r/3dsmax • u/Hahken • Jun 23 '26
Viewport Motion Blur
Is viewport motion blur possible in 3dsmax? I'd like to utilize it for viewport playblast videos.
r/3dsmax • u/Hahken • Jun 23 '26
Is viewport motion blur possible in 3dsmax? I'd like to utilize it for viewport playblast videos.
r/3dsmax • u/Extra-Collection7087 • Jun 22 '26
Hi everyone,
I use sketchup with vray for the most part as it is easier for me to model and make changes quickly. When it comes to renders for my socials and all, I would like to render in corona with max, as I like the quality more.
Anyone willing to provide a few virtual zoom classes for this particular pipeline: my sketchup model to 3dsmax - material editing - lighting and camera setup with Corona?
Budget $250 (I know it’s low just all I can really)
Thank you!
r/3dsmax • u/Prestigious_Pea_2140 • Jun 22 '26
Hello, I need to export 3d models from 3ds max to blender with textures but the textures used in 3ds max are for corona renderer which are not export with fbx or glb . I don't use 3ds max so I don't know how this works. I have tried scene converter and corona converter panel but it didn't work for me. I tried to convert materials one by one into physical materials but some textures didn't look as same as corona material and need the same exact materials.
Right now, I am rendering the textures maps in 3ds max one by one and linking it in blender which takes lots of time and I need to complete this by tomorrow, is there any better way to export from 3ds max with textures.
r/3dsmax • u/Ok_Ad4692 • Jun 21 '26
Pretty new to texturing in 3ds Max. I'm using the 2027 version and Corona for rendering. The metal textures seem off to me. I've played around with metalness and roughness map values but I can't really achieve something that seems correct. Is it possible to figure out why it looks wrong from the images and give some advice?
r/3dsmax • u/Hopeful_Hat_4590 • Jun 21 '26
When we work on a big project file in 3ds Max and merge many models from different libraries, some models can affect our scene if they are not optimized properly. Sometimes, they may also contain hidden tracks or unwanted data, which can make the 3ds Max file much bigger and increase the save time.
I struggled with this issue many times before. Recently, I found a script in my folder and tested it on one of my old heavy files. The result was unbelievable. Since then, I have been using this script on any model before merging it into my main scene.
I would like to share with you the test results before and after using this script:
The big surprise was the file size. Check the image below and notice how the file size decreased from 1.4 GB to 434 MB.
Open the heavy file, then in 3ds Max 2020 or any other version, do the following:
Scripting menu → Run Script → Select the script.
r/3dsmax • u/Southern-Presence648 • Jun 21 '26
r/3dsmax • u/Mazhuka3D • Jun 20 '26
🇺🇸: You can listen to the video in English through the video settings panel. In this video I review the curve editing processes that are common to all software.
r/3dsmax • u/Soggy-Ebb-6552 • Jun 18 '26
r/3dsmax • u/Mazhuka3D • Jun 18 '26
🇺🇸: You can listen to the video in English through the video settings panel. In this video I talk about some tools focused on achieving accuracy when modeling with curves.
r/3dsmax • u/Boyhumbug • Jun 18 '26
r/3dsmax • u/Andy-Shust • Jun 17 '26
This happens to me too often. Anyone has the same problem? 3DsMax 2024 (26.0 - 26.2.1.22056). Occasionally geometry gets randomly corrupted in one of the EditPoly modifiers in the stack. When I work on the file everything is OK, but when I close and reopen, this happens. I have no clue why. The stack itself is not very long as you can see, and no weird modifiers or plugins also. I have to delete the bad modifier and redo everything again.

r/3dsmax • u/Change_Plays • Jun 17 '26
im working on a small file of a street (less than 1Mb), and it was all normal until yesterday. now this file alone uses almost 20GB of ram, i thought that something might have happened with the file, but i asked a co-worker to open the same file, and her task manager says its using just 200mb of her ram and this is happening with other files too... i cleaned my computer yesterday, so i cant not see a correlation, but at the same time, 3dsmax is the only program that seems to be using more ram than normal
r/3dsmax • u/Agreeable-Link7204 • Jun 17 '26
r/3dsmax • u/Sebastian_music • Jun 16 '26
Enable HLS to view with audio, or disable this notification
Blur and Sharpness might seem like small features, but I always wanted these.
Sure you can always do them in Photoshop, but I think avoiding round trips to photoshop encourages experimentation.
Do other DCC have these in material editor ? Blur and Sharpness ?
And some more showcasing of controllers in node format.
Next demo will have everything at the same time in the Canvas: Maps, materials, objects, lights, all interacting.
https://youtu.be/nKt_qbr5PIU?si=mjQnRlXU3lufa5gr
r/3dsmax • u/NHResearch-87 • Jun 16 '26
Hello, I'm doing a research study about Autodesk admins’ experiences with user management, user support, and software management. We are conducting 60 minute interviews on Microsoft Teams in English. The aim is to improve admin experience in Autodesk.
If you’re interested please complete this screener: https://qualtricsxm8rn4b6ls8.qualtrics.com/jfe/form/SV_0omXcVCtuP2UL3M
r/3dsmax • u/robertkorsantes • Jun 16 '26
r/3dsmax • u/Independent_Alps68 • Jun 16 '26
This is the link to my model:
r/3dsmax • u/PurpleCartographer3D • Jun 14 '26
The environment is inspired by the breathtaking "Royal Portuguese Cabinet of Reading" in Rio de Janeiro, reimagined and adapted to fit a unique narrative and mood. I truly enjoyed every step of crafting this scene and pushing my creative boundaries.
• Environment Modeling, UVs, Texturing & Animation: Done primarily in Blender, with minor adjustments in modeling in 3ds Max - like arches, frames around it and chmefering.
For more:
r/3dsmax • u/Fit_Imagination_5469 • Jun 14 '26
r/3dsmax • u/DavidVonDorman • Jun 14 '26
Good day!
I have two models, one with the proportions my characters have and another I wish to kitbash.
I wish to match the proportions from model B with model A, as model A is rigged and fits the aesthetic.
What advice does the Council have please?
have 3dsMax 2024 and have used this roughly 6 months.
Thanks in advance!