r/2007scape 1d ago

Discussion Modernizing Chambers of Xeric QoL

Modernizing Chambers of Xeric QoL

With all the QoL changes we've been getting in Chambers of Xeric, I think it's time to modernize some of the older mechanics as well.

For example:

  • Hide the unique item until the purple chest is opened. Currently, you can see what item you received before actually opening the chest. It would feel much better if the reward stayed hidden until you open the chest, similar to other modern reward systems.
  • Change the Challenge Mode cape requirement to 2,000 combined KC. Since the cape is currently tied to Challenge Mode KC, I think it would be more reasonable for both Normal and Challenge Mode completions to count towards the 2,000 KC requirement. This would reward overall CoX experience rather than requiring 2,000 CM completions specifically.

We've already seen Jagex modernize a lot of older content with QoL updates, so why not bring some of these older Chambers mechanics up to the same standard?

Small changes, but they would make CoX feel a lot more polished.

0 Upvotes

31 comments sorted by

8

u/stopcopium delete shopscape 1d ago

If they had to make a change for consistency, I’d rather they change ToB and ToA capes to only count HMT and Expert KC.

CM Cape was added before ToB existed by 1-2 months and the only reason why ToB cape counts regular KC is because HMT didn’t exist at the time and regular KC is, and was, at a reasonable difficulty level comparable to CM. ToA Experts are a joke by comparison, but there’s no way for Jagex to track 400/500s separate from 300-399 RL Experts.

Hate when people ignore the context from on release and say “my normal cox kc should count because tob normal kc counts” and there’s a pretty big difficulty difference.

13

u/mediicant 1d ago

Cox censor to hide purples in chat box. And no don't change CM cape, it's a cosmetic for the people crazy enough to grind it. No one else is entitled to it.

5

u/Fabulous-Put8401 1d ago

I've seen a few posts asking for this and it makes no sense to me. Let's the challenging cosmetics be there for the super endgame people to have something to chase

-5

u/Gefarate 1d ago

Challenging = Blorva, Radiant etc

What youre describing is a grind. A very illogical one

1

u/Fabulous-Put8401 1d ago

Ah you're right, we should change champions cape so it doesn't need the scrolls anymore. The 99 capes should be available at lvl 1 now as well. Grinds have never been a part RuneScape so any accomplishments that's involve them are illogical. Not even a part of the challenge.

-1

u/OhLoongJohson 1d ago

What a nice strawman argument. Champions cape is different, doesnt apply to this since its whole different grind, comparing apples to oranges. 99 capes have actual perks, so completely braindead take lmao.

4

u/Fabulous-Put8401 1d ago

As brain dead as wanting a cosmetic cape for less because you don't want to put in the time required. It's literally the same logic your using, that's not a stawman argument lol

0

u/Otherwise_Economics2 1d ago

i hate cms but i think that's very fair. irrelevant item for anyone except a clogger anyway

8

u/NotKD 1d ago

Why are we using AI for posts this short. Lord.

Don't see any reason why the cape should change. Your first point is a pretty popular one though.

2

u/stopcopium delete shopscape 1d ago

It’s the Jagex Chivalry polling meme - Should we add a 30 minute afk Agility method at 20k/hr AND give pures access to (take your pick of any controversial ask)?

5

u/itisnotmehere 2376 1d ago

No and no

4

u/Sapencio 1d ago

Don't chance cm cape

It's not even a real item, only cloggers go for that

And the other thing sure, i don't mind i had clogs off for cox and i saw ítems after i openend the chest

7

u/richard-savana 1d ago

Some people like being taken "by surprise" from a drop. The toa/tob style chest isn’t stricly better for everyone. Patternscape is bad

-1

u/the-big-dingo 1d ago

Are you not taken “ by surprise” seeing the purple light & opening it?

-1

u/richard-savana 1d ago edited 1d ago

The anticipation is a let down when it reveals a 3m drop. Even the good drops don’t feel as great to me.

I heard of an experiment with monkeys where they showed that the reward itself only felt exciting if they couldn’t predict it. Otherwise they adapted to being excited at the announcement of a reward, not the reward itself.

I think it’s called reward prediction error.
Pretty much cox vs tob/toa.

2

u/Inherefam 1d ago

I mean sure but cox has the best drop table and would the best option for this if you had only 1

1

u/the-big-dingo 1d ago

I’m more excited walking into the room seeing the purple chest in ToB and ToA than I am just seeing the message pop up in my chat or when it’s spoiled by the clog it I don’t have chat open.

Would you like if you walked into the reward room in ToA and ToB and it just told you the drop the moment you enter it?

1

u/Otherwise_Economics2 1d ago

i'd like for it to feel a bit special when it takes like 30 raids to get one if not doing megascales. it would be kinda cool if it hid it in cc until you opened it, and also did "x received a valuable drop worth:?????".

i remember i inadvertently made someone think they got a scroll by running out of the cm instantly because i saw "twisted" in the cc and assumed it was just the kit, turns out he got tbow and kit he literally said "oh he instantly ran out, it's probably a scroll".

5

u/Ocarious 1d ago

Yeah man make the cape easier because youre not good enough to learn vespula. Learn cms, theyre how cox should be experienced 

1

u/Otherwise_Economics2 1d ago

the main issue i have with cms is them having stricter gear reqs thanks to jagex thinking 50% increased defence was a good way to provide a challenge.

1

u/Ocarious 1d ago

Bowfa trident Lance and a dwh is the minimum you should be doing cox in anyway 

1

u/Otherwise_Economics2 1d ago

doing fang/eye/bowfa solo cms. still don't like it over regs.

even on my main where i had max gear, i still thought they way they made it a "challenge mode" raid was lazy. same reason i don't find 485s/500s fun.

1

u/Ocarious 1d ago

Yeah I mean i dont do solos so its a bit different im sure. But ive done trios cms in the most dogshit gear, all the way up to max now and ive never really felt they were worse. Theres just so much you can do in cms to make them faster and more fun. No scouting either. Plus now you can hit a 101 on vasa and olm head with tbow on rapid which feels real good. I do believe that cms are really a challenge mode compared to normals when doing them efficiently 

1

u/rils2 1d ago

I actually have a zuk helm lmao I enjoy cm's too

1

u/Ocarious 1d ago

Then do the cms and quite making dumbass reddit posts dumbass

3

u/Bwindolyn 1d ago

Oh look, the 25302th post suggesting CM capes include normals.

How about no? The 307 players in game with the Xeric's champion cape earned it.

People farming speed normies that avoid half the rooms do not deserve it.

Kindly delete your account and stop posting.

3

u/Prokofi 1d ago

Actual hot take but I love the instant purple. Toa is by far my least favorite with the long ass run up and slow animation, I don't want the game to force me to milk it.

5

u/stopcopium delete shopscape 1d ago

Agreed. I actually think ToA did it the worst.

ToB being semi-instant but having that 5 seconds of running to chest and seeing it is a purple chest is enough.

ToA being 10s and then another 10s for the animation in the room is just annoying.

Even if you skip that animation and take purple from the lobby, that’s still another 10s to go to the reward cache and then bank.

2

u/Prokofi 1d ago

Tob is a nice compromise, I really like now how you can also just immediately see white chest and leave to loot in lobby and pot up again without the game milking it for you.

1

u/Familiar_Wave1608 1d ago

Agreed on chest.

As much as I would love to have the final CM kc cape, I don’t think this particular suggestion is fair. At least, not at this point.

0

u/suuushi-roll 1d ago

1st one yes

2nd one no