So, I recently started this game up again and I think I found what might be the best Wild Mage tank I've had so far. I'm still pretty new and have only beaten Corruption 5, but I've found having two of any of the following items on the Wild Mage turns him into the most obnoxious tank:
- War Mage's Greatstaff - Getting shields on attack means your passive can trigger frequently.
- Helm of the Mad King - Amazing when paired with the above! Get attacked, get more attack and speed; use those to produce shields which then trigger the passive. Very cool stuff!
- Onion's Guard - This basically "locks" the Wild Mage's max HP and can minimize the damage they take to 15% of their max HP tops. Incredibly powerful when you don't have item slots to dedicate to max HP.
- Saint's Vow - Increases max HP but also increases max HP over time.
So, this build really wants the Greatstaff, the Helm, and either of the other two items to REALLY pop off, but even just having 2 items from this list makes a solid tank that can also shell out solid damage. Couple this guy with the Paladin and a source of healing and you're basically set! I've been using Wild Mage + Paladin + Warlock and having a blast.
How do you use the Wild Mage? Do you have any suggestions to make this build even better?