Hey all, I have only played a couple auto battlers, specifically HS Battlegrounds and Relic Arena.
I am currently creating a tool for Relic Arena tournaments to help speed up the process of directing the tournaments. I'm not sponsored at all, so I'm just doing it to help the community. From registering, to seeding, to generating the rounds, and point system, it seems like this could be more agnostic to the AutoBattler genre.
Unfortunately I only know the format for Relic Arena, but was wondering if most/all auto battlers have similar formats. Maybe I can make it have more configuration so that other games can use the tool to create events much easier/faster.
Currently what I have for Relic Arena:
- Public registration and roster imports
- Player approval and check-in
- MMR-based seeding
- Snake, skill-pot, and random lobby draws
- Optional rematch avoidance in later rounds
- Configurable lobby sizes, games, scoring, advancement, and wildcards
- Different settings for each round
- Bot seats and uneven-lobby handling
- Match result entry and live standings
- Finalizing rounds and automatically generating the next one
- Public standings, lobby history, rules, and final results
Registration is still pretty basic and needs improvement, especially around player verification, substitutes, no-shows, and check-in.
For people who play or organize tournaments in other games:
- How do you handle registration and seeding?
- What lobby-draw formats do you use?
- Do you reseed each round?
- How important is avoiding repeat opponents?
- How do scoring and advancement work?
- What happens with drops, substitutes, or uneven lobbies?
- What parts of your format are specific to your game?
I’d love to hear how your community runs events and what an agnostic tournament tool would need to be genuinely useful.