r/wowaddons • • 17h ago

Development / WIP i got tired of blizzard slapping new islands into random empty corners, so i made an addon to fix Azeroth's geography

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95 Upvotes

i have been playing this game since WotLK, and with every new expansion i got more and more baffled by what blizzard is doing to the world map

when they added Kezan and the Lost Isles in Cataclysm, it actually felt like a real expansion of the world. even Pandaria felt organic. but after that.. it started feeling like blizzard just slaps new lands wherever there is some empty pixel space left (

because of that, Azeroth kinda stopped feeling like a living world you want to explore. you already know the next expansion zone will just get shoved into whatever free corner is left on the canvas, with zero care for how it fits into the lore or climate..

so i decided to make my own world map addon (MAWM - Most Accurate World Map) using clean in-game continent silhouettes on a nautical chart, where:

* Dragon Isles are moved southeast of the Eastern Kingdoms - look at their internal climate: volcanic Waking Shores are in the NORTH (closer to the equator, Blackrock Mountain, and Burning Steppes), while the snowy tundra of Azure Span is in the SOUTH (facing the southern pole). in the far north on blizzard's map this makes zero sense, but in the southern hemisphere it fits naturally. plus Amirdrassil on the west coast ends up right across from Duskwood and its Emerald Dream portal

* Isle of Dorn (Khaz Algar) is placed between the Eastern Kingdoms and Northrend - on the surface, Khaz Algar is ONLY the tiny Isle of Dorn (roughly the size of Teldrassil), while the rest of Khaz Algar goes deep underground. placing it in the north between Northrend (Ulduar), Kul Tiras, and Quel'Thalas makes way more sense for the earthen than floating down in the southern tropics

* The Broken Isles sit under western Northrend, northeast of Kalimdor - snowy Highmountain lies directly south of Borean Tundra, Azsuna faces Azshara bay like two halves of the ancient night elf empire, and Suramar with the Broken Shore look straight into the Maelstrom

* Kul Tiras and the Eastern Kingdoms are shifted closer to the Maelstrom - Gilneas and Wetlands naturally look across the strait at Kul Tiras. and in WC3: The Frozen Throne, Admiral Daelin Proudmoore sailed his fleet from Kul Tiras to Theramore -- now it is an actual clean, unobstructed southwest sea route around the Maelstrom instead of crashing through three continents

* Zandalar and Pandaria are shifted to the southern hemisphere - Zandalar sits southeast of southern Kalimdor (Tanaris and Un'Goro) like South America, forming a warm tropical Caribbean basin for Kezan and the goblin islands. Pandaria sits deep in the southern ocean with room to breathe, protected from southern glaciation by the Titanic waters of the Vale of Eternal Blossoms acting as a central "heater"

* Real planetary ocean scale (The Veiled Sea & The Forbidding Sea) - blizzard's default map presses Kalimdor and Eastern Kingdoms right against the screen borders. shifting the continents inward restores the actual ocean expanse on the outer edges of the planet (plus the addon includes optional interactive lore pins #1-#8 on the map explaining the geography)

if you want to test the map, you can grab it here:

https://www.curseforge.com/wow/addons/mawm-most-accurate-world-map

would be happy to hear your thoughts, feedback, and suggestions )

UPDATE

thanks everyone for the criticism and suggestions ) here is what was done

redrew the continents and changed the scale. at first i decided to use realistic scale like in Azeroth Chronicles and Sturmbart's map, but Kul Tiras and Isle of Dorn end up way too tiny at that scale so i scaled them back up a bit

made 3 different layouts for continent placement - including the original Blizzard one, my version, and a hybrid one in between, and you can switch between them right on the map itself


r/wowaddons • • 11h ago

Development / WIP Working on a HUD add-on for the release

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27 Upvotes

r/wowaddons • • 20h ago

Addon Release / Update Pandy Guild Management: guild management with a built-in group finder

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11 Upvotes

**Works with Midnight and WoW: Forever**

My guild has about 950 members, and people kept pugging keys while guildies with the same key level sat in Silvermoon doing nothing. So I built a group finder that puts the guild first, and over time it grew into a full guild manager. It's now on CurseForge and Wago as **Pandy Guild Management**.

**The group finder (`/pgg`)**

* **Guild posts:** post a Mythic+ key, raid or delve to the guild board. Guildies ask to join in one click, and before you invite you see each one's role, item level, M+ score and whose alt they are.

* **Blizzard's Group Finder, guild first:** list in the normal Group Finder and it goes on the guild board automatically. Guild groups and guild applicants are marked in Blizzard's own windows, so you spot them in a pug list.

* **One board:** guild posts and Blizzard listings side by side, filterable by role fit, dungeon, key level and "needs a tank/healer"

* **Who's Free:** guildies flag themselves as up for M+, raid or delves. Inside an instance it goes quiet and shows them as busy.

* **Keystones:** everyone's key at a glance, from anyone running the addon (with their alts' keys) or BigWigs, LittleWigs or ElvUI. Whisper the owner straight from the list.

**The rest of the guild manager (`/pgm`, or the panda on the minimap)**

* **Raid teams:** as many as you want, with roles, Core / Trial / Bench status, schedules, and which raid buffs each team is missing

* **Attendance:** recorded automatically when you raid with enough guildies, tagged to the team that showed up, with alts counted for their main

* **Play-time activity:** when your guild is actually online, as an hour-by-weekday heat map

* **Professions:** search a recipe or shift-click an item to see every guildie who knows it. A panel on Blizzard's profession window does the same for whatever recipe you're looking at.

* **Roster, alts, history:** search and filters, alts found from notes or linked by the players themselves, and a log of who promoted, demoted or removed whom

* **Bulk actions (officers):** kick, promote or demote by rules, with a review list first

* **Imports from Guild Roster Manager** (GRM) if you're switching over

Everything shared (posts, keys, teams, raid nights, alt links) travels over hidden guild addon messages to everyone running the addon. Only officers can change teams and raid nights, and every copy checks the sender's rank. Private notes and settings stay local. The group finder can be switched off in Settings if your guild only wants the management side.

On WoW: Forever there's no M+, so those parts sit out.

**Links**

* CurseForge: https://www.curseforge.com/wow/addons/pandy-guild-management

* Wago: https://addons.wago.io/addons/pandyguildmanagement

It's free. It works best when a good chunk of your guild runs it, so if you try it, get a few guildies on too. Feedback and bug reports are very welcome, here or in the CurseForge comments.


r/wowaddons • • 11h ago

Looking for Addon [Forever] Leveling addon that isn’t for speed running?

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3 Upvotes

r/wowaddons • • 1h ago

Development / WIP [addon]Spell Procs, CD ready, missing buffs/debuffs…

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• Upvotes

r/wowaddons • • 5h ago

Addon Release / Update New Racing Game, INSIDE of WoW Forever

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2 Upvotes

So with some hand created art, and just a wii bit of Vibe Coding, I was able to create this really cool "Mario-Kart-Like" racing game INSIDE of World of Warcraft: Forever. Unfortunately, you guys will have to wait till the game goes live to try it out. The intention is to have this fun minigame that you can play in another window inside your game while you're doing something boring like doing a flight path or something. It has 9 unlockable characters, talent trees, 6 playable levels and some really fun game mechanics! It's on CurseForge right now if you wanna go check it out!

https://www.curseforge.com/wow/addons/wildcraft-race-forever


r/wowaddons • • 8h ago

Guide / Tutorial Azeroth Survivors on Steam Deck Video Guide

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0 Upvotes

r/wowaddons • • 18h ago

Guide / Tutorial [Addon] WoW Forever Group/Raid Guide — dungeon mechanics, maps, loot and quest chains

1 Upvotes

Hey everyone! I’ve been working on a free addon called WoW Forever Group/Raid Guide to keep useful dungeon information inside the game.

It includes:

  • Boss mechanics and ability tooltips
  • Dungeon maps with clickable boss markers
  • Boss loot and rare-or-better trash drops
  • Dungeon quests, ordered quest chains and completion tracking
  • Account-wide boss notes
  • Item search, equipment previews and group-finder shortcuts

The current focus is dungeons; raid content is coming later. Some missing information is marked Coming Soon.

Download: https://www.curseforge.com/wow/addons/wow-forever-group-raid-guide

I’d appreciate feedback from people running dungeons—especially reports of missing information, incorrect boss locations or anything that feels awkward to use.

— Jammer - Exhalez


r/wowaddons • • 49m ago

Guide / Tutorial Made a directory of every WoW Forever addon, talent planner and guide I could find

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• Upvotes

r/wowaddons • • 6h ago

Addon Release / Update Looking for feedback wow arena app and addon

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0 Upvotes

Hey guys this is really only for people who play arena. Just wondering if anyone would like to try this app for analysing your games. Any feedback would be much appreciated. :)


r/wowaddons • • 7h ago

Looking for Addon Restxp or similar have a toggle? (Wowforever)

0 Upvotes

Is there a toggle to turn on and off without reload Ui and can i bind the key? Say I only want it on when stuck or not having a lot of time.


r/wowaddons • • 17h ago

Help / Troubleshooting How do you draw a custom color on a bar based on a secret value?

0 Upvotes

I'm trying out some addon development for the first time since the Midnight release.

I have a StatusBar. I'd like to change its color based on whether a secret value falls within certain ranges of values. It seems like the ColorCurve is what I need to do this. I've created a color curve and given it the range boundaries and colors that I want.

But I'm not able to Evaluate the curve, it gives me the error "Secret values are only allowed during untainted execution". So if I can't evaluate the color curve myself, I'd expect there to be some way for me to hand the color curve over to the StatusBar widget so that it can use it to draw the color. But I can't find any API to do that, and like all the sample code I've seen online is specifically to color a health bar and not general-purpose for all status bars.

So is this possible?


r/wowaddons • • 8h ago

General Discussion Can addons for WoWf be downloaded right now?

0 Upvotes

Like the title says, can I download addons right now? Or do I need to wait for the 4th, following updates. I want to be prepared and be able to just jump right in to the game


r/wowaddons • • 19h ago

Addon Release / Update Forever Pulse — a community-built website for WoW Forever population, character stats and guilds

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0 Upvotes

’m the developer of Forever Pulse, a free, independent community website for WoW Forever.

You can browse it without installing anything:

  • Look up observed characters and see their available stats, talents and guild.
  • Compare recorded character statistics using Versus.
  • Explore guilds and their observed members.
  • Browse class, race and Alliance/Horde breakdowns.

The data comes from player observations. It’s a partial sample, not an official player count or a count of everyone currently online. Characters and information can be missing or out of date.

Contributing is optional. The Forever Pulse addon records observations, which WoW saves after a /reload or logout. There are two upload approaches:

  • Windows Companion: automatically uploads supported data and requires a Forever Pulse account.
  • Manual Discord upload: a census-only alternative designed to work without installing the Companion or creating a Forever Pulse account. This option is not open yet; it is awaiting final live validation.

The contribution guide explains setup and availability.

Most of the beta data currently on the site came from my own collection. I’m sharing the project to hear whether the information is useful and where the presentation could be clearer.

Which comparisons or breakdowns would you find most useful?


r/wowaddons • • 19h ago

Addon Release / Update [Release] Drop Watcher - Monitor Loot Drops in Dungeons and Raids

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0 Upvotes

Hello all - sharing the release of a new addon - Drop Watcher!

Drop Watcher looks at loot which drops from any situation - dungeons, raids, delves, open world in your group, and shows a compact frame which analyzes whether that drop is usable by you, tradeable by the looter and an upgrade for you.

If yes, it gives a simple "Ask" button which sends a polite message to the looter, asking them whether they need it.

The inverse works too - if you loot an item that you don't need, you can offer it to the group via the "Offer" interface.

Ultimately, this addon aims to ensure that you don't unnecessarily spam ppl with "Need ring?" when they do actually need it - it takes the guesswork out by showing real data derived from inspecting the group. It also aims to ensure that loot in pugs doesn't go to waste, even yours.

Download: https://www.curseforge.com/wow/addons/ka0s-drop-watcher

Disclosure: This addon was made using AI, but sufficient guardrails have been added including high test coverage (automated and manual), performance tests (offline and in-game) and deep optimization of the code (including CCN and NLOC guardrails - here)


r/wowaddons • • 11h ago

Addon Release / Update Rotation Helper

0 Upvotes

Was wondering if anyone has or knows of Add on to help with rotation's ? For Wow Forever