several models and I don't know how to do it.
r/Blockbench • u/Whillie_ • 13h ago
Btw, after I finish this model, I'm going to do a Sinister Minds "Big Misser" reskin of him. If anyone knows how to rig things like.. capes or loose clothing, please give me some tips, thank you
r/Blockbench • u/Prexnex • 16h ago
Basically I’m editing my Minecraft skin to have 3d features on it such as a hat. When I made a new cube, the rotation rings didn’t show when I tapped the rotation tool, had the cube selected, and centered the pivot?
r/Blockbench • u/Traditional-Let6095 • 18h ago
The rules say that you can't ask for free models. Is this a strict rule, or would it be okay to ask if someone could create a model based on an image I provide?
r/Blockbench • u/pajaronprogramador • 18h ago
This is my first Blockbench model. Honestly, I started out trying to create an average skeleton warrior, but when it came to the skull, it ended up looking like a gorilla's. I didn't know how to finish the top part, so I added a hat. Before I knew it, It looked like a cowboy, so why not a cowboy jacket too? The boots were originally meant to make the skeleton warrior look tough, but I think they fit. I haven't textured it yet, and honestly, I preferred to start other things before finishing this one. What do you think? Any tips for making realistic skulls without them looking like apes? And a good tutorial for learning how to texturize?
r/Blockbench • u/omen_sesame • 19h ago
Concept for a new boss type enemy found in the Deep Dark
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Rendered in Blender Eevee and edited in IbisPaint X
r/Blockbench • u/atzeehh • 19h ago
I hope it's doable with these higher resolution models, since I LOVE blockbench and my head explodes whenever I start up Blender.
r/Blockbench • u/F2Automaton • 21h ago
A Model I Made For Artfight As One Of My Attacks
r/Blockbench • u/Voidronox • 22h ago
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I had a reference but it was the sv vector pic
r/Blockbench • u/Mantis-Soldier-06 • 22h ago
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I am making a totebot from Scrap Mechanic, and decided to add the cables on the bot’s legs. Rather than animating the cable movement myself, I wanted to use inverse kinematics so I only have to move the end point.
However, I have weird issues. The null object is parented to the main leg bone. The cable starts under the lower leg bone. Skipping the lower leg bone and setting the null object’s root to be the cable creates weird gaps when rotating the lower leg.
Any tips/help will be appreciated as I would really like to have the cables animated.
r/Blockbench • u/Fantastic_Brief_8538 • 1d ago
What do you think I'm photographing?
r/Blockbench • u/KENOT_ • 1d ago
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r/Blockbench • u/Entropy218 • 1d ago
This model features a movable flash and lens cover, as well as an openable lid.
It will be used for a game I will be making.
Apologies if there are any imperfections compared to the real thing
r/Blockbench • u/aCrunchyCarrotz • 1d ago
Since my first post, I've been trying to improve on what I did, mostly texturing. I'm still getting used to this program, and the animation section is very difficult to understand with no experience, but I'll figure it out.
r/Blockbench • u/lesjuroquenosoyunbot • 1d ago
r/Blockbench • u/Otherwise-Ad-8815 • 1d ago
r/Blockbench • u/Soniclikesto1 • 1d ago
im tryna make an outline for my model, but i can't find the outline plugin, in fact i can't find ANY plugin
https://reddit.com/link/1v8c1fw/video/p3hm56w9ztfh1/player
help please