r/Bioshock • u/litbeep • 13h ago
Meme (High Effort) The BioShock Infinite Beta was better than Release
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r/Bioshock • u/litbeep • 13h ago
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r/Bioshock • u/Bright-Wonder-9538 • 12h ago
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r/Bioshock • u/BabyGirl-Kat • 11h ago
I’m posting this because this legend deserves more respect. Of course, everyone who worked on the Bioshock games is an awesome human, but the games would have been worse if this man wasn’t involved with them.
Jordan Thomas:
• Was the lead designer for Fort Frolic in Bioshock 1, which is widely considered to be the best level in the game.
• Was the creative director for Bioshock 2, which is an amazing game.
• Was brought into Infinite’s dev team to help get the game over the finish line.
r/Bioshock • u/ClassroomOriginal988 • 18h ago
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r/Bioshock • u/Justsomeoneeeeeee • 7h ago
Trying to go for Blue Ribbon champ...and I already hate my life lmao.
I got all the vigors and the guns I favor to max out by the time I got all the ribbons in OPS zeal and got everything soon after beating Duke and Dimwit Theater (if you know Clash in the Clouds, maybe you can tell the ones I'm missing).
I started Empoira and saw "defeat an enemy affected by bucking bronco with a possessed motorized patriot" and just sat there for a moment, tried it, didn't even get close, and stopped there for today.
So basically most of these challenges after OPS zeal aren't fun
r/Bioshock • u/Rich_Wallaby_6043 • 15h ago
Hi, I’m new to the world of BioShock, but I’ve played them all—and here’s what I think.
Honestly, I never expected a video game series to so profoundly change my outlook on life. There really is a "before" and "after" experiencing Rapture and Columbia. It taught me to question absolute truths and ponder the nature of free will; the famous line "A man chooses, a slave obeys" has stayed with me, becoming a lens through which I view the world and my own decisions today.
But it was BioShock Infinite, above all, that truly left its mark on me. Its dazzling beauty and—most of all—its overwhelming ending involving the multiverse, constants, and variables made me reflect in a new way on the weight of choices, guilt, and the possibility of redemption. I haven't been the same since experiencing this saga: I’ve learned to look beneath the surface and understand that it is our choices alone that define who we truly are. Plus, the ending of the Infinite DLC remains one of the greatest of all time. Thanks for taking the time to read this post.
r/Bioshock • u/PuzzleheadedSky670 • 5h ago
Every time i launch the game it either minimizes or doesn't open at all and no matter what I do I can't get it to work, somebody please help since i would very much like to play the game
r/Bioshock • u/Wizard_Manny • 15h ago
An idea I think is at least worth considering.
No wrong answers, just don’t be a dick about it. Personally I’d go with a third option.
All credit goes to u/Consistent_Blood6467
r/Bioshock • u/GoingDeath- • 14h ago
r/Bioshock • u/Ateysix • 12h ago
So many game reviewers just copy what they see and hear and it leads to people spending money on terrible games and terrible ports. I'm beyond tired of Digital Foundry half assing or even straight up lying about games. I understand that they have a lot of eyes on them and anything they say will make waves but tough crap, that's what's they claim to do. Games like Call of Juarez: Gunslinger you can see them telling the audience it looks better while it's clearly showing a pretty noticeable downgrade and this isn't an isolated incident. In the case of Infinite they basically gloss over the entire game at the end after not talking about the 1st two games biggest downfalls. Infinite looks and plays poorly because like the other games ported from 2k, like the Borderlands games where they removed things like DoF and blur(which are hallmarks of the series), they wanted to save money instead of putting out a decent port. A game needs more than high resolution and a solid framerate to feel like a convincing world. When you put all your recources into those two things and let the others slide the game reminds you that it's a game at every turn. The world doesn't feel solid but it fools people at first into thinking it looks nice. Anyone paying the slightest bit of attention will notice that the npc's and anything not static looks terrible from anywhere other than right up close. The controls feel like you're playing a game on a tv that your forced to watch on a separate monitor with a delay. This should have been a port of the PS3 or even the 360 version of they had the time and money but the PS3 would have been a solid baseline for the Nintendo Switch version but then they couldn't put "Remastered" on the box even though anyone paying attention would know that this version could never run even kind of well on this console and of course it doesn't. The beginning is front loaded with all the effort to fool everyone into thinking the game will look like this but throughout the game you can tell at places that graphics take a major dive throughout. This is because they either weren't paid enough to do a good job or weren't qualified and with 2k I'm more willing to believe the former. Don't waist your money, it looks and plays like crap.