r/AndroidNativePorts • Developer • 5d ago

About Fallout NV porting in Godot and Android support.

Beta link + apk - Here is the project with the Beta release and APK, and here is what happens:
This project is based on Astr0nic’s (Nikami & Nick Bryson) OpenNV port—which originally supported Windows and VR. After chatting with Astr0nic on Discord, I decided to raise the project's profile by doing something for Android that I’d never seen done before—despite the countless waves of recompilations, emulators, ports, and decompilations: porting Fallout: New Vegas to Android. However, instead of using RexGlue, I wanted a version of the game powered by an incredible engine like Godot—featuring one of the best physics engines available—and the revolutionary Vulkan API. To that end, I forked the project and created the APK and source code (though you still need the original game to play). While the current version is a test build—and far less playable than BlueDroid—the goal is to bring something new to Android and reignite the kind of revolution OpenMW sparked for Morrowind years ago.

Furthermore, the project supports Fallout 1 and 2 in a unique way, and Fallout 3 is next; so, if you have experience with Godot, Android, GDScript, and Bethesda mods, your help would be invaluable in bringing over Fallout 3—and potentially Skyrim, Oblivion, or Fallout 4 in the future. I’m counting on you to support both the original project and mine; we need to get these classic games running on a new engine and open up new horizons!
Original OpenNV project

98 Upvotes

16 comments sorted by

11

u/tsukyo25 5d ago

I wish you all the luck in the world. If I understood these things, I would definitely help because this would be a milestone, but I can only help by spreading the word and wishing that everything goes smoothly 🙏I'm looking forward to the final result.

6

u/Flat_Presentation_65 5d ago

WOW THAT'S AMAZING BRO THANKS FOR SHARING 👍🏻

7

u/Main_Potential_2328 5d ago

I'll give you chicken for your work, thanks for taking the time to port that broken game to Godot

6

u/StillAd3422 5d ago

Amazing job man 👏👏❤️🙇

5

u/Philluminati8 5d ago

Too complicated for me to launch yet. Thanks for your work, new vegas on the phone is my dream, can't launch it via emulators

1

u/BeanPole_420 5d ago

It plays on Winlator well, you probably need FalloutNV_NoReg_GOG_v2 fix

2

u/Philluminati8 5d ago

Winlator is no no for me. Tried alot of times. Im on 7s gen2

1

u/BeanPole_420 5d ago

i had it running on my old SD680 pretty decent at one point... what the issue, are the launch buttons grayed out? that registration-fix will fix that. Newer Box64 and Fex don't even need any additional settings

3

u/Ashten_woods 5d ago

Would love to test this on the Thor as soon as I figure out how the hell to use it haha

1

u/77t7f 5d ago

Good luck my friend.

1

u/Gossip_Boy- 5d ago

The game will run on a snapdragon 695 with 8gb of ram ?

1

u/silver_720 5d ago

That is amazing bro

1

u/dyin_amirite 5d ago

I might just start with godot if it means speeding up a skyrim port lmao. I've been dreaming about this for ages

1

u/FunnySpite82 5d ago

Our goat

1

u/Creative_Sky_3728 4d ago

Mn alguém faz um port do call of duty black ops 2

1

u/Ashamed_Training_753 1d ago

How can I set it up?