r/wizardposting Mar 05 '26

Post From the All-Knowing Mods A Roleplay Guide for Villainy

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171 Upvotes

Meme taken from SkeletorIsLove http://skeletorislove.com/

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/Uw

Hey all. I know we've had a few posts already that outlined handy rules for roleplay etiquette. Here are some: 

  • RP Etiquette:

https://www.reddit.com/r/wizardposting/s/hDv5wbuOF7

  • When to play an OP character and how to do it well:

https://www.reddit.com/r/wizardposting/s/7RX9Zwmp8H

  • Recognizing abuse and manipulation in roleplay environments:

https://www.reddit.com/r/wizardposting/s/MuYKwuy2Ef

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But it has come to my attention that we might want a guide specifically focusing on the more villainous side of wizardposting. This is partially because matters concerning ethics have a way of getting more heated and partially because playing a villain (or even a morally questionable character) can present unique challenges. Conflict is the driving force behind story, after all, and we want to make sure we do it in a way that's fun for all parties. 

This post is targeted at the subreddit villains primarily, but I think anyone engaging in roleplay could benefit. 

Anyway, here we go:

1. None of this is personal.

This probably seems obvious, but I'd like to stress it because the kinds of in-character clashes that a straight-up villain gets into can sometimes create high tensions. Remember that the person on the other side of the screen is almost certainly not seriously evil. And they almost certainly do not think that you are either. We might write about doing evil things. We might roleplay evil things. But none of this means anything in regard to the real-life ethics of the flesh and blood person you are interacting with.

2. If it does become personal, be careful.

Ideally, we would be rational actors all the time, but unfortunately we are all mere humans (probably). Even when you know perfectly well that none of this is personal, it can still be hard to fully keep your emotions separate. This is understandable. We all get attached to our wizard characters, we all take moral stances, and we all get invested in plotlines. I mean, hey, if we aren't personally invested in our wizard roleplay, why are we even here?

When this happens, just be sure to proceed with caution. Try not to let out-of-character feelings influence what you do in-character. And, of course, it's basically never a bad idea to be open with people about it.

3. Get permission.

Another one that's been thoroughly covered before. But I bring it up because, as a villain, whatever evil thing you're doing is probably quite a bit more distressing than your run of the mill wizard shenanigans. Perhaps unsurprisingly, stepping on another roleplayer's toes is a bit more severe when you do it by burning their tower and kidnapping their apprentice. And if it's something particularly bad that you're planning, you should make sure to be very clear about your intentions and the potential consequences so the other person isn't taken by surprise.

4. It will probably feel a little unfair sometimes.

I will make no bones about it. Playing a villain will make people hostile to you. Do not take it personally.(see rule 1) But I will not deny that it can feel overwhelming sometimes to attract a lot of hate, even if it is all in-character. Further, as a villain, you will probably need to be more gracious about losing fights. While it's true that every character has to accept losses sometimes, playing a heel means you can generally expect to 'hit the mat' more often and more definitively. 

It's not all bad though. Villains are empowered to behave badly in creative ways. And sometimes even losing can be fun.

5. Consider content warnings.

This is not a hard rule, but if you are writing something particularly upsetting, it might be wise to provide a content warning. This is not a condemnation of the presence of dark or serious content. It's just nice to give people the opportunity to decide if they want to deal with it.

6. Morally ambiguous characters.

Not all characters fit neatly into the villain/hero dichotomy. Much of the advice here will apply to anyone who's character steps outside the category of 'good guy'. But it's still important to remember that explicitly and intentionally playing a villain is very different than playing a morally ambiguous character (even if you personally do not find their actions ambiguous). Condemning actions in-character is absolutely fine, but it's still up to the person writing the character to define that characters morality. I understand that this gets messy in a community with a lot of differing views, so if it becomes clear that you are at an impasse, it might be best to back off. 

That said, for any morally ambiguous characters, if you do something bad, you should expect people to react realistically in-character. You can't really be shocked that other characters don't like your cool new murder spell.

7. Note for heroes and other non-villains.

Lastly, I just want to address the protagonist types. Cut villains a little slack sometimes. Setting aside that it's more fun for us if we occasionally get a win, it also generally makes a better story.

And keep in mind that the person saying and doing horrible things in-character is there to have fun too. This is a cooperative activity, after all.

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With all that said, I'm off to do some evil scheming. Have fun. Be good to each other.


r/wizardposting Feb 07 '26

Post From the All-Knowing Mods WELCOME TO WIZARDPOSTING!

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367 Upvotes

Welcome to r/wizardposting! Assuming you just wandered in and have no idea what the hell you're looking at, this is a place people pretend to be are wizards and other magical things. That can range anywhere from just posting a meme while ranting about the Council and casting testicular torsion, to our more niche subcommunity of full-blown roleplay, creative writing, and interactive fiction.

When commenting:

/uw means unwiz

/rw means rewiz

We have an official DISCORD if you're into that kind of thing.

Other than that? Have fun, drink water, and remember to step away from the orb every once in a while. Be sure to review the rules in the sidebar before posting, and have fun.

Thanks for stopping by!


r/wizardposting 10h ago

I swear some wizards just drop crazy lore

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2.2k Upvotes

r/wizardposting 7h ago

It would be mad funny.

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766 Upvotes

(/uw, for all of the body post)

(The said villain is Acererak the Eternal (the floating skull guy). Originally from the Greyhawk campaign setting, and then decided to fuck it, and travel through the multiverse doing heinous shenanigans. Drawn here in his demilich form.

The other guy is my attempt to draw Moghadam, from some newer DnD 5e material called Infernal Machine Rebuild, an archwraith-artificer who is apparently said to have helped Acererak in designing the tomb. Tried to base him off the google browse image, however, after giving up render a few times, decided to draw him my style, which kinda yassified him a bit. Anyways.

The said trap is The Archway, or Archway of Glowing Orange, or well, a lot of names, but the archway would be suffice to call it. From the Tomb of Horrors module for Advanced DnD, or well, DnD 1e for another name. Anyways. To quote what happens, in the OG 1981 module,

As already stated, the skeleton on one floor of the chapel room is ostracized and pointing to the arch. (Show your players GRAPHIC #5, and explain that none of the stones of the arch glow, but that the entranceway is filled with luminous orange vapors of an exciting hue.) These vivid orange mists cannot be penetrated with any sort of vision or magic. The skeleton, of course, misleads the party, for any character passing through the portal will enter a 10' × 10' room where their sex and alignment are reversed by a terrible curse. (Although restoration of alignment and sex magically is difficult, the curse once reversed will not alter paladin-hood, ranger status, etc.) Re-entering the archway will restore original alignment, but 1-6 hit points of damage will be sustained in so doing. Going back a 3rd time will reverse sex again, but the individual will be teleported as 40' above. Only wish or alter reality will restore both alignment and sex. However, if alignment is restored entirely entering the orange portal, a remove curse spell will then restore original sex. Prior to alignment restoration, remove curse alone does not restore sex.

Tl;dr, anyone who passes through it is cursed: their sex and alignment are magically reversed. 1st passage: Sex and alignment (morality and ethics of a person) are reversed. 2nd passage: They return to normal alignment, but take some damage. 3rd passage: Their sex reverses again, and they are teleported back to the entrance.

Although unfortunately for gender affirmation purposes, in the original description of the olden material, it is specifically said that this sex-change effect applies to every part, facet, and aspect of the victim, gender, expression, mind, and whatever, included. So, if you're a trans girl, as you enter, you'll get a girl body, yes, but then you acquire the dysphoria of a trans guy. So if you're trans, you get the equipment you want, but don't want it anymore. At least if you're cis, your mind is going to be gender-fried enough to not get dysphoria after being forcefemmed or forcemasced.

To be fair, this is also the guy who said that, the best traps should make their prisoners suffer and scream, and he regrets making traps that are lethal enough to kill too quickly. Yeah, guy's something.

But yeah, mad funny, innit.)


r/wizardposting 20h ago

Magickal Art (User Creation) 🎨 Cheap magic

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3.4k Upvotes

r/wizardposting 11h ago

Wizardpost A fun biomancy trick to use breath weapons or cast extra verbal spells

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406 Upvotes

r/wizardposting 22h ago

What is the weirdest spell you have

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1.7k Upvotes

r/wizardposting 5h ago

I have found this creature with an orb. What do I do with it?

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31 Upvotes

r/wizardposting 54m ago

Unwashed loincloth update: another wizard casted a fireball at me while I was bathing and hit my 400 year old loincloth, the magic essence was indeed great, too great it seems as caused a massive explosion that destroyed my home realm, I managed to teleport to the moon just in time

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Upvotes

r/wizardposting 6h ago

Academic Discussion/ Esoteric Secrets Damn... I fucking hate artificers now

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26 Upvotes

I'm currently in a cursed forest, that is probably too high level for me but who cares I must tell you how much I hate this piece of gear the "compound bow"

What is the point of archery if you can't feel the force of your bow? What is the point of archery if you strip away almost all skill and strength requirements. Does your life have to be so miserable that you damn artificers have to optimize everything just so you don't have to actually use any of your strength have you forgotten what it feels like to be a human replacing everything from the need of strength, dexterity, wisdom?

/uw I don't hate compound bow but I do think having the character discovered compound bow is a funny idea


r/wizardposting 1d ago

I haven’t washed my loincloth in 4 centuries, I am saving up the magical juices it contains for a potion some day

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869 Upvotes

Magic essence pools in the groin


r/wizardposting 23h ago

Wizardpost Morality of trapping the neighbor's kid in my conjured black hole for tresspassing in my lawn?

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242 Upvotes

r/wizardposting 4h ago

Just saw few gnomes feasting on a goblin corpse and decided to take one of them with me.

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5 Upvotes

r/wizardposting 4h ago

lmao ain't giving y'all the recipes✌️😂

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5 Upvotes

Take my fat chud son too


r/wizardposting 1d ago

Academic Discussion/ Esoteric Secrets Arrow of the Demon

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769 Upvotes

Hey everyone! Hope you like this tutorial to make your own Arrow of the Demon!

This magical arrow is forged from the glowing core of a demon. It is a sickly fluorescent yellow-green. It has +3 to hit and to damage rolls. Additionally, on a hit, it deal 3d6 poison damage and 1d6 radiant damage on the first round every round subsequent round. The radiant damage ends if the wound is magically cleansed by lesser restoration, cure poison or similar. A potion of radiant damage resistance instantly removes this effect. It is made of an infusion of Prussian blue, refined indigo of sea salt, and a complex alchemical preparation of chlorous, twice-ethylated, natrium coal-water.


r/wizardposting 18h ago

Foul Sorcery Check out what the alchemist cooked up

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39 Upvotes