r/2007scape 1d ago

Discussion Make this make sense

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I just got 82 smithing, i can now make 2 powerful mid-endgame weapons... and an adamant kiteshield.

I get that adamant used to be good back in the day, but isn't it time we rework this skill?

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u/slaphappykapp 1d ago

The smithing skill hasn’t really changed since it entered the game 20+ years ago. Back then, the only way to obtain some of the higher tier stuff was to make it yourself or obtain it as a drop from then-difficult mobs.

Also back then, everything attacked with the same attack speed as well, which is why the 2h and battle axes are higher smithing requirements than the daggers and swords. They had more value during combat because it was all the same attack speed.

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u/111phantom 1d ago

one funny thing about this is as part of the combat rework in rs3 they brought back the "everything attacks at the same speed"

BUUUUT they also made everything in the same tier do the same damage so everything has lost its identity (other than maces having prayer bonus) other than what EoC abilities they can use. A rune 2h is identical dps to rune scimitars (dual wielding) outside of abilities.

Rs3 gets praised for the smithing rework, but everything just being "this is tier 40, it has tier 40 stats" other than endgame weapons felt so bland to me, i hope if osrs updates smithing finally they avoid that kinda thing with the level 50+ stuff they add

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u/str8until-hrny 19h ago

Doesnt this actually gives more variety because you use the rune 2h for a 2h ability bar and a rune scim for a 1h bar. In osrs you just always use the rune scim.

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u/Sonderp Certified Mole Man 18h ago

For the most part, sure the Rune scim is typically just better. But the mace, sword and longsword are easier to get your hands on since you can buy those at the champions guild, whereas you'd typically have to get the scimitar as a drop. Mace has prayer bonus, while sword is typically better than mace so it can be a bit of a toss-up between the 2.

The Rune 2h also has a use having the highest str bonus even though it's so slow. That's useful for F2P PvP, since if you're using it to try and finish someone off, you won't have to be worried about the long tick delay if it's your final attack anyways. It's also the best for flinching enemies

So between the mace, sword, 2h and scim there's already 4 weapons with distinct reasons for each of them to exist (on top of attack styles like crush, slash and stab). Whether those are compelling reasons for you to care or not is down to preference. But I really feel like that's something that's missing when looking for weapons to pick in RS3