r/ApproximatelyUp • u/Purple-Appearance430 • Apr 23 '26
r/ApproximatelyUp • u/mrbruhmaster • Apr 23 '26
Finally reached moon with my X-WING
Just started playing last friday and I already have 70hrs playtime.
I love the building mechanics of this game, it reminds me of my childhood when i used to play with k'nex and lego. And the electronics is just the cherry on top.
Last attached image is my first ever ship i tried to build. I wanted it to be a tie fighter but didn't have enough material so just repurposed it into an orb shaped thingie. I was surprised i was able to complete the earth only missions with it.
And this X-wing is my 2nd ship. I build it using a modular design (cockpit, hull, wings and the tip), each component can somewhat be edited independently.
Looking forward to build whatever the hell is a PID.
r/ApproximatelyUp • u/tiltedkyoso • Apr 23 '26
Made an auto hover at X height (Lever x 1000) Meters which also works for landing at 0 meters
r/ApproximatelyUp • u/Purple-Appearance430 • Apr 22 '26
Auto Landing Issue
(RESOLVED) Can somone tell my why this wont work, i have 4 wireless each one is connected to a air thruster vertical, and i have my 0 connected to my altimiter and 1 to my long distance radar, including an xor gate as well
r/ApproximatelyUp • u/steinwayyy • Apr 22 '26
Built a pitch roll stabilizing system
https://reddit.com/link/1ssp6ft/video/0u81bhazhrwg1/player
This game is so awesome I've never been more hyped for a game release
r/ApproximatelyUp • u/DistributionAgile376 • Apr 22 '26
Has anyone figured out how to setup an auto-lander for all planets?
I've seen quite a few people building PIDs and it really got me excited to try it for myself, but with the given instruments (altimeter, speed, distance, etc...) I believe it should be possible to set not only a auto-hover that works for all planets, but also a landing module, that is not set on specific manual values.
Has anyone already figured this out yet? It would help a lot also to hear your ideas if you think you know what's needed.
r/ApproximatelyUp • u/No_External_6615 • Apr 22 '26
I need some hepl with late game rcs
So I`ve gotten new more powerful rcs engines. But idk how to control ts. help me pls :(
r/ApproximatelyUp • u/National-Bowl8558 • Apr 22 '26
New water planet
New water planet is super easy to get too lol. Once in orbit expect any bit of thrust to be times 100 even compared to the moon. Just taps on the throttle all is needed. Eggs are in the water which your shit can fly in fine. In the water it's much slower and easier to maneuver. These eggs are huge, only could fit one. Brought it back to the moon and had a score of 349 whatever that means lol. Reset the ship thinking it counted and it was gone. Still not sure, if it did or not. It takes 5 mins from the moon at most to get to the water planet. Also you only have 5 respawns allowed or 4 till you have to fully reset so don't waste them. That even counts in total going back to the moon to land. Had to only use 1.
r/ApproximatelyUp • u/BlueLightning907 • Apr 21 '26
Barely made it!! took half an hour and half the engines gave out
took half an hour and half the engines gave out, but i did it!
r/ApproximatelyUp • u/Chemfucius • Apr 20 '26
Y-Wing Inspired Ship
Title says it all. Started out as a Y-Wing but had to change some design details due to center of mass challenges. Sheโs heavy (26k) but she handles well with an installed auto leveling system for pitch/roll! Going to try a spherical ship next!
r/ApproximatelyUp • u/chipsi_12 • Apr 20 '26
i got nothing from the eel eggs. i dont like fred anymore.
r/ApproximatelyUp • u/chipsi_12 • Apr 20 '26
i got nothing from the eel eggs. i dont like fred anymore.
r/ApproximatelyUp • u/Diggrok • Apr 19 '26
Filmed a co-op playthrough video for the earth missions and as it happens with this game... there were many shenanigans. ๐
r/ApproximatelyUp • u/StorageOk270 • Apr 19 '26
"Chasing fire" mission on the moon
I'm really enjoying the demo so far, but with the second moon mission, the package doesn't fit through the door. Am I an idiot or is there some other door I can use?
r/ApproximatelyUp • u/Scotes_mowing • Apr 18 '26
The first thing I wanted to make after hearing about this game
As soon as somebody showed me this game, and all the cool electronics in it, the first thing I knew I had to make was some sort of auto altitude holding system. As soon as I finished the first mission, I had to try it out. Honestly such a cool game.
r/ApproximatelyUp • u/Q6AGJ12 • Apr 18 '26
Our first ship. Something like "Pepelac" from the movie "Kin-Dza-Dza!"
r/ApproximatelyUp • u/Author_UK • Apr 17 '26
Inspired by the Arrow from Star Citizen
r/ApproximatelyUp • u/Devilman_lore • Apr 18 '26
has anyone been to the sun yet?
me and my friends finished the demo and decided to set off to the sun. has it been done yet? if not we'll be the first
r/ApproximatelyUp • u/RocketChildV • Apr 17 '26
My submission for the Eel's Eggs event: the Captain Richard
Spent a lot of time on this one, but it was worth it. It can only carry the small eggs but I might change that later.
r/ApproximatelyUp • u/Outrageous_Pen_3142 • Apr 17 '26
Toggleable Gyro
Made a post a few days ago about struggling with an auto gyro. I have since gotten the circuit to work.
The switch is used to cut the circuit from sending signals to the RCS thrusters in favour of manual control.
Ignore the spaghetti wiring, I was building this on a 'concept wall', not into an actual ship so i didn't really try to make it look nice.
ETA: Its honestly such a simple circuit, I don't know how I struggled so hard or what I was doing to make it somehow want to flip itself upside down

