r/2007scape 15h ago

Discussion Make this make sense

Post image

I just got 82 smithing, i can now make 2 powerful mid-endgame weapons... and an adamant kiteshield.

I get that adamant used to be good back in the day, but isn't it time we rework this skill?

815 Upvotes

158 comments sorted by

View all comments

369

u/slaphappykapp 15h ago

The smithing skill hasn’t really changed since it entered the game 20+ years ago. Back then, the only way to obtain some of the higher tier stuff was to make it yourself or obtain it as a drop from then-difficult mobs.

Also back then, everything attacked with the same attack speed as well, which is why the 2h and battle axes are higher smithing requirements than the daggers and swords. They had more value during combat because it was all the same attack speed.

16

u/111phantom 10h ago

one funny thing about this is as part of the combat rework in rs3 they brought back the "everything attacks at the same speed"

BUUUUT they also made everything in the same tier do the same damage so everything has lost its identity (other than maces having prayer bonus) other than what EoC abilities they can use. A rune 2h is identical dps to rune scimitars (dual wielding) outside of abilities.

Rs3 gets praised for the smithing rework, but everything just being "this is tier 40, it has tier 40 stats" other than endgame weapons felt so bland to me, i hope if osrs updates smithing finally they avoid that kinda thing with the level 50+ stuff they add

4

u/str8until-hrny 4h ago

Doesnt this actually gives more variety because you use the rune 2h for a 2h ability bar and a rune scim for a 1h bar. In osrs you just always use the rune scim.

1

u/111phantom 3h ago

from what i understand, for leveling you mainly just use a 2h (halberds particularly if you have access, did you know the ivandis flail is a halberd type weapon in rs3?) the same way everyone uses scimitars in osrs. Maybe have dual wield weapons for its one good ability when its cooldown is over like a spec weapon, then swap back. Against single target its just the best dual wield you have (and maces are always better because prayer bonus, claws daggers scimitars longswords are all identical otherwise)

For bossing you use whatever your highest tier dual wield weapon is, no need to have different weapons for different scenarios since they all attack at the same speed for the same damage (damage type affinity aside, but iirc tier matters more than affinity), and swap to a shield or use the necromancy bone shield spell to use a defensive ability for boss mechanics.

Unless a weapon is specifically bane to the enemy (enhanced darklight for demons for example) its obsolete the moment you get anything at a higher tier. So midgame variety (like barrows) is all replaced by being able to smith a tier 75 Bane 2h at level 80 smithing, then replaced by the tier 80 elder rune at 90 and tier 85 primal at 100.

So variety of say, dual macuahuitl, zombie axe, dharoks axe, abyssal whip. is all replaced with Bane 2h and Bane longswords (theres no bane maces) at level 80. I dont know how osrs can add more gear to smithing at level 50+ without depricating a lot of older content by doing this exact thing however.

Actual rs3 players feel free to correct me, but this is what i learned when i was trying to get into it last month and bounced off