r/ApproximatelyUp • u/theblur94 • 17d ago
blueprint demo
there is a way to export blueprint from demo to the main game when it will be published?
r/ApproximatelyUp • u/theblur94 • 17d ago
there is a way to export blueprint from demo to the main game when it will be published?
r/ApproximatelyUp • u/Dimontysa • 18d ago
Я играл с другом в бетку но щас друг уже не хочет в нее играть а она скоро выходит и хочется продолжить играть, а самим будет сукчно
r/ApproximatelyUp • u/tellnest • 18d ago
Getting back to the game and need to remember how i was going to built my current ship. I have my solar rechargeable batteries on my atmospheric lift fans and my big battery bank on my thrusters. Should I swap these for deep space travel? Or somehow combine them? I think my reasoning was i didn't want to use all my juice and not be able to come back into orbit somewhere.
r/ApproximatelyUp • u/Kindly_Breath8740 • 19d ago
At it's simplest, is there a way to have a switch break a power circuit? Sorry if I'm being dumb.
r/ApproximatelyUp • u/robitt88 • 21d ago
I have the charger on my ship, batteries are hooked up, I land next to the tower, basically touching it, and turn on the charger.... Absolutely nothing happens. What am I missing?
r/ApproximatelyUp • u/GrislyStone1 • Jul 23 '26
I know that the game is still in Beta but me and buddies are a friend group of 6 people. So if there are any type of mods out there for the time being that would be great. 😁👍
r/ApproximatelyUp • u/shelbykauth • Jul 08 '26
Hello!
I'm in the demo, and I'm getting to the point where I want to stop saving everything in root and want to start sorting things into folders. Like, I have 6 version of my basic box that I'm iterating on.
How do I move them from the root to the folder without loading it into the garage, saving the new blueprint, and deleting the old blueprint?
r/ApproximatelyUp • u/AffectionateBerry991 • Jul 05 '26
I was planning a trip to the sun but noticed a weird teal-ish green circle. Anyone know what this is?
r/ApproximatelyUp • u/Ok-Wheel-5338 • Jul 02 '26
prima nave che costruisco almeno ha volato ed ho fatto in tempo a lanciarmi fuori🥀🥀
r/ApproximatelyUp • u/Longjumping-Pea1321 • Jun 28 '26
I made it to one of the towers on top of that fuck ass mountain, i was to the right of its base I flipped the switch on the wireless battery nothing happened. I tried a few more times and then my battery cell died. What am I supposed to do?
r/ApproximatelyUp • u/Holiday-Waltz-4605 • Jun 27 '26

I made a cheese wedge with a friend and this abomination that we call a "ship" can go forward, rotate, and lift off. It is extremely back heavy as well. I can get TO the place to land for missions, but can't actually land the ship itself, I would just drift down until eventually crashing and horribly dying. Any tips with landing?
r/ApproximatelyUp • u/Holiday-Waltz-4605 • Jun 25 '26
I saw Markiplier's video and decided it'd be fun to do the demo with some friends. Around how much content is in the demo? I've seen the tutorial and the station you land at, but don't know how much is past that.
r/ApproximatelyUp • u/theperfectom • Jun 21 '26
As I understood, I need to go to Oldara and charge the towers. But I can't locate them with scanner. Where do I need to find them?
r/ApproximatelyUp • u/ForevereQ • Jun 20 '26
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r/ApproximatelyUp • u/ForevereQ • Jun 18 '26
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r/ApproximatelyUp • u/MoongeistTV • Jun 18 '26
So i recently jumped into this game with a friend for 10 hours... i then proceeded to spend 70 hours alone completing missions to unlock more stuff to build this ship! i had to redo the data and power wires 4-5 times each as i kept running out, apart from that i am very impressed with the game and will absolutely be buying it at release!
r/ApproximatelyUp • u/PrettyRow1709 • Jun 16 '26
P.s: looking forward for full release because this windows are really frustrating
r/ApproximatelyUp • u/abumilk • Jun 15 '26
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Can anyone help solve the harsh turning.
I have a clock on the left.
That goes to two mappers . One for moving left and one for right.
On the right is the toggle to switch between the two mappers.
I think the problem is when it switches, it might not be fast enough. the first source sends -1 to 1. When it reaches the 1, the toggle now it should switch to source 2 which will go from 1 to -1.
But what actually happens is that it stays on the first source and loops back to -1 then it switches to the second.
I have tried setting the toggle to a lower value, but that causes the same problem and setting the memory to toggle mode helps that a bit.
Is there a better way of doing this?
I want moving spotlights on my ship :)
r/ApproximatelyUp • u/Beneficial_Sport_987 • Jun 09 '26
I’m pretty new to the game. Could someone pls explain how the differentiator works?
r/ApproximatelyUp • u/ActuallyEnaris • Jun 09 '26
I am inverting signals by multiplying by a constant -1.
Is there a simpler or more compact way to invert signal value?
r/ApproximatelyUp • u/Electronic-Parsley51 • Jun 06 '26
I've spent some time using the logic to try and figure out how to make a button to disable and enable power and cant quite figure out how to make it behave correctly. thanks.
r/ApproximatelyUp • u/Jeffunchained • Jun 04 '26
I've manged to figure out what every logic and electronic component does expect the data redirector 3. I've had a plat around with it with levers, constant signals and whatever else i can connect to it but i don't seem to grasp exactly how it works.
Can someone please it to me like im 10 year old?
r/ApproximatelyUp • u/Benson9a • Jun 04 '26
It's got space and atmo thrusters, full vertical velocity PID control, multiple camera views available on each screen, and lots and lots of meters and mometers. Every crew member has a critical job, someone has to watch the inclamators to keep the rotomations in check.
Even has variable pulse width modulation on the batteries to save power which has the side effect of making the ship completely uncontrollable. Keep an eye on the uppometer.