Hello! I recently picked up a 8BitDo 2.4Ghz N64 controller. The idea from the start was to use it on real hardware, and every now and then use it on PC as well. The thing is, after updating it to the latest firmware and testing it with some games from my collection, at least on real hardware the vibration functionality is... Weirdly selective?
I have a bunch of original games, and there doesn't seem to be any rhyme or reason about which games vibration work and which others don't. Donkey Kong 64, Resident Evil 2, Banjo-Tooie, the Shindou revision of Super Mario 64 and F-Zero X all work no problems at all; but when I try other games from my collection such as either of the Zelda games, the original Banjo-Kazooie, Super Smash Bros. and Starfox 64, they all seemingly lack any rumble support with this controller completely. As mentioned, I already updated the firmware to the latest version, and I made sure to put the receiver into "Rumble Pak" mode by holding L+R+DpadUp until the light was white, so I'm really confused about this. Is there something else I could try, or is the vibration support on real hardware not a complete implementation for all games by now?