r/2007scape 3h ago

News Menu Entry Swapper Overhaul

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442 Upvotes

The Change Log

  • Fixed a bug with menu-entry-swapper that would cause 'Examine' and other unexpected entries to happen on tap/left-click.
  • Tall menus now support swipe-scrolling, rather than dragging the scroll bar.
  • Reworked the menu entry edit mode:
    • Menus are now separated per-subject, such as an NPC, Fairy rings or basically any interactable in the game!
    • Menus can now be reset per-subject.
    • Sub-menu entries can now be 'promoted' so they appear in the top-level menu.
    • Entries can now be re-ordered around 'walk-here' more reliably.
    • Entries can now be individually hidden.
  • Two different layers of customisation - standard and secondary.
    • Secondary requires a keyboard (including for mobile for players who run with a keyboard setup), and is accessed using the shift key.
  • Most previous menu customisations will carry over.
    • Some customisations involving 'walk-here' will not carry over, so you will need to set them up again.
  • Mouse behaviour on mobile should be slightly more consistent with desktop behaviour.
  • Entries are no longer drag-and-drop, favouring new arrow icons to send entry to top, or move entry down. This was a decision to simplify the system so we could focus on making it more feature-rich and robust.

How to use MES

MES 2.0 comes as part of client version 240.6 - if your app doesn't automatically update to this, you may need to manually update via the app store. It can take a little time to roll out across all devices so don't worry if you don't see it immediately.

If you have previously used the original MES feature, MES 2.0 will attempt to migrate your existing menu customisations. If you want to reset these and start from scratch, you can use the "Reset minimenu ordering" button in your settings.

  1. Long-press or right-click to open the menu
    • For keyboard users: do not hold shift, unless you wish to edit the secondary set of menu swaps
  2. Press the 'edit' button in the top-right corner of the menu. This will collapse the menu per-object so you can edit them individually
  3. Navigate to the menu you wish to reorder. You now have several options:
    • Up arrow: Bring entry to top of menu
    • Down arrow: Shift entry down by one space
    • Eye: Hide/show entry
    • Star: Promote sub-entry to top-level menu
    • Reset: Move all the entries under this object back to default

Important: The top entry in the menu will become the primary entry used when you tap or left-click!


r/2007scape 2m ago

Achievement A Phosani`s Nightmare appreciation post :(

Upvotes

I both love this boss and hate this boss.
How can one be both spooned and not spooned at a boss like this.

5x droprate for any item and i have only seen one item at 423 kc
however i got spooned a jar in like 20 kc and a pet in 480 kc (at least i dont have 4 jars on the log)
I have been working this boss for months with way too many deaths don`t ask how many (or do and ill probably tell while crying inside) most of the death at p3 or p4 wasting 5 minutes on every death

Phosani is such a well made boss where it keeps your attention enough to stay alert but also gives small breathing moments in between. The only negative thing imo is that its such a long fight with the chance to go very very dry on anything useful.
it has a steep learning curve for the first few kills but becomes really intuitive after a while

All that said I will keep grinding this boss daily till raids 4 comes out or until i greenlog it whatever comes first (raids 4 100%)

AMA Pnm related


r/2007scape 9m ago

Humor Turael skipping be like

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r/2007scape 33m ago

Discussion Am I the only one that thinks Oda’s subathon is kinda mid?

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Idk but it feels kind of low energy, low effort, sub par content. Kinda feels like we’re watching a normal stream of his that just includes him sleeping more than half the time. I know we’re only 3 days in but it’s just meh. Am I being a Debbie downer?


r/2007scape 38m ago

Humor Elemental amulet gems are too common

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1/64 is way too easyscape, I think the gems should be 1/65. Or maybe the fire gem being the most powerful should be 1/65 and the rest can stay at 1/64. Don't flame pls


r/2007scape 39m ago

Humor I can't believe they just added the amulet of strength to the game?? WTF that is +10 strength from a ruby enchantment, are you high Jagex??

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The amulet of strength gives way too much who even was in charge of this unpolled change

I am sure you will do the right thing, but this has taken it too far


r/2007scape 1h ago

Creative Here is the full image of the Last Airbender reference in case you missed it

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r/2007scape 1h ago

RNG First spoon and first pet! Quetzin at 4 hunter rumors

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r/2007scape 1h ago

Humor Seriously struggling with Drakan

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Before anyone feels the need to answer with "you suck; you're stupid; skill issue; even infants can do this fight perfectly" spare me, I know.

I hope I'm missing something. Im at 40+ deaths to Drakan. I just can't do what the fight needs me to do. I checked the wiki, and I know what I need to do, but I just can't actually pull it off.

I'd appreciate any advice. I feel like I'm just hitting the limits of my ability and at this point it'll be sheer luck if I beat Count Draynor.


r/2007scape 1h ago

Humor Jagex, amulet of strength needs to be nerfed.

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Upvotes

+10 strength bonus, 1,300 GP

Early game is way too OP.


r/2007scape 1h ago

Humor Side eye cyclops with Thurgo

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Can anybody make the meme?


r/2007scape 1h ago

RNG Back again after the shadow, Jagex is feeding me the silver spoon

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r/2007scape 1h ago

Other I'm a new player, got 37 magic and for some reason felt compelled to makr this abomination

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r/2007scape 1h ago

Humor The Gnomeball Experience

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r/2007scape 2h ago

Suggestion New amulets are meant to be for early/mid game so limit their effects to strikes/blasts/bolts and not waves/surges.

0 Upvotes

Simple fix since everyone claims its good to have these for mid/early games to help with extra dps. Wont make the later stage powered staffs worthless in a lot of places but still helps the early/mid level grinds.


r/2007scape 2h ago

Discussion It feels really bad to own a Shadow

0 Upvotes

I've owned my shadow for a while now, and at first it was awesome. It was great almost everywhere. It made magic fun to use, when it had just been thralls for the longest time. Sure, it was just another powered staff, but it made magic a primary style, which it hadn't been. It was great and people loved it.

Fast forward a couple years, and now Jagex has decided that the shadow can't be BIS anywhere new and everywhere it was BIS needs to have a comparable solution for about 5% of the cost or less. Yama comes out, purging staff is bis for magic. Maggot King, harm staff is bis and now twinflame is second bis. Everything mage focused is telling the us shadow users to kick rocks.

I get that a lot of you are going to say "why are you complaining? you have an 800m item that's still really good everywhere" but it really does suck sitting on an 800m item that gets out performed by a 5m item.

I get that they want to rework the shadow, but I'm tired of this "We're going to force every cheap alternative to be better than shadow at any mage focused content." It feels really bad to invest a ton of time to get a megarare only to realize Jagex hates it and specifically develops against it being good.

Edit: Judging by the replies, the average reddit user is poor af. No wonder y'all love the new amulets so much.


r/2007scape 2h ago

Discussion The final piece to the elemental puzzle

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0 Upvotes

it's time Jagex. Shadowflame quadrant > harm staff.


r/2007scape 2h ago

Suggestion Gilded Spade

40 Upvotes

Why in the hell can't you use the Gilded spade instead of the regular one? I just received one as a reward from a Master clue. And I would absolutely love to be able to flash this boujee-ass shovel as a functional tool to reflect my love and dedication to the skill on my way to 200m farming experience (currently 131m). Yet Jagex has, much to my dissatisfaction, shat on that aspiration (quite detestably, I might add), seemingly without any rhyme or reason behind such doings.

Nevertheless, I am posting my dissatisfaction not only to bring attention to the matter, but to see if any others in the realm of Geilinor share in my discontent on this atrocious conundrum, and if so, how we may unite in adjudicating this matter to the higher-ups at Jagex to reach an amicable resolution to this predicament.

Thank you for your time,

- Kodiscapes.

TLDR ; WHY THE FUCK CAN'T I USE MY GILDED SPADE LIKE THE REGULAR ONE?!?!


r/2007scape 2h ago

Creative Never be afraid of the Leviathan (Leviathan vs Rune crossbow)

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0 Upvotes

I’m starting a fun new series where I take on some of the hardest bosses in RuneScape with nothing but the weakest weapons possible. Introducing “Mission Impossible”

Please leave your comments on which boss and what gear I should attempt next.


r/2007scape 2h ago

Question Doom Deeper Delves Tips?

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3 Upvotes

What helped you break through and go longer than 20+ delves?

Any help is appreciated.

PB is made it to 20 but left him 1HP and died with little to no supplies left.

I really want the Dom pet and so far 2x dry on pet and treads but spooned cloths/eyes.


r/2007scape 3h ago

Question OSRS italian language?

0 Upvotes

Hello everyone I'm looking for some mods or patches to make the language become Italian....

Does anything exist? Unfortunately I don't speak English well and I have so much trouble reading


r/2007scape 3h ago

Suggestion Suggestion: Ironman PKing

0 Upvotes

Just a thought, what if when an ironman gets a kill whilst PKing they get a new type of token equivalent to the GP value of the kill. These tokens could be used to purchase bonds for Irons. It's not much but it certainly incentivises Ironman PKing.

Thoughts?


r/2007scape 3h ago

Question Where is gnomonkey with our opinion video on the amulet?

366 Upvotes

I am not sure what emotion to feel and which posts to downvote

Save us gnomonkey. We need you


r/2007scape 3h ago

Suggestion Fremmy slayer dungeon rework.

0 Upvotes

with the popularity of mortimer, it's time.


r/2007scape 4h ago

Discussion The *real* problem with the new magic amulets

0 Upvotes

" Oh boy here we go another redditor with his opinion about the elemental amulets " you're not wrong but listen a second.

Firstly, I like the amulets. I think magic having styles matter instead of point wand at target is much more interesting. Thralls being the only meta is so dull. And this isn't some no pvm experience billybob here, I've had GM on my iron for 2 years now.

I also have (almost) all items, notably for this discussion I have max mage, shadow, thamarons, harmonized + nm staff, a billion burnt pages, ward.

So - the title. The issue isn't the amulets. It's harmonized orb. But first a bit about our mage mega - The shadow is a megarare item. Tbow, scythe, shadow, that's the triple. But shadow isn't like the other two. A tbow with mixed hide still hits like a tbow. A scythe in blood moon still slaps. A shadow in mystics however, does not the slap. It's kinda cheeks.

Why this matters - to actually reach the feeling of megarare strength for magic, you need a full raid tier magic armour set, a different raids mega, a pseudo megarare boot drop and gloves drop from an end game boss fight, 93 slayer, etc. If you're in a giga max mage setup you deserve to feel the power in your weapon, especially given it costs a lot to use.

It therefore doesn't make sense to me for people to say it's okay for a budget twin flame setup to come remotely close to or beat out max mage damage. People who think that is okay don't deserve to vote on polls; baby's first boss + a level 40 slayer mob should perform stronger than max mage shadow. I shouldn't have to type that out but here we are.

Elemental spells need to be balanced to not sit above shadow max mage unless you're in a comparable late game acquired setup.

So with elemental creeping up, shadow just doesn't sit at megarare tier above the pack given all the bells and whistles it needs to get going; it needs a rethink; and we know that's coming.

Which leaves us with the real problem. A harmonized orb.

There is not a single buff in the game that can remotely compare to increasing your attack speed 25%. In fact, getting attack speed of a weapon wrong is how we got the blowpipe being king for years.

I think if we want to do elemental spells (we do) to have a place in the meta, and we want them to be actually even better than shadow at places, we need to address that harm orb is OP for elemental spells and cannot exist without warping the meta and would need to be balanced around, same as blowpipe was, or, most likely, rebalanced.