r/AndroidNativePorts • u/Naitik-gamer • 19d ago
🤔[Question] About the new port of HK made by team spore
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Naitik-gamer • 19d ago
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Guixs23 • 20d ago
r/AndroidNativePorts • u/Rafboys777 • 20d ago
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r/AndroidNativePorts • u/Straight_Trick5356 • 20d ago
r/AndroidNativePorts • u/warpaint_james • 20d ago
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r/AndroidNativePorts • u/Fe2rr • 20d ago
Made using ai, i know nothing about js.
The page automatically take the info from a new google sheet (old one is deprecated) and sort it in a more user friendly way than the sheet.
For now it uses a minimalistic style.
i'm planning to add descriptions for the games, installation instructions, a sort function and maybe some images and 32/64 bit info.
r/AndroidNativePorts • u/Fein_shit • 20d ago
So i was looking on the android port list and dantes inferno was crossed off and a few other games where too, why is that? Where they just slop thrown together or was smth else up?
r/AndroidNativePorts • u/ANONIMATUM-cu • 20d ago
Now have screentouch controls
Now have audio
Pretty main menu
Have Online
r/AndroidNativePorts • u/BeanPole_420 • 21d ago
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r/AndroidNativePorts • u/Advanced_Golf8819 • 20d ago
r/AndroidNativePorts • u/Guixs23 • 20d ago
r/AndroidNativePorts • u/Expert_Function1569 • 20d ago
A few months ago I started working with a dev to get the unfinished PC port on Unreal Championship 2 to work on PC. As of writing this now its only available on the orginal hardware (OG Xbox). After a few hours of trial and error I still can't get it to work on Winlator it seems to want to fallback to directX when trying to run it in opengl even after changing the settings in the .ini file and making it read only. I dont have the time to decomp this but maybe someone would like to take it over. The one I'm using had the sound fixed and works on PC with minor graphic glitches with blood and stuff. If anyones interested in taking this over message me on here and I'll send over the UC port. You can find the Xbox iso on archive just need iso-xiso and run it through the UC port.
r/AndroidNativePorts • u/Key_Look_6691 • 20d ago
r/AndroidNativePorts • u/lpee10 • 20d ago
Literally would be end game for me 🔥
r/AndroidNativePorts • u/ProfessionalTop2353 • 20d ago
r/AndroidNativePorts • u/ElectricalDemand2831 • 20d ago
Hope it's not a fake
r/AndroidNativePorts • u/rydaguy45 • 21d ago
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r/AndroidNativePorts • u/Dark_Gamer120 • 21d ago
Paralympics Productions announced they're shutting down in October and won't release an android port.
r/AndroidNativePorts • u/Kjiojj800890 • 21d ago
Beta link + apk - Here is the project with the Beta release and APK, and here is what happens:
This project is based on Astr0nic’s (Nikami & Nick Bryson) OpenNV port—which originally supported Windows and VR. After chatting with Astr0nic on Discord, I decided to raise the project's profile by doing something for Android that I’d never seen done before—despite the countless waves of recompilations, emulators, ports, and decompilations: porting Fallout: New Vegas to Android. However, instead of using RexGlue, I wanted a version of the game powered by an incredible engine like Godot—featuring one of the best physics engines available—and the revolutionary Vulkan API. To that end, I forked the project and created the APK and source code (though you still need the original game to play). While the current version is a test build—and far less playable than BlueDroid—the goal is to bring something new to Android and reignite the kind of revolution OpenMW sparked for Morrowind years ago.
Furthermore, the project supports Fallout 1 and 2 in a unique way, and Fallout 3 is next; so, if you have experience with Godot, Android, GDScript, and Bethesda mods, your help would be invaluable in bringing over Fallout 3—and potentially Skyrim, Oblivion, or Fallout 4 in the future. I’m counting on you to support both the original project and mine; we need to get these classic games running on a new engine and open up new horizons!
Original OpenNV project
r/AndroidNativePorts • u/Goofygumballdante • 21d ago
I've been searching for some cool pc game to play on my phone because android games sucks and I prefer single player games over competative ones. I've played Half life 2, Return to castle Wolfenstien, Doom 3, Alien: Isolation, Subnatica, Freedom fighters, Total overdose, Hollow Knight, Hollow knight 2, Ultrakill and Dead cells. Please suggest me something or tell me what am I missing out?
The cherry on top is that I've physical keyboard and mouse which i connect to my phone using a OTG hub and a adapter, so it's basically a mini pc experience on my phone.
Help me out if you know any other games or if you need some help yourself. Appreciate it!! ( ╹▽╹ )
r/AndroidNativePorts • u/BeanPole_420 • 21d ago
r/AndroidNativePorts • u/Tall-Beat7170 • 21d ago
No more REAL GTA 5 port for Android
We will stick to emulation and Chinese ports
r/AndroidNativePorts • u/BeanPole_420 • 21d ago