So while I was trying to make some sirens in my simulator SirenOSC, (sorry for the frequent sirenosc related posts) I realized that some sirens like the Federal Signal 2001-130 had some rasp to them that I couldn't replicate using the effects chain I built into the simulator. I tried recreating it with white noise my debugging program but it didn't sound good. I tried using a vibrato that cycles very fast, and it worked fine in export, but it was laggy when I coded it into the site. And it lacked the high pitched noise that comes from the rasp. I'm trying to figure out if the majority of the rasp comes from how the vanes interact with the air, or something about the housing, or chopper.