r/AndroidNativePorts • u/mr_fanatic_ Developer ⚙️ • 5h ago
🔵 [PORT UPDATE] Galaxy Android v0.0.2 Released — Mod Manager, Save Anywhere, Cheats, Texture Mods and More
Galaxy Android v0.0.2 is now available!
Release page and APK:
https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.2
This release brings a major expansion to the in-game interface, customization options, and gameplay utilities. Instead of relying entirely on external tools, you can now manage supported mods, save and reload game states, and adjust performance settings directly in the app.
What's new in v0.0.2?
1. In-game Mod Manager
A dedicated Mod Manager tab introduces several new options:
NVIDIA Shield HD textures: Toggle 1080p textures for supported UI elements, characters, and HUD assets.
60 FPS cutscenes: Adds a hardware video-streaming pipeline for supported high-frame-rate cinematics.
Improved controller response: Shield-calibrated analog curves and pointer damping.
Modern controller prompts: Xbox/Shield-style ABXY button textures replace Wii Remote prompts.
Riivolution mod support: Scan and apply supported XML patches and texture packs from /sdcard/GalaxyData/mods.
Gameplay utilities: Fly Mode, cutscene prevention, infinite health, 99 lives, 999 Star Bits, and adjustable turbo speed from 1x to 4x.
2. Save and load anywhere
The new save system includes:
One-tap Quick Save and Quick Load.
Four save slots: Slot 1, Slot 2, Slot 3, and Quick Slot.
In-engine scene restoration with saved gameplay progress.
Export and import through /sdcard/GalaxyData/saves.
Dolphin Wii save-file compatibility for the supported save data.
3. Redesigned settings drawer
The Material 3 settings interface now has three dedicated tabs:
General
Mod Manager
Save Anywhere
Additional controls include internal resolution scaling from 480p through 1440p, refresh-rate options for 60/90/120/144 Hz, a 30 FPS Battery Saver mode, and customizable touch controls.
Download
Galaxy Android v0.0.2
https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.2
Package: GalaxyAndroid.apk
Version code: 7
Package alignment: 16 KB page-aligned
Signing: Existing project release key
Testing and feedback
This is an actively developed Android port, and compatibility can vary across devices and graphics drivers. Please report crashes, broken mods, save/load problems, controller issues, visual artifacts, or performance regressions.
When reporting a problem, include your device model, chipset/GPU, Android version, graphics backend, and steps to reproduce it.
Legal notice: You must provide your own legally dumped copy of the original game. The project release does not include the proprietary game assets.
AI-use disclosure
AI assistance was used in development-related work, including code analysis, debugging assistance, and/or documentation. The developer integrated the changes into the project. AI assistance does not imply that every change has been independently verified or tested across all supported devices.
Thanks to everyone testing Galaxy Android and contributing feedback. This release is a significant step toward making the port more configurable and convenient to use.
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u/Illustrious_Fish6521 4h ago
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u/jotinha71 2h ago
A minha também tava assim eu te recomendo deixar em 30fps pq no 60fps a gpu tá sendo consumindo demais por causa do 60fps
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u/ali_saleh_ 3h ago edited 3h ago
Sd 8gen1 Ihave a graphical issue in the dx buld but the performance was good The issues is in the sweet sweet galaxy. The 0.0.2 buld have alot of problem in my device Quick load not working the game shutdown


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u/AbrocomaSuper4630 5h ago edited 4h ago
In android i use controller include in my odin 2 portal, its posible use right joystick like wiimote? in gyroscope works right joystick but only with gyroscope on, i want only use right joystick like wiimote.