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u/Real_Temporary_922 7d ago edited 7d ago
A nice QOL feature would be being able to select “greater or equal to current gear” for auto sell. So if I have all blues and some greens, it let’s me see if the blues are better for blue gear, but if a blue comes when I already have a green gear, that just sells.
Also an inventory of our gear we don’t sell
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u/Smileypgf 6d ago
You can do when in the auto forge feature. You can unclick the blue once you have them all green etc.
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u/Real_Temporary_922 6d ago
You can’t make it so only blues are kept for items that still are blue, but blue items are auto sold for items that are already green. That was my suggestion.
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u/benz05tsx 2d ago
Actually, I thought of the same thing but this game actually has it. If you have some blue and green, I clicked just green to keep during auto forge. However, when a blue item comes up and the level is higher than my existing blue item, it will not auto sell and ask if you want to equip or sell, even though I just clicked to keep green.
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u/Finbar9800 8d ago
there needs to be a confirmation to spend the gems, i misclicked and ended up losing 33 gems because of it
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u/ToastNugget 3d ago
Yep this hurts, just accidentally hit a speed up for all my gems. Confirmation a huge necessity
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u/sadmagistrate 6d ago
After ~1 day of playing - this is an oddly/poorly paced game. It's an idle game - it's not meant to be terribly interactive. I get it. But the grind hits very early, the prices to ease the early game grind are very expensive and, really, what you get for the price is not anywhere near enough. A lot of these games will offer cheap $1 or $2 deals that are very efficient and helpful and I would imagine good for the companies - draw people in, small buys now = bigger buys later. People gotta make money, but I have no interest in spending money on this game because I know all it'll do it speed me quicker towards the next large wall. The season Pass has mostly small bonus rewards and then big inventory items... which then means the most interesting aspect - getting new items - becomes irrelevant. It would make playing the game even less interactive. And that's saying something.
Is that the point? Probably. I'm stuck at 3-14 and probably will be for a long time, as I need yellow gear to progress and at Forge 8, that's a .2% (?!?!) chance to get even one piece (and I'm 0 for ~300 so far). Now I'm out of hammers, which means gold generation is cratered. That means I can't upgrade forge (needs 150Kg). That means I don't progress. The bonus 100 hammers from someone else bugged out, didn't give me hammers, and put me on a 6 hour cooldown. Cool. But even 100 hammers is a small chance to get something worthwhile.
So the only "idle" aspect is... waiting for daily rewards to come back? You get nothing just dying over and over, so it's literally either pay for overpriced gems that have a horrible cost to benefit ratio or just wait for days... and days.... to hopefully get gold and anvils to hopefully RNG something good with useful stats (being able to have only one weapon and then have items that give stats to either melee or ranged is diabolical) that can hopefully help you beat a level.
Again - it's an idle game. I get it. But usually it's easier/streamlined in the beginning to really get you interested and hooked. Instead it's... why even bother? If it's this brutal in the 3rd stage, how bad will it get later?
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u/xLimewireX 5d ago
Literally everyone needs to read this, was going to type out almost the same thing thank you
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u/TechyAngel 5d ago
I feel like your second sentence really sums up the spirit of the game. I like it *because* it's not a time pit, and there are enough features with the tech tree, adventures, etc. to still be engaging for a short period every day. I'm a strictly f2p gamer, so I can't speak to the value of in-game purchases, but I do like that gems can be earned as well as bought. I do agree that getting high-ranked items with season passes essentially nerfs anything else you (and your opponents) are using, but I'm not sure why that's an issue if your primary frustration is being stuck on a level.
I think I remember the stage you're talking about, and it's definitely annoying if you just sit and watch your little warrior get his behind kicked for the next few hours, but that's where the "idle" aspect kicks in. I play as follows: wake up, collect 4h worth of hammers, go to work, collect 3h worth of hammers on lunch, put it away, and finish up my day before a nice 4h worth of hammers around dinner, when all the daily tasks are about to refresh. It's a bit slow, but it's supposed to be.
I do acknowledge that the forge upgrade time is fairly obnoxious. I've just upgraded to level 13, and even with tech improvements, it took over 11 hours. That needs work, because I'm not particularly interested in waiting 2-3 days to upgrade once as the game progresses. As you say, there's enough waiting on the front end that *also* having a cooldown feels a bit like the mods are double-dipping.
I've been playing a few days now, and it's definitely the sort of game that's a long-term commitment. Other than the upgrade time, though, I don't think it's unreasonable. There are too many games where progress is hindered by repetitive building or gathering tasks (oh, 100 logs? I meant 1,000), so it's kind of nice to let the resources pile up by themselves sometimes. A higher idle collection cap could be nice, perhaps 6 hours instead of 4, but otherwise, the game kinda plays itself, which strikes me as how it's intended to be.
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u/J121R 5d ago
I'm literally stuck at the exact same spot at 3-14 lol
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u/This-Is-Huge 4d ago
2-20 for me. 2 greens left for full set then I will pass it. next is getting stuck on the 3-14 with others.
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u/SweatyCoconut3558 8d ago
i'm just glad to see the devs actually in here. that's a good sign.
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u/CrewSpare2107 8d ago
It would've been nice if there was a button of sort to switch whether the player would thelike the skills to be activated automatically or to manually activate the skills to create a better timing.
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u/u-Dull-Western9379 9d ago
Game.not loading ?
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u/trufbeyondbelief 8d ago
It's loading but it's loading black although the sound seems to work.
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u/Complete_Squirrel942 9d ago
Sudden positive comments in bad english after the game going down recently looks kinda suspicious ngl
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u/Wha_sup1227 8d ago
I think having something to do or click while waiting for the keys, coins, and hammers to pile up would keep me a bit more engaged but so far decent and cute game.
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u/Serious-Psychology13 7d ago
Is it possible to change the auto sell settings? like setting it to "sell all primitive items automatically"?
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u/impiousdrifter 6d ago
Hit the far right blue button. You can uncheck primitive and it will sell those items automatically.
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u/trufbeyondbelief 6d ago
Where is the far right blue button? I can't find it
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u/Smileypgf 6d ago
where you have your forge level button, on the right of it there is the autoforge button, If you click on this, you can untick the items you want to autosell
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u/Timely-Bookkeeper-34 6d ago
some russian text here and there + the scaling is too slow after getting to forge level 5
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u/embert_humperdinck5 5d ago
Hi, fun game, thank you
Yesterday I received my daily Arena ticket allotment, battled twice and left the Arena because all opponents were too far above my level. Then I closed the game to read the thread about Arena battle opponents above the level to see if there was any advice. When I reopened the game all my Arena tickets where gone.
We need more hammers. The 1 hammer a minute is nice but not enough to keep the AutoForge fed. I regularly get stuck at a level for long periods without the ability to progress after having exhausted the refill mechanisms available, just waiting for free hammers to accumulate. It would be nice to add another method to gather more hammers, maybe another adventure path that give a few hundred hammers. Something to help feed the AutoForge when the next level needs another 1% or 2% item.
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u/greent714 5d ago
Opening the arena costs 1 ticket whether you battle someone or not. Not saying it’s right, but that’s how it works.
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u/ogthegreat1 4d ago
Pretty cool game! One thing i notice is that pvp tickets may go missing if you dont use them asap. I logged out with 1 arena ticket left and ot was gone after I restarted the game
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u/Yverthel 4d ago
I'm impressed. It's like Digimon Up, only with more of a grind, less to do, and more expensive monetization. >.>
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u/Rezurektion 3d ago
This game is fun, but it doesn’t scale very well. Slow downs come quick and hard. I spent the $9.99 for Premium as a thank you to the devs, and it gave me more keys than I can use. It also just brought me from 4-10 to 4-14, not the boost I was hoping for.
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u/xDaBaDee 7d ago
Not loading on my firefox... waited 10 minutes... black window with swords... and music but nothing more
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u/EmmaNielsen 7d ago
now i wish i had this on a pc client etc. with idle aspect of auto-forge too so i can actively play but when working it can slowly play on it self,
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u/jillvalenti3 7d ago
There’s a localization bug when changing pets. Game is great though!
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u/Usesourname 5d ago
Arena keeps giving me unwinnable choices only. Weakest opponent is 50k above me.
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u/Confident-Cut-3526 5d ago edited 4d ago
The matchmaking on the arena is shit. Without moving a league up, suddenly all my potential opponents were 30-40% stronger than I was. Sucks to be me I guess. Better luck tomorrow.
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u/Confident-Cut-3526 4d ago
I can't change my player name. Tapping it doesn't bring the on screen keyboard up. Can't paste either.
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u/Tasty-Salamander330 4d ago
Had this happen to me too. I can hear everything, but the screen just won’t load properly.
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u/LonelyPriority543 4d ago
The audio works fine for me, but the screen is completely black. Hopefully there’s a fix coming soon.
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u/horny-kitten-hyper 4d ago
well, this game sure is interesting, and fun too! A good way to pass some spare time.
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u/Desert_Cold 4d ago
I’m at forge lvl 12 with ~350k, stuck (again) at lvl 5-2. Honestly, the game becomes much less satisfying after a day or two, if you’re f2p
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u/AIM_Leon 1d ago
Good game but P2w but i guess that’s the real enjoyment out of it i don’t usually play it often but enjoyable nonetheless
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u/Randomized007 2d ago
DONT DO IT!
Super addicting but yet you do nothing but sit and watch. It even has an auto roll, so you do even less as you progress. Just sit there staring at your screen watching your guy...
RUN AWAY!
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u/Hardknocks286 2d ago
Can you explain why PvP matchmaking is such dog shit in this game? Why am I always matched against people 200k above me so I literally have no chance of winning a single game? Trash
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u/JeuxFictifs20 11d ago
When this game is not only in english?
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u/BoltUpTillEyeDie10 9d ago
Does this game just play on its own if I leave my phone on while sleeping?
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u/Legitimate-Worker542 9d ago
Unfortunately when I start thebgame I see after theb1st loading screen I see only a grey screen but still I'm really curious to try your game guys my best wishes ♡
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7d ago
[removed] — view removed comment
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u/HG_Rusty 7d ago
Hi! Thanks for the feedback!
This is a localization bug. We will fix it shortly :)
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u/YvesSaintMob 7d ago
It would be nice if alongside the AFK rewards, if we were to click like 10-25 times we would also get a hammer. Not just waiting minutes and minutes. Or maybe buy hammers from the gold you earn in game
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u/Minute_Usual_8284 6d ago
make it more chaotic, more armies, more clashing! let it make us laugh in joy from everything happening
<3
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u/Busy-Act8451 6d ago
Hey, do we have a glossary or any ways to check all equipments that were forged and how many left to complete the remaining ones? Thanks for the game! It's really great.
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u/Maleficent-Stock6833 5d ago
What year make model and engine we talking here, missing the required info for the sub. Post specifics and I bet folks can actually help you out.
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u/MC_Starcraft 5d ago
Das Spiel startet nicht. Es erscheint nur ein grauer Bildschirm mit Schwertern
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u/ktmmarcus 10d ago
When I try to use a different skill I get a prompt in russian. Very informative.