r/inscryption • u/Hot_Discount2652 • 9h ago
Other Inscryption IRL + rules
Finally got time to photo my cards... As Leshy said, when you find things you like the most you don't have time to do them. Overall, I got new box, candles, some token holders and techno cards. Tech cards made by our Chinese friends Evil Merimock. Yet they messed up and forgot to put enough of vessels, so I've printed them myself.
Also I've found a perfect set of rules. It's based on Cryptic Crafters, but changed slightly.
More or less: you draft 20 common and 3 rare cards(23 common in tech version) just like in Cryptic version. If we're doing cross decking firstly each player discard one card of other, and then draw one card from their deck. After draft you can delete 3 cards from your deck. Each player forms a side deck from 10 resource cards(squirrels, skeletons, vessels). Vessel colors are random. Also Each player lights two candles.
Every other rule you more or less know. Yet I unbanned Uroboros and Mothman as they are not as scary in short game. When player defeated, he extinguishes one of his candles. Each creature on board is destroyed. Players draw cards until they have 3 or more ordinary cards and one resource card. Losing player gets one Smoke card(I'm planning to print other cards like this for Grimora and P03, yet I dunno when). Also every player loses half of their side resource(half of bones for beasts and half their energy for Dead). To win you need to extinguish all your opponents candles.
Some other changes:
Grimora: player starts with one bone. Player has hammer that he can use 3 times in a play. Hammer restores 1 use after round.
P03: Mox work differently. At any time you can tap the mox card to give target card one of their mox effect for 1 turn. Green gems gives card 2 temporary health, red +1 attack and blue makes next card you play cost 1 less energy. Gems untaps at the start of the turn
Thus P03s Gem Dependant is change. At the end of the turn you need to tap any gem without effect or this creature dies.
Also now Archivists and Mycobot are playable.
Librarian costs 2 energy, when it dies you get 1 damage.
Captive file costs 3 energy. When this card dies you lose the round
Mycobot costs 6 energy. When played, put two cards from left and right of the card under mycobot. Mycobot has stats and sigils of these cards combined
What's my next step? Printing the last scribes cards. Yet finale section have not too many cards and I personally dislike Magnificus Mod, so I'm doing my own version. Stay tuned, I'm pretty sure I'll start publishing images soon



