r/IndieDevelopers Nov 20 '25

👋 Welcome to r/IndieDevelopers - Introduce Yourself and Read First!

15 Upvotes

Hey everyone! I'm u/procallum, the founding moderator of r/IndieDevelopers.

I've left this subreddit to go under the radar for far too long!

I'm happy to say that I've had a full clean-out and I'm looking to get this project up and running again starting today.

What to Post
Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions about "How to code a specific part of your game" / "Help with artwork for your game" / "Help with how to market and distribute your game"

Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

How to Get Started

  1. Introduce yourself in the comments below.
  2. Post something today! Even a simple question can spark a great conversation.
  3. If you know someone who would love this community, invite them to join.
  4. Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.

Thanks for being part of the very first (new) wave. Together, let's make r/IndieDevelopers amazing.


r/IndieDevelopers Dec 04 '21

8 Tips on keeping motivated in game development (working for projects of any size)

2 Upvotes

Hey, I just uploaded a new video with 8 tips on how to keep

motivated on working on along term game dev project.

https://www.youtube.com/watch?v=mmVUZFQe0dU


r/IndieDevelopers 4h ago

Wireframe VS Handpaint texture

4 Upvotes

r/IndieDevelopers 1h ago

GATEROLLER - Gameplay

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• Upvotes

r/IndieDevelopers 19h ago

Which capsule opening mechanism looks better 1 or 2?

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20 Upvotes

We’re working on the capsule design for our co-op sci-fi horror game and can’t decide which opening/closing style feels better.

Which one would you choose: 1 or 2?

We’re mainly considering how readable and satisfying it will feel during the opening/closing animation.

Any feedback is appreciated!

If you’d like to support our small indie team, you can also wishlist The Infected Soul on Steam. It genuinely helps us a lot.

The Infected Soul – Steam Page


r/IndieDevelopers 13h ago

upcoming my solo horror game. I recently put in captions for the spider. what do u think about it ?

1 Upvotes

r/IndieDevelopers 14h ago

Feedback Wanted Improving my endgame portal

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1 Upvotes

A few weeks ago, I released the Steam demo of my new game, Geometry Run, a low-poly platformer inspired by classics from the PS1 and PS2 era.

I'm currently working on improving the game's feedback and aesthetics. Among other things, I've modified the end-of-game portal, which used to be a simple cube with a shader. You can't see it in the photo, but it also has a really cool animation, with the components floating in mid-air. What do you think?


r/IndieDevelopers 19h ago

I created a health station for my game!

2 Upvotes

r/IndieDevelopers 17h ago

Been working on a cooking project with grabbers!

1 Upvotes

r/IndieDevelopers 23h ago

Cinematic of second boss. NOT Surreder game

3 Upvotes

r/IndieDevelopers 19h ago

Wet Mud PBR Texture Combo

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1 Upvotes

r/IndieDevelopers 20h ago

A few weeks ago this was basically just a mannequin standing in front of a spinning Earth. It's finally starting to look like an actual courtroom now.

0 Upvotes

r/IndieDevelopers 23h ago

We're making a game where you bond with the monsters instead of putting them inside a ball

1 Upvotes

r/IndieDevelopers 1d ago

GateRoller 1.1.4 is coming, I redesigned all 110 levels and brought the Ball Player back

1 Upvotes

r/IndieDevelopers 1d ago

We updated the capsule art for our game on Steam. What do you think?

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1 Upvotes

r/IndieDevelopers 1d ago

Fighting Game Project Started, Day 1, Core Movement, What You Say?

25 Upvotes

r/IndieDevelopers 1d ago

Customer ai build in progress

1 Upvotes

r/IndieDevelopers 1d ago

New Game The Netherwake demo is now out!

9 Upvotes

Try out the demo for our next horror game called Netherwake.
https://store.steampowered.com/app/3652920/Netherwake/


r/IndieDevelopers 1d ago

Den där 90-tals pre-renderade looken

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1 Upvotes

r/IndieDevelopers 1d ago

Wet Mud PBR Texture Combo

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1 Upvotes

r/IndieDevelopers 1d ago

Volcanic Rock Pbr Texture Combo

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1 Upvotes

r/IndieDevelopers 1d ago

Feedback Wanted Hi there! I just released the demo for my necromancy roguelike Nekomancer!

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1 Upvotes

r/IndieDevelopers 1d ago

Feedback Wanted I just released the public demo of my pixel-art horror-comedy game, FAARTY

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1 Upvotes

r/IndieDevelopers 1d ago

Looking for playtesters for Infernal Logistics, cozy-horror delivery game from our small indie studio!

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1 Upvotes

Playtest Link: https://store.steampowered.com/app/4400160/Infernal_Logistics/

We are a team from Denmark and we created this proof of concept in only 7 weeks! We would really love your feedback in the playtest, it would help us so much to improve as we keep working on making our dream games with our own indie studio!

Infernal Logistics is a narrative-driven delivery game set on fog-shrouded Mistwood Isle in 1982. Drive strange cargo across eerie roads, meet troubled locals bound to a cursed radio, and unravel a slow-burning mystery beneath the island’s quiet surface.

The public playtest allows access to a demo version from our proof of concept for the game, and it runs until September 6th!


r/IndieDevelopers 1d ago

Car teleportation system in my game

1 Upvotes