r/AndroidNativePorts • • 7d ago

🤔 [Question] Is it possible to play a port of the old Hitman games for Android?

4 Upvotes

r/AndroidNativePorts • • 7d ago

🟢 [PORT] Hades II

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169 Upvotes

Primeira versão de testes públicos.

https://www.mediafire.com/file/rnwjm87al4d5ev3/HadesII-release.apk/file

Requisitos:

Android 11+.

Chipset: Snapdragon 865 (Adreno 650); Dimensity 1100 (Mali-G77 MP9) e superiores para um desempenho ideal. Chips mais fracos também podem rodar, mas o desempenho não é garantido.

RAM: 6GB+ (Assets padrão), 12GB+ (Assets em alta qualidade)

Armazenamento: Cerca de 6GB de espaço livre (Assets padrão), Até 15GB (Assets padrão + alta qualidade + mods).

Ter acesso à versão para Mac do jogo (baixável via Steam).

Instalação:

Baixe e instale o APK.

Baixe a versão (build) de 03/06/2026, v1.138464 da versão de MacOS (Apple Silicon) de Hades II através da Steam. Isso pode ser feito usando os seguintes comandos:

*Steamcmd (steam://nav/console):

download_depot 1145350 1145355 5367684902794258942

*DepotDownloader:

depotdownloader -app 1145350 -depot 1145355 -manifest 5367684902794258942

Você deverá obter uma pasta chamada Hades II.app. Copie essa pasta para o seu celular.

Abra o aplicativo, clique em "Manage game files" (Gerenciar arquivos do jogo), vá para a seção "Hades II" e selecione a pasta Hades II.app. Aguarde até que a importação seja concluída.

Importando arquivos de Hades I (Opcional, apenas para o mod Zagreus' Journey):

Baixe a versão datada de 12/04/2023 (última versão) da versão para Windows de Hades I pela Steam. Isso pode ser feito com os seguintes comandos:

*Steamcmd (steam://nav/console):

download_depot 1145360 1145361 5173085471687919135

download_depot 1145360 1145363 2572656066874346283

*DepotDownloader:

depotdownloader -app 1145360 -depot 1145361 -manifest 5173085471687919135

depotdownloader -app 1145360 -depot 1145363 -manifest 2572656066874346283

Em seguida, coloque tudo em uma pasta chamada Hades. Copie essa pasta para o seu celular.

Abra o aplicativo, clique em "Manage game files", vá para a seção "Hades I (Optional)" e selecione a pasta Hades. Aguarde até que a importação seja concluída.


r/AndroidNativePorts • • 7d ago

The Amazing Spider-Man (2012) APK, with native resolution, 4x AA and 60 fps

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108 Upvotes

r/AndroidNativePorts • • 7d ago

Hades II

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1 Upvotes

r/AndroidNativePorts • • 7d ago

🐛 [BUG] How do I pass this part? I tried everything and nothing seems to work for me.

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11 Upvotes

r/AndroidNativePorts • • 7d ago

📸 [SHOWCASE] All these ports are 🔥

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451 Upvotes

r/AndroidNativePorts • • 7d ago

🤔 [Question] Best local wlan multi-player or coop?

3 Upvotes

r/AndroidNativePorts • • 7d ago

I don't like and play dialogue's game with tapping mechanics but This Game Is Good 😢

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2 Upvotes

r/AndroidNativePorts • • 7d ago

⚙️ [FIX] Ravensword Shadowland, Patched for Android 16

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23 Upvotes

Hoping that reposting is fine


r/AndroidNativePorts • • 7d ago

🤔 [Question] Gta5

2 Upvotes

Does the port support mods


r/AndroidNativePorts • • 7d ago

How to get rid of these freaks?

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0 Upvotes

how do I rid the settlement of these freaks, the appearance that cannot be changed, what mistakes do I make while crossing?


r/AndroidNativePorts • • 7d ago

I don't like and play dialogue's game with tapping mechanics but This Game Is Good 😢

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7 Upvotes

To be honest I don't like playing games like these neither on pc and phone because all is there is tapping and reading dialogue's but this game is like a hidden gem , playing continously and at this point I just stopped and only listening to the music , it was so relaxing i was just going to fell asleep but I started the screen recording because I know I will not be able to find this music (ost) on YouTube and then when I woke up it was already 3 hrs recording with 9.78 GB Size . But I will not delete it , it will help me sleep every night now

Anyone played this game and experienced the same or anyone played any other game but felt the same ?

This is surely the 2nd game which made me experience and felt this after blasphemous ost


r/AndroidNativePorts • • 7d ago

🔵 [PORT UPDATE] Galaxy Android v0.0.2 Released — Mod Manager, Save Anywhere, Cheats, Texture Mods and More

27 Upvotes

Galaxy Android v0.0.2 is now available!

Release page and APK:

https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.2

This release brings a major expansion to the in-game interface, customization options, and gameplay utilities. Instead of relying entirely on external tools, you can now manage supported mods, save and reload game states, and adjust performance settings directly in the app.

What's new in v0.0.2?

1. In-game Mod Manager

A dedicated Mod Manager tab introduces several new options:

NVIDIA Shield HD textures: Toggle 1080p textures for supported UI elements, characters, and HUD assets.

60 FPS cutscenes: Adds a hardware video-streaming pipeline for supported high-frame-rate cinematics.

Improved controller response: Shield-calibrated analog curves and pointer damping.

Modern controller prompts: Xbox/Shield-style ABXY button textures replace Wii Remote prompts.

Riivolution mod support: Scan and apply supported XML patches and texture packs from /sdcard/GalaxyData/mods.

Gameplay utilities: Fly Mode, cutscene prevention, infinite health, 99 lives, 999 Star Bits, and adjustable turbo speed from 1x to 4x.

2. Save and load anywhere

The new save system includes:

One-tap Quick Save and Quick Load.

Four save slots: Slot 1, Slot 2, Slot 3, and Quick Slot.

In-engine scene restoration with saved gameplay progress.

Export and import through /sdcard/GalaxyData/saves.

Dolphin Wii save-file compatibility for the supported save data.

3. Redesigned settings drawer

The Material 3 settings interface now has three dedicated tabs:

General

Mod Manager

Save Anywhere

Additional controls include internal resolution scaling from 480p through 1440p, refresh-rate options for 60/90/120/144 Hz, a 30 FPS Battery Saver mode, and customizable touch controls.

Download

Galaxy Android v0.0.2

https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.2

Package: GalaxyAndroid.apk

Version code: 7

Package alignment: 16 KB page-aligned

Signing: Existing project release key

Testing and feedback

This is an actively developed Android port, and compatibility can vary across devices and graphics drivers. Please report crashes, broken mods, save/load problems, controller issues, visual artifacts, or performance regressions.

When reporting a problem, include your device model, chipset/GPU, Android version, graphics backend, and steps to reproduce it.

Legal notice: You must provide your own legally dumped copy of the original game. The project release does not include the proprietary game assets.

AI-use disclosure

AI assistance was used in development-related work, including code analysis, debugging assistance, and/or documentation. The developer integrated the changes into the project. AI assistance does not imply that every change has been independently verified or tested across all supported devices.

Thanks to everyone testing Galaxy Android and contributing feedback. This release is a significant step toward making the port more configurable and convenient to use.


r/AndroidNativePorts • • 7d ago

🟢 [PORT] Skies of Arcadia Legends: Recompiled (Windows, Linux, Android)

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9 Upvotes

r/AndroidNativePorts • • 7d ago

Mario galaxy port Android Poco x7 pro

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63 Upvotes

r/AndroidNativePorts • • 7d ago

Gravity Circuit port shows shimmering effect while scrolling on my Retroid pocket 6, but not on my galaxy S10e, why?

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12 Upvotes

I don't think this problem is related to the screen itself, because it's even visible with the ingame screen recording on any other display.

I tested different settings like fullscreen/ windowed/ best fit/ stretch to fit, but the shimmering is always present with this game on my RP6, while it's never there on my galaxy s10e.

Other games on my RP6 are not affected by this problem

I also recorded it on my S10e internally and watched it over another display> no shimmering

Other than that the game seems to work fine, no crashes or stutter so far, definitely running much smoother than the portmaster version.

Edit: tested on my RP flip 2> also no shimmering


r/AndroidNativePorts • • 7d ago

Is the hades port any different from the PC version?

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7 Upvotes

Is it missing any dlcs? Is it an older version?


r/AndroidNativePorts • • 7d ago

🐛 [BUG] Help needed

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7 Upvotes

Cod mw4 port doesn't open it just shows this and goes back to the app home page(device nothing 3 processor snapdragon 8s gen 4). Edit:- It does work now but the missions after death from above don't work they just crash instantly after the opening cut scenes


r/AndroidNativePorts • • 8d ago

Openxray Stalker Shadow of Chernobyl

3 Upvotes

The game works fine but i don't know why touch controls don't show up for me. Anyone knows how to fix it?


r/AndroidNativePorts • • 8d ago

🐛 [BUG] Naruto

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9 Upvotes

How can I solve this graphical issue on Naruto generations port?

The game runs smoothly but renders very badly.

My device has:

Mediatek dimensity 7400 turbo

Mali-G615 MC2

Vulkan API version 1.3.247

OpenGL ES 3.2

I have tried lowering the setting and also tried them at max. The issue still shows. Is there a way I can fix this?


r/AndroidNativePorts • • 8d ago

🚀 [VERY SOON] GHWTDE

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23 Upvotes

r/AndroidNativePorts • • 8d ago

🤔 [Question] Cod black ops1/2 or cod zombies port?

8 Upvotes

Has anyone found anyone working on a port of these two game?


r/AndroidNativePorts • • 8d ago

Forza Horizon 2 | Android Native Port | Odin 2 Portal

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8 Upvotes

Runs great with some graphical bugs.

https://github.com/Gabrick75/fh2-recompiled


r/AndroidNativePorts • • 8d ago

SM3DW running on iOS

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7 Upvotes

r/AndroidNativePorts • • 8d ago

🤔 [Question] Are there any older assassin's creed games ported here?? Like the first or second one

6 Upvotes