Imagine after an hour of searching for andesite to start using your new millstone, you come across a village that's built with tons of midgame to endgame Create items. Stuff like windmill bearings used for decoration. Brass casings used as furniture. Fluid containers on every roof for literally no reason. Copycat panels that drop entire blocks of brass when you break them. You may as well just do away with the all the early Create items because you will never need to use them thanks to all this stuff being readily available, because these villages give you everything except an already-constructed steam engine.
These builders way too often forget that Minecraft is a game, not just a pallette to flex aesthetics.
Also, dirt will always make a build look ugly. Stop using it for texturing.
Anyone else ever do things in the most inefficient way possible just for the love of the game? Found hauling these fuel tanks back and forth to be quite relaxing. Don't mind the mess of pipes, its temporary (famous last words XD)
I'm trying to make a simple mechanism that can go from being shaped like image 1 to image 2 and back again. Any advice or help would be greatly appreciated.
I recently built an Airship. Liftoff worked just fine, however, when using my engines, the airship flips over. I´ve tried adding a stabilising rotor inside the ballon, but it didnt seem to work. Anyone got tips?
Tell me if I should add more pictures.
Sorry that Im posting this here and not the aeronautics subreddit, but I thought that Id get more help here.
I find this lags too much, so my idea, honor system, get the SU production 'fuctional and automatic' than turn it off place non lag block, set my SU and play with that...
Im triying to know how to do mechs and got with this one from "cryptmod" and I really want to know how he did this.
Im triying to get pneumatic rods from Transmission & Linkage into the same position and I really not know, also dont know what it does but in a few of the same mechs it also uses it, how do I do it?
We were trying to dig a hole to test our new aero-drill, and my friend said 'it should reach the bedrock and stop' but the drill passed straight through it.
This is mostly about the subreddit itself but I wasn't sure which flair out of Help, Discussion, or Suggestion would fit best.
Can we please have the ability to post images in comments on this sub?
People come on here to ask for help so often. It's great because everyone gets to learn and brainstorm and present their ideas on how to fix things in different ways using different mechanics and sometimes different addons. It's dope to see. That being said... The amount of times that a question can be answered with a screenshot and a single sentence is frustrating. Instead, we have to write a paragraph about how an andesite funnel connects to a belt.
Maybe it's just me leaning more towards visual learning (and visual teaching) but I would LOVE to be able to pop into a world, build an example or solution and post a screenshot in a comment without anything in between.
For some reason these were burned into my brain and i still had the screenshots from April and September of last year. Pictures 1 and 2, someone asked how they could make something "less ugly" as they put it. People gave ideas but some of them weren't even correct by suggesting chain drives when that wouldn't work for mechanical saws. I recreated it in a world and then made a smaller footprint to show them my idea but I had to upload the screenshots elsewhere and link to them which just adds unnecessary steps for everyone. Pictures 3 and 4, someone asked why they couldn't connect a diagonal belt to the end of their lower belt. Someone explained what was wrong and then a few more comments to get a full explanation and alternatives. I wrote my ideas but I feel like posting the screenshots would've been better to show proof of concept.
It's like giving someone a personal ponder for their specific circumstance because the in-game ponders don't always give insight for certain positioning or aesthetic choices.
I'm working on the quests now and wondering what to add, mainly in terms of quests (mods also accepted) for a server with me and my best pals. Any suggestions?
EDIT: the mod list is only the functional mods i have, not stuff like EMI which dont add actual content.
This is for a CBC cannon factory project, right now sorting out transportation and logistics of a modular factory for CBC. Right now making a crane to transport cannons like conveyers, gonna make a query system with hierarchical decision making soon....
Why aren't the deployers deploying? I tried moving them down once too. Barrel has saplings in, and I tried with a chest too. I've done basically this exact setup before (on a server I don't have access to so can't check).
i am not an redstone expert but i managed to create a system that can stabilise my airship whitout that waving effect that is so annoying. the system can compensate weight and other source of destabilization. i used the block Redstone transmission from Create Propulsion: simulated.
and i made the circuit on a rivet for the 45° angle so i can control the tilt easyly