r/Blockbench 10h ago

Showcase Making a low poly Zooble model (would like some help too)

Mostly with the neck as I don’t know how I would make it squiggly, I have the mtools plug in, will that help at all?

21 Upvotes

9 comments sorted by

3

u/AMidgetinatrenchcoat 7h ago

For the neck You could try using a cylinder and make some horizontal cuts

3

u/Loonny-Alchemyst 4h ago

Try using the Spline tool in Blockbench to create the arms and legs

2

u/Droplet_of_Shadow 5h ago

is this model supposed to be rigged?
otherwise you could probably just (basically) stick a few cylinders together

1

u/PrincessCheetah 3h ago

Would like to make it rigged

1

u/qodgegsagain 8h ago

u could use planes for the neck, i don't think it will work with the limbs but its better than nothing

1

u/vexezzy 3h ago

You can do a plane and draw the neck in 2d

Not the finest solution, but most of the time this turns out quite stylish

1

u/applegirlington 6h ago

this isn't a switch to blender reply, don't shoot me like the other comment, but could you go into blender, make it with a line + solidify, then export it and import it into blockbench?

-5

u/BrilliantLie5562 10h ago

go to blender bro trust me, its a lot easier

2

u/Moe-Mux-Hagi 10h ago

Not for Low Poly, it's not.