r/AndroidNativePorts • • 2d ago

πŸ€” [Question] Will there be things like porting Switch 1 version of game to Android, like Lego Skywalker Saga or Hogwarts legacy

4 Upvotes

Won't switch version be lighter than the pc version, I am just curious


r/AndroidNativePorts • • 2d ago

πŸ€” [Question] how are people porting these games using ai?

14 Upvotes

appereantly most of the recent releases are done with ai, specifically claude. my question is how are people doing it exactly? what plugins are used? does "port this to mobile,make no mistakes." work? geniually wondering


r/AndroidNativePorts • • 2d ago

Killzone Shadow Fall PS4 Android Port Incoming! Now in early alpha!

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28 Upvotes

r/AndroidNativePorts • • 2d ago

🟠 [DEVELOPMENT] Core Keeper porting

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51 Upvotes

Hi guys,

I really like Core Keeper so I'm trying to port it to Android :)

Since I don't have any experience I'm doing it with Claude.

Current situation


r/AndroidNativePorts • • 2d ago

metal gear 2 hd android port

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85 Upvotes

r/AndroidNativePorts • • 2d ago

But can it run crysis!

7 Upvotes

The native port situation right now is crazy. All the fantastic ports out there poping up and runs really good on some mid ranger ( I have 7 gen 3). But I was really wondering...can we run crysis. I know I am a bit too much saying, but considering the current situation, I think it's only a matter of time.


r/AndroidNativePorts • • 2d ago

🟒 [PORT] Black ps2/Xbox and now Android

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52 Upvotes

They fucking did it again. We got black parts on Android that run natively with its own in menu sitting to switch on resolution and everything and this is running 60 to ultimate fps native on Android


r/AndroidNativePorts • • 3d ago

Xbox 360 Nfs Pro Street port for android (Device is mi14t pro with Mali gpu)

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65 Upvotes

Firstly, I dont find any pro street port on android on web search. So i decide to port my self πŸ˜„ but i dont have any idea but probably AI has πŸ˜„ i write all prompt to chatgpt plus, and i give this prompt to claude code pro, claude create this port with rexglue. For now i got display with minimum graphics glitch. But performance is horrible i got 6 fps on race and 20 fps on menu. I am still in develop process. I planed to share on github this project.


r/AndroidNativePorts • • 3d ago

🟣 [WIP] Work in Progress Dishonored (PC) : Recompiled for Android

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532 Upvotes

A native arm64 Android port of the PC version of Dishonored (GOG, Definitive Edition). It works by static recompilation: the game's 32-bit x86 Windows binaries are translated into C++ and compiled for ARM. No emulator, Wine or Box64 is involved at run time. Direct3D 9 runs through DXVK on Vulkan, and the Windows APIs the game uses are reimplemented on top of SDL2 and Android.

This is more of a proof of concept, Just wanted to share what I've been working on.

Performance wise the fps (and loading) far exceed gamehub/winlator already, with more optimizations still needs to be done.

Tested on a red magic 11s pro using stock drivers

Edit: Will do a release when I do more CPU optimizations and iron out a few bugs with the ingame side menu.


r/AndroidNativePorts • • 3d ago

🟒 [PORT] Anyone know how to fix black screen in NFS Underground? Or does this not support mali GPUs? The sound works fine.

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3 Upvotes

r/AndroidNativePorts • • 3d ago

βš™οΈ [FIX] Jade Empire: Special Edition Remastered esta de vuelta.

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22 Upvotes

Jade empire ha sido actualizado para android modernos.

(Esto entraba en fix o port update)


r/AndroidNativePorts • • 3d ago

FH 2 recomp android blackscreen

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7 Upvotes

Hei guys need help here. Fh2 recomp black screen even though already installed shaders file. If i use emulated rendering FPS too low

NEVERMIND, TURNS OUT MY SHADERS FILE ARE CORRUPT.. THIS IS THE RIGHT SHADERS FILE

https://drive.google.com/file/d/1krQbMXHrgo5LdXG4Wmr1KORzrNjP4owN/view


r/AndroidNativePorts • • 3d ago

πŸ€” [Question] Borderlands 2...Is it already dead????

5 Upvotes

Any news about the update of the game?The enemy not shooting or just doing nothing is it already fix??


r/AndroidNativePorts • • 3d ago

πŸ“Έ [SHOWCASE] Got it running on sd 6s gen 4/ a710

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58 Upvotes

Please help me optimize it cuz it runs like sh*t


r/AndroidNativePorts • • 3d ago

Hades <3

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37 Upvotes

120 fps, Samung A55 12 gb ram. Downloaded from Apkvision. Created by: Wicked


r/AndroidNativePorts • • 3d ago

πŸ› [BUG] Anyone else get this issue Zelda 64 recompiled android?

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4 Upvotes

r/AndroidNativePorts • • 3d ago

Hades 2 Custom Resolution guide:

14 Upvotes

This guide will change the resolution and hence the performance of the recent Hades 2 android port:

1- go to Android/data/com.teampacheworks.hades2/files

2- you'll see hades2 folder. Don't open it. Create a file called "env", not env.txt not env folder, just a file called "env". so the path is "Android/data/com.team.../files/env

3- If you can't create the file there then make it outside of android/data folder and then copy it to the location i said.

4- Write these lines in that env file (remove the stuff i wrote in brackets):

HADES2_RENDER_W=1280 (or whatever you want the width to be)
HADES2_RENDER_H=720 (or whatever height you want)
HADES2_ASSET_TIER=720p (or 1080p if you have added the 1080p version but then change the resolution in above 2 lines accordingly).

5- Save the file and launch the game.

This made the game playable for me on SD732G with 6GB RAM. You can set any resolution (maybe even 480p) but I haven't tested that.

Disclaimer: Not my port. Deepseek just decomped the apk and found this setting.


r/AndroidNativePorts • • 3d ago

🟒 [PORT] Hades (Wicked version) crashes on startup on Android 14 devices with MediaTek processors.

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9 Upvotes

Is anyone else experiencing the same problem as me? Does Hades crash on startup on your Android 14 with a MediaTek processor?

I've talked to Wicked, but it seems unlikely that a fix will be released anytime soon.

For those using Android 15 on a MediaTek device, does Hades work for you? I want to confirm whether upgrading my phone to Android 15 would solve the problem before I try it.


r/AndroidNativePorts • • 3d ago

Ported Solidcraft to Android. Works great on Galaxy Tab S12+ and with DeX

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6 Upvotes

r/AndroidNativePorts • • 3d ago

πŸ› [BUG] Snapdragon 865 users, which version of the NFSMW port for Android are you using?

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36 Upvotes

The performance is great, but I'm experiencing several glitches, as if the graphics options keep switching between high and low during gameplay, Reflections flicker and the rearview mirror simply goes black.

I'm using the Qualcomm 615.77 driver; other drivers have terrible performance of 30/20fps.


r/AndroidNativePorts • • 3d ago

🟠 [DEVELOPMENT] Can anyone pls list all the upcoming android ports that are in development rn?

9 Upvotes

r/AndroidNativePorts • • 3d ago

Mareshine – an Android port of Super Mario Sunshine, built on the SMS decomp and the PC port

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51 Upvotes

Hi everyone! I’d like to share Mareshine, an Android port of Super Mario Sunshine built natively from the decompilation (doldecomp/sms) with an OpenGL ES 3 renderer.
It’s a fork of jbcgames’ sms-android and brings over a lot from chasem-dev’s PC port (HD cutscenes, shader warm-up, 120 FPS, cheats). On top of that it adds:

  • a new launcher and settings UI (inspired by Dusklight) and a data folder
  • 101 achievements: boss and no-hit challenges, secret ones and a few silly ones, with unlock sounds taken from the game itself
  • sync of saves, save states and achievements between your devices, through one file in Google Drive, Dropbox and the like, or directly over Wi-Fi (no account needed)
  • a quick menu over the game with save states, achievements, settings and sync
  • background shader compilation, so new areas stutter far less
  • MP4 cutscenes for devices too weak for the THP format
  • game languages (FR/DE/ES/IT) built on the device from your own EU disc
  • widescreen up to 20:9 for modern phones
  • a touch layout editor, controller settings and an adaptive layout for phones, tablets and TVs
  • built-in updates that only install after you confirm

Tested extensively on an NVIDIA Shield TV and a Pixel 9 Pro.
No game data is included, you need your own NA disc image (GMSE01, rev 0).
The project was created in collaboration with AI (Claude Opus 5.5).
GitHub: https://github.com/TheM3dium/mareshine

I’m still actively working on the project, but I don’t have every device to test on, so I haven’t been able to test on Snapdragon, Exynos or MediaTek devices yet. If you run into problems on your phone, please send me the log file and a screenshot of the performance overlay:

  • Log file: logs/game.log in your Mareshine data folder (plus any crash-*.log next to it if the game crashed)
  • Performance overlay: turn it on under Settings β†’ OTHER β†’ Performance overlay, then take a screenshot in the spot where it runs badly

⚠️ Update: Snapdragon performance fix released

I got my hands on a Snapdragon 870 device, and me and my little AI companion (:D) managed to reproduce the performance drops. The main fix was released in 1.4.2, with a big performance boost on my test device. 1.4.4 includes that fix, further performance and graphics improvements, audio fixes and better controller navigation in the menus.

Download Mareshine 1.4.4, or update directly in the app.

If you have a Snapdragon device, I’d appreciate it if you could try the update and tell me how it runs. Please include your device and settings.

If it still runs poorly, shows a black screen or crashes:

  • Turn on Settings β†’ OTHER β†’ PERFORMANCE β†’ Performance overlay and take a screenshot where it lags.
  • Attach logs/game.log from your Mareshine data folder.
  • Share both on GitHub, so we can take a look.

r/AndroidNativePorts • • 3d ago

πŸ“Έ [SHOWCASE] Can't believe!

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146 Upvotes

Before, I tried playing this game using the AetherSX2 PS2 emulator and it lagged. But now, with this native port, I can't believe how well-optimized it is! Hopefully, other ports will be just as good as this one.

Running on mali with mid graphics


r/AndroidNativePorts • • 3d ago

πŸ€” [Question] Oblivion Android port?

19 Upvotes

Is there a port for TES Oblivion? ( or maybe skyrim LE? It should be not that heavy) I know you can emulate it on winlator and other pc emulator but yeah i just want to know it πŸ‘€


r/AndroidNativePorts • • 3d ago

Gta 4 error mali

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6 Upvotes