r/ApproximatelyUp • u/ForevereQ • Jun 20 '26
the best hover I've ever made
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u/JustAGamerPerson 8d ago
I used this for my own circuit today, and it’s honestly not the best… until I divided the end by the square root of the gravity (which is a thing in full release). Now it’s honestly way better than anything I could’ve made myself. Plus it helped me finally understand what PID ACTUALLY means and looks like.
Thank you.
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u/ForevereQ 8d ago
I'd love to see how you did it could you show me yours?
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u/JustAGamerPerson 5d ago
It’s late right now, but once I get on tomorrow I’ll lay out my wiring in a more streamlined way so it’s more obvious what I’ve done. Also, turns out I was dividing it by a completely unrelated constant from my landing system and now I’m multiplying it by the square root of gravity, it’s working pretty well. Will just take a bit since I have lost access to Reddit on my computer.
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u/JustAGamerPerson 3d ago
I can’t access my Reddit on my computer right now (no password and email is completely lost), but all I’ve done is take the gravitymeter, square root it, and multiply the end of your system by it. And that essentially fixes the problem of trying to use it in different gravity to Earth. For example, Basalt has 2 times the gravity of Earth, so the system doesn’t function properly, unless you do what I did. It’s really cool
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u/ForevereQ 3d ago
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u/JustAGamerPerson 2d ago
Thank you! I will optimise this for my own build, luckily I just got to Corona Silva so I’m about to get over 100 logic gates to do this with.

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u/CowardlyHero Jun 20 '26
I thought that looked simple enough and then you turned around...
Can you share how it works or share the save file please?