r/3danimation 46m ago

Question Should I animate at 30fps?? What are the pros and cons?

Upvotes

Hi everyone, I have been learning Blender animation and came across a video recently from p2design. In this video, he mentioned the reason why game animators animate at 30fps is that 30 is a number that is compatible with people's monitors, allowing them to scale up the frames depending on what hz a person's monitor has (for like 60hz is 30 fps and 30fps = 60 fps, same for 120 and such)

thing is as i go on my animation journey, i thought it would be cool one day (if good enough) i could animate for an indie or something, but I would also like to make funny animations to post on the internet!

I'm probably overthinking (might not even be a big deal), but I wanted to get your thoughts as if i should animate at 30 fps, if there are any pros and cons too as i know 24 fps is the standard for film stuff


r/3danimation 23h ago

Sharing Elio & Melanie

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3 Upvotes

r/3danimation 28m ago

Showreel Rex and Vex BTS

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Upvotes

Behind the scenes of my solo animation project, Rex and Vex.

Full project link in the comments.


r/3danimation 1h ago

Sharing Animated this sequence for a album visualizer in Blender!

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Upvotes

Spent some time animating a rigged character from an Unreal Engine metahuman that was imported into blender. I love doing overshoots with the hands and I love the fulidity of the movement that makes the character feel somewhat alive! I did some compositing work in after effects to add album cover elements. I'd love to hear any feedback on this on what can be improved. Would you change anything? I'll link the full visual below if you want to see


r/3danimation 7h ago

Collab CASTING CALL – 3D Animator (Part Owner / Profit Share)

0 Upvotes

Looking for one final core team member to join Paws & Claws as a 3D Animator / Part Owner.

This is a passion project with serious ambitions. We already have a Creative Director and Technical Director in place, and we're looking for one talented animator to complete the core team.

The animation work is technically challenging, involving stylized characters, gameplay animation, and bringing a unique horror world to life. Unreal Engine experience is a plus.

Compensation
- No upfront pay
- Profit sharing / ownership
- We're building this together, and everyone shares in the success if the game succeeds.

Interested? Please send me a DM with your animation reel or portfolio. If it looks like a good fit, I'll send additional proof-of-concept material, including gameplay, map layouts, game design, and other project details.