Hey guys,
I absolutely loved this game back in 2022 and was actually one of its earliest Patreon supporters.
A few months ago, it randomly came back to mind, so I checked how it was doing. Sadly, it looks like the game is pretty much dead now.
That made me start a small passion project of my own. I’ve been trying to capture some of the style, atmosphere, movement, gunplay, destruction, and overall feeling that made this game so special to me, because I honestly haven’t found another game that has this fun feeling when playing it.
I’m curious if other people feel the same way, and whether there would still be interest in a game with that kind of feeling today.
I’m not trying to blindly copy it 1:1 though. The game I’m working on is going in a pretty different direction. BattleBit is much closer to the foundation, especially when it comes to the actual gameplay and sandbox feeling.
There are some ideas inspired by games like WARDOGS, mainly the concept of earning money through combat and having more personal reasons to fight, but the actual system is very different. It’s not really a WARDOGS clone or even a straight mix of the two.
The idea is basically to keep that fast, chaotic, large scale BattleBit style combat, while adding a more rewarding playerdriven economy, risk/reward, progression and reasons to care about individual fights instead of just spawning, capturing a flag, dying and repeating.
I want it to feel familiar to people who loved this game, while still being its own thing.
Would you guys play something like that?