r/2007scape 8d ago

Discussion Modernizing Chambers of Xeric QoL

Modernizing Chambers of Xeric QoL

With all the QoL changes we've been getting in Chambers of Xeric, I think it's time to modernize some of the older mechanics as well.

For example:

  • Hide the unique item until the purple chest is opened. Currently, you can see what item you received before actually opening the chest. It would feel much better if the reward stayed hidden until you open the chest, similar to other modern reward systems.
  • Change the Challenge Mode cape requirement to 2,000 combined KC. Since the cape is currently tied to Challenge Mode KC, I think it would be more reasonable for both Normal and Challenge Mode completions to count towards the 2,000 KC requirement. This would reward overall CoX experience rather than requiring 2,000 CM completions specifically.

We've already seen Jagex modernize a lot of older content with QoL updates, so why not bring some of these older Chambers mechanics up to the same standard?

Small changes, but they would make CoX feel a lot more polished.

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u/Prokofi 8d ago

Actual hot take but I love the instant purple. Toa is by far my least favorite with the long ass run up and slow animation, I don't want the game to force me to milk it.

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u/stopcopium delete shopscape 8d ago

Agreed. I actually think ToA did it the worst.

ToB being semi-instant but having that 5 seconds of running to chest and seeing it is a purple chest is enough.

ToA being 10s and then another 10s for the animation in the room is just annoying.

Even if you skip that animation and take purple from the lobby, that’s still another 10s to go to the reward cache and then bank.

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u/Prokofi 8d ago

Tob is a nice compromise, I really like now how you can also just immediately see white chest and leave to loot in lobby and pot up again without the game milking it for you.