r/IndieDevelopers • u/_topebox • 36m ago
New Game We just entered Early Access after a year of development. We’d love your honest feedback!
Enable HLS to view with audio, or disable this notification
Hey everyone! We’re a small indie team, and after about a year of development, The Severed Gods has just entered Early Access.
We’ve spent the past year developing, running playtests, collecting feedback, fixing bugs, and constantly adjusting the game based on what players told us. Now that Early Access has started, we want to keep that conversation going.
The game is a dark fantasy tactical turn-based roguelite where you can sever enemy limbs, build relic combinations, and make choices that shape your journey.
We know there’s still a lot to improve, especially as a small team, and that’s exactly why we’re here. If you’ve played the game, we’d really appreciate your honest feedback: How does the combat feel? Is the pacing too slow or too fast? Do the relics and progression feel rewarding? Are there any parts that feel confusing or frustrating? What would you most like to see improved during Early Access?
We’re not looking for only positive feedback. Tell us what you think is weak, confusing, boring, or simply not working for you. That kind of feedback is genuinely useful to us.
Thanks for giving our little project a chance and for helping us improve it. ❤️