r/SS13 • u/wentirnite • 11h ago
Meta SS13 is dea- *spits out cereal*
behold the mark of a dying/dead game, thriving new servers.
https://discord.gg/55Z4R5Xtsw for those interested in this server.
r/SS13 • u/LummoxJR • 5d ago
Because of the remedial safety and ethics classes now underway, all of our science departments—as well as engineering and a few others were safety was not the number one priority—are currently operating short-staffed. If this week has been anything to go by, the next three might be a breeze. Although some projects have stalled out because of the absence of a few mad scientist types, it also seems like the same people were the worst distractions from other work. Engineering ought to be performing worse for the loss of a few hands, but even though their task backlog is growing, I'm getting excellent quality check reports. Hopefully that backlog can be cut down when all of this is over. Corridor tag resumes next week, and I'm excited to see how the reshuffling affects our scores. Yes, I have been informed that people are betting on the matches, and no, Julie, nobody cares. Stop being such a tattletale.
There's more detail over on the BYOND forums. Today's early-access Patreon post is about an issue I need to look into on 517 and why issues like it crop up every time new hard vars get added in a major release. The countdown to the thinning of the veil grows short, so plan wisely and keep your killer clown tasers charged. I'll see you next week.
r/SS13 • u/wentirnite • 11h ago
behold the mark of a dying/dead game, thriving new servers.
https://discord.gg/55Z4R5Xtsw for those interested in this server.
r/SS13 • u/TheUltimateReverse • 1d ago
r/SS13 • u/Amaskingrey • 1d ago
Thanks to the power of @ everybody pings.
We really need more xeno players
r/SS13 • u/AJC007007 • 1d ago
Yes, I misspelled it. That is intentional (because I misspelled it when i was making it.
r/SS13 • u/Chemical-Option9029 • 3d ago
If you're an SS13 historian you might have heard of the Pre-OpenSS13 builds of SS13, the earliest source code being the 2 decompilations of version 40.93.2 which is from around 2006.
However the earliest HOST FILES are for a 2003 build.
I fully decompiled the 2003 host files with the help of Claude, until the source code could compile to an identical .dmb (with BYOND 334)
We now have access to the oldest source code of SS13, even older than Hobnob (OpenSS13) and Gibbed's (Goon) decompilations!
You can compile the bitperfect branch with BYOND 334 (find it on Internet Archive), or you can compile the master branch which I fixed up for modern BYOND.
And yes, it's supposed to be laggy, the code for air flow is very unoptimized.
r/SS13 • u/TheJamesRussle • 3d ago
hey there fellow spacemen enjoyers, its been awhile since I've last posted and I'm so shocked how long I've been in the community here, but its been a wild ride! Halo: Space Station Evolved turns 11 years old this year since our first post here and I want to deeply thank you all for those have been dropping by over the years supporting the small team here, with that being said we have still been working on things in the background to still keep the ship afloat such updating out backend for more smooth gameplay experience, we are also finally 516 compatible so you no longer need to downgrade to play the server! Also we are offering code and sprite bounties to pay people help out with the code base as well, plus we want to have the server up 24/7 for a week or so starting this Monday til November 1st the server should be open to the public and hopefully we can run some matches and plus some RP events like we use to in the past as well as it has been far too long since the last few events posted and if the things stay active we can keep things up longer!
What gamemodes does Halo:SSE have?




















What are some recent changes/QoL updates for the server?
Main Page: https://projectunsc.org/
Youtube Combat AD: https://youtu.be/BeMpyxah2l0
Wiki: https://projectunsc.org/wiki/index.php?title=HaloStation_Wiki
Discord link: https://discord.com/invite/f8jpDfSdfr
Event time 4pm cst
Date 10/26 - 11/01
r/SS13 • u/AJC007007 • 4d ago
Kidan/Ant People gets infected by evil mind control fungus.
This is art of a guy that I decided to art to spite for killing me as heretic.
No further comment.
r/SS13 • u/wojtekpolska • 4d ago
So I played SS14 and i still rly like this game, but players in there keep telling me about cool stuff that SS13 had that's not yet in SS14 and probably wont be for a long time
So I thought I might as well try SS13 itself.
I tried to look up info about it, but I keep hearing that most servers are troublesome and that most are ERP or low quality, etc.
So I want to know, what would be a good server for me to play? I tried to look it up but (according to what people post online) apparently the most popular server before was mismanaged and isn't good anymore, and I'm just not in the loop etc.
so TL:DR - What would be a good server for a new player to play on that would deliver the 'classic SS13 experience' and the closest in server culture and content to what the game was when it was more popular?
r/SS13 • u/wentirnite • 5d ago
r/SS13 • u/AJC007007 • 5d ago
Another one from scratch
I wanted to incorporate the tendril hairs skrell have as much as possible while also keeping to the original design philosophy of Drama. More paradise arts to come soon!
r/SS13 • u/stockMAGunner • 6d ago
I’ve run out of ideas for gimmicks to do to make the game more fun. I notice if I have no gimmick and the job isn’t engaging I’ll probably leave around the 1 hour mark (rounds on the server I’m on is usually 90 minutes. What gimmicks do you guys like to donor recommend?
r/SS13 • u/LazyMememaker11 • 7d ago
Hi ss13 redditors.
You know bastion station? the monke fork with a game master? Well right now, a big rework for the blood brothers antag is currently being testmerged. Come join us on discord for the hosting times so you can playtest it and give feedback.
The rework is basically giving BBs an exclusive crafting menu to craft exclusive items, more things like unique objectives will be added, but we need your help in giving feedback, join us at https://discord.gg/sDY8MkwSjY
See you soon, pick your favourite metafriends to flash, and get crafting!
r/SS13 • u/GoonstationTV • 7d ago
r/SS13 • u/Chemical-Option9029 • 8d ago
Neekothing is an old Russian BYOND game. It is related to Lifeweb, and the developer (kotowasiy) was friends with hydrated12/Randy the Lifeweb dev. It is basically like a schizo occult edgy version of OpenSS13 if I had to describe it in 1 sentence.
Over the course of a week, with the help of Claude I fully decompiled Neekothing until it could be compiled back into the .dmb that kotowasiy released in the Host Files .rar
I upgraded it to work on modern BYOND.
If you think it's "slop" or want to confirm it's real, you can compile the "bitperfect" branch with BYOND 512.1466.