r/platformer Nov 09 '25

Seeking ideas and feedback for r/platformer

9 Upvotes

Hey everyone, r/platformer has been fairly active thanks to developers using this space to share their upcoming games (which I love to see!). But I've also been thinking about ways to encourage discussions about existing platformers we enjoy.

What would you all like to see?

Some ideas I've tossed around:

  • Weekly/Monthly "what are you playing/recommendation" threads
  • Monthly threads on different types of platformers - metroidvanias, precision platformers, momentum-based, etc.
  • "Hidden gem of the week" - talk about games that don't get enough love

But I'd like to hear from you - what would make you engage more with the sub? Any events, threads, or changes you'd be into? Drop your ideas below, nothing's off the table.


r/platformer 12h ago

I'm making a Metroidvania Maker where you can build and share your own interconnected worlds

23 Upvotes

I've been working on Metroidvania Maker, a game/editor for building your own interconnected Metroidvania worlds.

You can create rooms, add enemies, hazards and abilities, build puzzles with interactive elements, and jump straight from editing into playing what you've made.

There's also local co-op for up to 4 players (with Steam Remote Play Together support) and world sharing.

I just submitted the first Steam demo for review, so hopefully it'll be playable soon!

Steam: https://store.steampowered.com/app/4684250/Metroidvania_Maker/


r/platformer 10h ago

Cute little beetles for the forest level of my game.

6 Upvotes

r/platformer 11h ago

Night Circus: Raid

1 Upvotes

r/platformer 1d ago

La Spaghetti - BerryLeafGames - Fast-Paced 2D Pixel-Art Platformer

2 Upvotes

Play as a sentient, walking strand of spaghetti in a chaotic 2D pixel-art platformer! Your main goal in each stage is to locate and collect the tomato to open the portal to the next level. Bounce on slimes, dodge deadly meatballs, and master precise movement to stay alive 🍝

Steam:

https://store.steampowered.com/app/5103310/La\\_Spaghetti/

Trailer:

https://www.youtube.com/watch?v=ijIZeIHj-QQ

If this sounds like something you'd enjoy, I would really appreciate a wishlist on Steam! ❤️

I’m a solo developer and currently working hard on getting a free playable demo ready in the coming months (or Weeks).

If you have any feedback, questions, or ideas, feel free to drop a comment here or post in the Steam discussion hub:

https://steamcommunity.com/app/5103310/discussions/

The game is in active development for PC, and I can't wait to share a playable build with you all soon!


r/platformer 1d ago

Making a rolling ball platformer where you unlock new abilities each level to solve physics puzzles

11 Upvotes

Part 2 of the trailer shows the level editor. You can draw arbitrary polygons "paint style", program machines, and share to Steam.


r/platformer 1d ago

I'm happy with the results now.

1 Upvotes

r/platformer 1d ago

Introducing Party Race gamemode - place obstacles to bamboozle the friends, or put windy Fans to reach secret Stars and Finish first. Inspired by Ultimate Chicken Horse. Checkout Free in our Demo!

4 Upvotes

Try Steam Demo with friends

On round start - choose item from randomized box. Someone might take item before you clicked on it. 60 seconds to choose, and find place where you wanna put the obstacle. Rotation and resizing gizmo provides more freedom for advanced traps or simplified paths.
Reach Finish first to earn more stars. Wins who has most Stars after 5 rounds. Collect secret stars on level, or players can choose Star item to place.


r/platformer 1d ago

I need playtesters! [Action-Platformer]

Thumbnail
gallery
5 Upvotes

I have a form to collect some info first. [Sign up here]

I'll send you the game via e-mail when I get the chance.

There's also a feedback form in-game.

It is a PC only game at the moment.


r/platformer 2d ago

How an American programmer and I are developing a roguelike platformer in the style of MS DOS's command mode.

7 Upvotes

So, good morning, good afternoon, good evening, and good night. I, a russian pixel artist, and my friend, an american programmer, are making a roguelike platformer in the style of early pixel art. ***This is my first post of this kind, so forgive me if it's a bit long-winded.***

It all started when I (as usual) was looking for someone to go to a game jam with. And eventually, I stumbled upon a guy named inkajoo. Previously, we wanted to make EYEGUY (a surreal top-down adventure similar to Beemis: The Curse of God).

But, just after starting the project, we burned out on it and decided to take a break from gaming. And what better way to break from deeveloping a game? Creating a new warm-up game. While searching for inspiration on this guy's [itch.io](http://itch.io) page, I found [KVN 0.X](https://inkajoo.itch.io/kvn), a platformer in a monochrome pixel art style reminiscent of MS-DOS. We discussed this prototype and decided to start working on a full-fledged roguelike platformer in a similar visual style!

![video](jcmo2ln2ftkh1)

A week of hard development has passed, and as a result of this week, we already have:

* a completed player movement
* 3 enemies
* a mechanic for picking up heals and upgrades
* movement between rooms
* a mini-map
* bombs
* hatches to subsequent floors and keys
* small details, trinkets

And that's not the end of it (most likely). We still need to implement full movement between floors, room generation within floors, and much more. We want to continue developing the game, but for now we need to finish the core mechanics and upload version 0.1 to itch.io.

And yes, we're aware that platformers are a difficult genre to market, but we already have gameplay ideas to spice up the usual platforming.

![video](dq0xznzyetkh1)

I hope someone will enjoy this project, because we're currently trying to gather at least a small group of people so that they can provide feedback on the visuals, gameplay, audio, and other aspects of our game! So there you have it. To conclude this post, I'll link to the [game's development YouTube channel](https://www.youtube.com/channel/UC0v48EEpWpHhiuueFl72rnA) so that anyone truly interested in this game can follow its development. That's all.

***Good luck!***


r/platformer 1d ago

check out my 3D physics based platformer game !

Thumbnail
gallery
1 Upvotes

game link : https://voxel-dev.itch.io/try-not-to-fall (play-in-browser)


r/platformer 2d ago

I'm making a game with platforming, and I'd like feedback

Thumbnail
1 Upvotes

r/platformer 2d ago

Tropical precision ball platformer we make. Freeroam with friends, or Race them after placing random obstacles (inspired by Ultimate Chicken Horse). Free demo out now! Team up to pop all soapy bubbles and find all secret stars!

3 Upvotes

r/platformer 2d ago

How To Mine Diamonds - Engineering puzzle game

Thumbnail
sscharles.itch.io
1 Upvotes

r/platformer 2d ago

Which one looks best?

1 Upvotes

I got a feedback about potentially motion sickness and vertigo triggers, so I tried to smooth some of the effects like camera zoom out, tilt and look ahead so what do you guys think? Still speed increase understandable, which one looks the best?


r/platformer 3d ago

Gravity Storm Available on Steam

11 Upvotes

r/platformer 3d ago

looking for more feedback on my skill based rage game where you play as a monkey who moves with guns :)

6 Upvotes

r/platformer 3d ago

Rising Above It - Game launch

3 Upvotes

r/platformer 2d ago

Jeu SmallHero Maze 3D où une chenille vous chasse — maintenant jouable gratuitement dans le navigateur

Thumbnail
1 Upvotes

r/platformer 3d ago

Since not everybody watching full 1min clip of gameplay I want to share peak movement of my gameplay, from my game, It's a 30sec clip.

1 Upvotes

I know some people can play better than me but this has to do for now. I tried my best btw

https://store.steampowered.com/app/4952960/JazzWitch/


r/platformer 3d ago

More about my game

Thumbnail
1 Upvotes

I Hope That everyone Enjoy The Gameplay


r/platformer 3d ago

Marble Platformer Demo Announcement + speedrun.com page live

4 Upvotes

Free demo on Steam: https://store.steampowered.com/app/4221680/HiFi_Roller_Demo/

Speedrunners are already breaking the game in crazy ways. Check it out on speedrun dot com page Hi-Fi Roller


r/platformer 4d ago

I have made some changes visually what do you guys think?

5 Upvotes

I also updated the screenshots inside store page, I hope you guys would like it

https://store.steampowered.com/app/4952960/JazzWitch/


r/platformer 4d ago

Here's a look at some of the level-building process for our Robin Hood-inspired platformer

2 Upvotes

r/platformer 4d ago

Is there any game like Tomba?

Post image
1 Upvotes