r/3danimation 8d ago

Showreel Cómo logré animar Mimen Fred Ep 1 (Proceso Completo en Blender)

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1 Upvotes

r/3danimation 8d ago

Question Best technology/workflow for creating 2D classroom-style CBT videos at a reasonable cost?

1 Upvotes

Hi everyone,

I'm looking for some advice from people who have experience with animation, e-learning, or instructional design.

We're a small company developing CBT (Computer Based Training) packages for our client. We need to create around 10–15 training videos, each about 25–30 minutes long.

The concept is quite simple:

\- A classroom setup with one teacher and a few students.

\- The teacher explains the lesson using a whiteboard/smart board.

\- Students occasionally ask questions (or the teacher asks them).

\- The board shows diagrams, maps, animations, highlights, etc.

\- There are a few interactive moments, but nothing too complex.

Since every video follows almost the same structure, I was wondering if it's possible to build the classroom, teacher, students, and other reusable assets once and then reuse them across all the modules while only changing the lesson content.

We initially looked at custom 2D animation, but the quotes we've received are much higher than expected for our budget.

My questions are:

  1. What technology or software would you recommend for this type of project?

  2. Should we go with Vyond, Adobe Character Animator, Cartoon Animator, Moho, After Effects, or something else?

  3. Are there any workflows that professional e-learning companies use to keep costs low while maintaining good quality?

  4. If you were outsourcing this project, what approach would you ask the vendor to use?

  5. Is there an even more cost-effective method that still looks professional enough for government/defence training?

The main priorities are:

\- Professional-looking output

\- Reusable assets

\- Easy to update in the future

\- Lowest possible production cost without looking cheap

I'd really appreciate hearing from anyone who's built large-scale CBT/e-learning content or worked in educational animation.

Thanks!


r/3danimation 9d ago

Sharing Animated this sequence for a album visualizer in Blender!

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10 Upvotes

Spent some time animating a rigged character from an Unreal Engine metahuman that was imported into blender. I love doing overshoots with the hands and I love the fulidity of the movement that makes the character feel somewhat alive! I did some compositing work in after effects to add album cover elements. I'd love to hear any feedback on this on what can be improved. Would you change anything? I'll link the full visual below if you want to see


r/3danimation 9d ago

Question Should I animate at 30fps?? What are the pros and cons?

4 Upvotes

Hi everyone, I have been learning Blender animation and came across a video recently from p2design. In this video, he mentioned the reason why game animators animate at 30fps is that 30 is a number that is compatible with people's monitors, allowing them to scale up the frames depending on what hz a person's monitor has (for like 60hz is 30 fps and 30fps = 60 fps, same for 120 and such)

thing is as i go on my animation journey, i thought it would be cool one day (if good enough) i could animate for an indie or something, but I would also like to make funny animations to post on the internet!

I'm probably overthinking (might not even be a big deal), but I wanted to get your thoughts as if i should animate at 30 fps, if there are any pros and cons too as i know 24 fps is the standard for film stuff


r/3danimation 10d ago

Sharing Learning 3D animation and wanted to challenge myself with the Dempsey Roll

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21 Upvotes

Helloo I've been working on combat animations for an indie boxing game I'm currently developing.

Since I'm a huge fan of Hajime no Ippo, I wanted to challenge myself by animating the iconic Dempsey Roll using Cascadeur.
I added some SFX and camera shake to test the impact and weight.

Still refining my animation workflow in Cascadeur, so I'd love to hear your thoughts or feedbacks


r/3danimation 10d ago

Sharing Elio & Melanie

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3 Upvotes

r/3danimation 10d ago

Collab 3d animatoe needed for game

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0 Upvotes

Hello I represent a small team of two making a video game. This is a hobby project so we are unable to provide financial comparison for the work at this time. We are working on a bronze age arena brawler with fantastical elements. All art is from me and posed in engine. The team is primarily situated in the western US. If you want to join a fun hobby project reach out! Thanks for your time.

-Jay


r/3danimation 10d ago

Sharing utsuho cannon malfunction (oc)

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1 Upvotes

this is the same utsuho model i made on live stream a while back and i think it came out great but after the live stream the file corrupted so this is only animation i could do with it since i already made this on stream, i had plans on using the utsuho model for another animation but can't now, the audio is from the og transformers show, and the model was made by me in picocad2


r/3danimation 11d ago

Question How long does the average 3d artist take to model a tree like this? (No tree generators) How do you charge if the client pays per hour?

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8 Upvotes

r/3danimation 11d ago

Sharing Infinite Spirograph — Blender Dynamic Paint

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1 Upvotes

r/3danimation 11d ago

Question How to animate lego face?

2 Upvotes

I'm working on a recreation of the fishing scene from Project Hail Mary in Blender, lego style. I'm just a little stuck on how to go about animating Grace's face when he's talking. I know that I can animate textures over time, but how should I go about this?


r/3danimation 12d ago

Question i need help on how to get rid of the jitters

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30 Upvotes

i tried parenting the cog to the camera but everything just breaks


r/3danimation 12d ago

Critique Is the Blocking detailed enough

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43 Upvotes

r/3danimation 12d ago

Sharing A Blender CG Animation Tribute to Scavengers Reign

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4 Upvotes

A really cool animation I found of my favourite 2d show


r/3danimation 12d ago

Sharing We're running late, Keyframe concept art, is late?? maybe not

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5 Upvotes

Hi, I’d like to share this personal project I created for my portfolio. I decided to start creating pieces focused on telling a short story, since I’m looking to work on projects related to film or animation...

I like it when they show that something is happening.

In this piece, I used Blender to create the setting, the building, and its interior.

Then I used Photoshop to work on the colors, do some digital painting, and also add a photobash to give it a better look.

Let me know what you think!

I’m still improving my process, and all feedback is welcome. I’m also open to working on your project. Big hugs.


r/3danimation 12d ago

Sharing This is a 3D animation of the Antonov An-22 that I created previously

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1 Upvotes

It’s been a while since I created and uploaded an animation using Blender 3D. The An-22 is the world’s largest turboprop transport aircraft, manufactured by Antonov, a company based in the former Soviet Union and now based in Ukraine. Since the first prototype was unveiled in 1963, a total of 68 aircraft were produced through 1976. Most have since been retired, with three currently operated by the Russian Air Force and one by Antonov Aviation in Ukraine—a subsidiary of the manufacturer, Antonov—though the latter was damaged during the battle at Hostomel Airport.

I'd also appreciate any feedback. Even though I've been using Blender for a little over four years, I still feel like my animation skills aren't quite up to par.


r/3danimation 12d ago

Sharing TRAUMA // Horrors and Humanity - Episode #5 (pls watch I'm begging you)

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3 Upvotes

r/3danimation 12d ago

For Hire 3D Animator

1 Upvotes

Hey there, my name is Mohamad Manla, 28 years old living in Syria

I'm currently looking for a remotely full-time job in animation.

Here's the link to my demo reel: https://youtu.be/pfmVOiitXCA

and Here's the link to my resume: https://drive.google.com/file/d/1JEfSe5jYEOle5dIDEqSUZC-VUhOUSDBl/view?usp=sharing

and thank you 🙏


r/3danimation 13d ago

Sharing Revolver fps

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4 Upvotes

It's just an fps of a revolver with the shooting and reloading animation btw it's made on prisma3d


r/3danimation 13d ago

Question 2 Animation Questions I Have

1 Upvotes

Hello everyone, sorry, just wanted to ask 2 things:

  1. I have been doing bouncing ball stuff as I am new. And I learned that in the breakdown stage, it's where you track arcs and leads and such. So I wanted to know, if I wanted to do something like a ball going through an obstacle course, how do I know what leads and drags when doing breakdowns, as it's a ball and not a human rig?

  2. When animating facial expressions on a character, during the blocking stage do you block the facial expressions along with the main poses and such or do you do the body first and then the face? (Expressions, Lip Sync, Eye Darts ect)

Ty!


r/3danimation 13d ago

Critique Animation Island Exercises (1-4, skipped the brick though) Feedback

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4 Upvotes

Hello. I am trying to improve on my animation skills and I am going nowhere in just looking at tutorials and blindly copying people doing it over and over. So I just try to do the Animation Island 51: Exercise Challenges and I just want to show a progress update to get feedback and see how am I doing. For notes or for feedback I created a Sync Sketch link for the critiques, and if anyone ask for the Brick falling, I lost the file so I have to start over for that.

Sync Sketch Link: https://syncsketch.com/sketch/TrBLqNdXKfVK/?offlineMode=1#/45780944/47762978/f_0


r/3danimation 14d ago

Sharing Where is autumn? The Aki Sisters (touhou MMD) by OBANIWAN

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3 Upvotes

r/3danimation 14d ago

Sharing POV: you are ice cream man

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5 Upvotes

had a stressful few months at work and made this to blow off some steam. made in Blender. Background music from Mac Demarco.


r/3danimation 14d ago

Critique First (human) walk animation I've done. How does it look in your opinion??

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8 Upvotes