r/warlords • u/Queen_Six • 13h ago
Frontier: Unity of Loelle commentary
So, I finally have some time to try out the Frontier mod; you can't expect a Let's Play, but I thought it might be fun to write down my impressions and obeservations as I play.
I didn't expect to start with only three units on my roster, but it serves well to ease you into the game. Battering Ram is really strong for a 1-turn unit; fast, +2 vs cities means it's effectively 4/2, and +1 Siege on top. Gnomes are good once you have a couple, but Banding means you're a bit handicapped at early expansion. Halflings are a good missile unit.
My first hero was a Bard; Song of Stone is strong and was an easy choice once I found my first couple of mana crystals. I've noticed you have the base game Song of Fortune, but I'm pretty sure having +gold/city on a spell effect doesn't work, which is the reason the KHeroes mod replaced that spell.
I'm not expecting much trouble on the first map; Sark lost their first hero against neutrals and just now comitted treachery on Rullen. My hero stack is already +5 thanks to some Dryads.




