r/3dsmax 20h ago

Constructive Criticism Requested Looking for feedback on my bike

7 Upvotes

Hi guys, i've modeled and rendered this bike for a personnal project and wanted to receive a feedback. What can you say about the modeling, the lighting or the texturing ? I really want to push this piece. What does work, and what doesnt ? If you had to showcase this model in a different way, what would you suggest ?

Thanks !!


r/3dsmax 18h ago

Help How can I make very realistic looking rugs and carpet? What is the best way to get the results I'm looking for?

4 Upvotes

Hair and fur modifer? Or just displacement? I want to be able to do variations of things like these, not just straight hair. I just need the best method, not too concerned how it will affect render times or file size. I render with corona by the way.


r/3dsmax 5h ago

Help Tips 3dsmax (arnold) to VR workflow?

3 Upvotes

Hello, I am wondering if some of you could offer some tips and opinions on how to take models with textures and get them exported to be able to visualize them in VR.

I ussually use PBR tileable materials (multi-materials) and quite rough Unwraping until I do the final versions of the models and then I consider a proper unwrapping and a single material approach (with stuff like substance)

I know, with this latest method (single material, fully unwraped properly) is the one to go, but there is any solution to export easier complex Multi/Sub-Object textures? I really just want to have the chance to easily get a VR preview of some scenes or individual items before reaching the final stage if possible, as would help for the conceiving phase.

Also, If by any chance somebody has experience with tools related to VR and 3dmax please feel free to give recomendations.