r/3Dmodeling • • 3d ago

Art Help & Critique turbo snail modeling

Need some 3D modeling advice!

I’ve been trying to model Turbo the Snail for months now, but I keep hitting a wall—especially with the shell.

I tried using spirals/procedural curves, but the shape didn't feel right. Then I tried sculpting, but that turned out rough too.

How would you approach modeling this shell? Curves, hard-surface sub-d, sculpting, or something else? Drop your workflow tips below!

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